Player Matchup

Danzaburou
Danzaburou
DevGuap
Danzaburou
Level 29
God Stats
19W - 21L
1,304 SR
Queue Stats
90W - 87L
1,396 Elo+
Solo
Arachne
Arachne
IBurn2
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 27L
1,298 Elo+
Solo
Mulan
Mulan
Massivephobic
Mulan
Level 20
God Stats
10W - 3L
1,608 SR
Queue Stats
138W - 132L
1,387 Elo+
Solo
Loki
Loki
llxALLDAYxll
Loki
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 90L
1,364 Elo+
Solo
Scylla
Scylla
xSuicideee
Scylla
Level 29
God Stats
15W - 16L
1,514 SR
Queue Stats
123W - 109L
1,536 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,396 Elo+

VS

Team Averages
Level 16
1,473 SR
1,334 Elo+
Tsukuyomi
Tsukuyomi
AmberTarsier297
Tsukuyomi
Level 18
God Stats
7W - 3L
1,685 SR
Queue Stats
23W - 16L
1,354 Elo+
Solo
Pele
Pele
Broken Brice
Pele
Level 16
God Stats
3W - 8L
1,332 SR
Queue Stats
164W - 195L
1,303 Elo+
Solo
Thanatos
Thanatos
Byebanana13
Thanatos
Level 2
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo
Ra
Ra
Missionary11
Ra
Level 17
God Stats
9W - 6L
1,535 SR
Queue Stats
14W - 21L
1,373 Elo+
Solo
Achilles
Achilles
Pestyballs
Achilles
Level 29
God Stats
1W - 4L
1,518 SR
Queue Stats
8W - 12L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DevGuap
Danzaburou
15
8 / 3 / 3
9,561
598
9,988
9,692
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
IBurn2
Arachne
14
5 / 0 / 3
8,420
526
3,634
7,289
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 1 / 6
8,390
524
7,691
9,481
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 2 / 2
9,240
578
2,174
10,841
3,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
xSuicideee
Scylla
15
7 / 1 / 6
9,636
602
4,385
6,223
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmberTarsier297
Tsukuyomi
6
0 / 1 / 0
5,551
347
377
3,146
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 6 / 0
8,934
558
10,439
14,837
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Byebanana13
Thanatos
11
1 / 12 / 0
7,102
444
3,382
12,166
3,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
5,811
363
1,209
5,548
1,285
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Pestyballs
Achilles
10
1 / 8 / 0
6,597
412
7,021
14,869
7,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
31
Kills
7
7
Deaths
33
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AmberTarsier297
Tsukuyomi
0
1
0
0
L
5
6
0
0.83
L
Thanatos
Byebanana13
Thanatos
1
12
0
0.08
W
Danzaburou
DevGuap
Danzaburou
8
3
3
3.17
W
Arachne
IBurn2
Arachne
5
0
3
6.5
W
6
1
6
9
L
0
6
0
0
L
Achilles
Pestyballs
Achilles
1
8
0
0.13
W
5
2
2
3
W
Scylla
xSuicideee
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
22,428
43,526
Taken
50,566
17,871
Mitigated
17,790
10,323
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AmberTarsier297
Tsukuyomi
377
177
0
1,192
3,146
695
0
0
3,146
0
10,965
L
10,439
4,611
0
2,822
14,837
4,246
1,548
514
14,253
0
63,867
L
Thanatos
Byebanana13
Thanatos
3,382
1,026
0
2,734
12,166
3,711
68
1,944
9,963
0
19,571
W
Danzaburou
DevGuap
Danzaburou
9,988
5,610
0
2,958
9,692
3,262
1,435
287
9,405
0
51,564
W
Arachne
IBurn2
Arachne
3,634
2,368
0
1,958
7,289
3,002
689
592
6,697
0
34,870
W
7,691
2,369
0
1,040
9,481
5,955
645
133
9,348
0
31,246
L
1,209
30
260
799
5,548
1,285
348
575
4,869
19,786
0
L
Achilles
Pestyballs
Achilles
7,021
2,248
0
3,315
14,869
7,853
160
963
13,320
0
26,302
W
2,174
789
0
3,034
10,841
3,567
1,157
197
10,644
0
49,442
W
Scylla
xSuicideee
Scylla
4,385
1,155
0
1,333
6,223
2,085
1,502
0
6,190
50,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
33,995
417
Minions Killed
244
0
Camps Cleared
0
1,461,613
Distance Traveled
1,104,465
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,551
347
33
2
0
117,149
1
L
Pele
8,934
558
100
6
0
277,095
0
L
Thanatos
7,102
444
34
2
0
239,461
0
W
Danzaburou
9,561
598
75
5
0
236,206
0
W
Arachne
8,420
526
72
5
0
354,793
0
W
Mulan
8,390
524
52
3
0
340,611
0
L
Ra
5,811
363
41
3
0
191,666
0
L
Achilles
6,597
412
36
2
0
279,094
0
W
Loki
9,240
578
91
6
0
255,028
0
W
Scylla
9,636
602
127
8
0
274,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role