Player Matchup

Thoth
Thoth
Diamond IV
CP xGod mAn1aCk
Thoth
Diamond IV
Level 160
God Stats
5W - 6L
1,735 SR
Queue Stats
198W - 202L
2,056 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Mutekki
Sylvanus
Platinum IV
Level 123
God Stats
8W - 9L
1,445 SR
Queue Stats
365W - 378L
1,738 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Tiermonster63
Gilgamesh
Diamond IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
2,174 MMR
Party 2
Chiron
Chiron
Platinum II
iCalamityz
Chiron
Platinum II
Level 142
God Stats
49W - 30L
1,729 SR
Queue Stats
243W - 230L
2,088 MMR
Solo
Serqet
Serqet
Diamond V
ithemighty13
Serqet
Diamond V
Level 129
God Stats
0W - 1L
1,445 SR
Queue Stats
74W - 65L
2,152 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,571 SR
2,041 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,617 SR
2,040 MMR
Apollo
Apollo
Diamond III
JokrHorizon_
Apollo
Diamond III
Level 158
God Stats
26W - 13L
1,795 SR
Queue Stats
206W - 198L
2,242 MMR
Solo
Nike
Nike
Platinum I
cheezitdr3
Nike
Platinum I
Level 160
God Stats
45W - 33L
1,644 SR
Queue Stats
693W - 707L
2,042 MMR
Party 1
Scylla
Scylla
Diamond II
iSlayKingz
Scylla
Diamond II
Level 154
God Stats
49W - 26L
1,855 SR
Queue Stats
204W - 199L
2,248 MMR
Party 1
Geb
Geb
Diamond V
liverex18
Geb
Diamond V
Level 148
God Stats
3W - 2L
1,467 SR
Queue Stats
10W - 10L
2,026 MMR
Solo
Ravana
Ravana
Gold IV
tofat1620
Ravana
Gold IV
Level 147
God Stats
1W - 1L
1,324 SR
Queue Stats
41W - 41L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,541
503
3,250
4,131
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Mutekki
Sylvanus
10
0 / 3 / 2
6,288
419
3,558
8,937
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Tiermonster63
Gilgamesh
11
0 / 2 / 0
6,740
449
2,618
9,144
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
iCalamityz
Chiron
13
4 / 3 / 2
7,811
521
6,522
9,261
3,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
1 / 0 / 1
7,788
519
4,026
8,535
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouSetGuan YuTiamatNemesis

VS

Bans
AthenaHeimdallrKhepriAnhurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 3 / 3
8,596
573
5,013
10,353
3,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 4
8,881
592
7,644
11,226
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
iSlayKingz
Scylla
14
4 / 1 / 2
8,310
554
7,856
3,745
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 5
7,639
509
3,716
8,013
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
tofat1620
Ravana
14
2 / 2 / 4
8,076
538
2,615
5,840
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
10
10
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Apollo
2
3
3
1.17
L
Sylvanus
Mutekki
Sylvanus
0
3
2
0.33
L
Gilgamesh
Tiermonster63
Gilgamesh
0
2
0
0
W
2
0
4
4
L
Chiron
iCalamityz
Chiron
4
3
2
1.67
W
Scylla
iSlayKingz
Scylla
4
1
2
5
L
Serqet
1
0
1
1.5
W
0
1
5
2.5
W
Ravana
tofat1620
Ravana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
26,844
40,008
Taken
39,177
16,333
Mitigated
18,003
11,570
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,250
130
0
379
4,131
1,378
0
1,749
2,256
47,805
0
W
Apollo
5,013
2,922
0
3,708
10,353
3,147
1,405
602
9,751
0
61,216
L
Sylvanus
Mutekki
Sylvanus
3,558
901
1,603
3,413
8,937
5,560
0
4,493
4,254
16,475
0
L
Gilgamesh
Tiermonster63
Gilgamesh
2,618
656
0
2,137
9,144
2,891
0
1,809
6,784
0
22,497
W
7,644
1,482
0
4,120
11,226
8,626
0
883
9,865
5,698
54,651
L
Chiron
iCalamityz
Chiron
6,522
3,094
384
2,904
9,261
3,330
208
1,709
7,372
0
46,119
W
Scylla
iSlayKingz
Scylla
7,856
1,359
0
1,209
3,745
1,227
50
1,556
2,189
57,589
0
L
Serqet
4,026
1,477
0
750
8,535
3,174
0
2,527
5,878
0
58,681
W
3,716
381
0
750
8,013
3,072
0
2,598
5,415
22,201
0
W
Ravana
tofat1620
Ravana
2,615
407
0
2,691
5,840
1,931
149
1,169
4,516
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
41,502
394
Minions Killed
469
0
Camps Cleared
0
1,309,231
Distance Traveled
1,468,158
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,541
503
112
7
0
258,098
0
W
Apollo
8,596
573
109
7
0
266,167
7
L
Sylvanus
6,288
419
23
2
0
252,325
3
L
Gilgamesh
6,740
449
38
3
0
205,856
0
W
Nike
8,881
592
122
8
0
273,297
5
L
Chiron
7,811
521
98
7
0
256,851
5
W
Scylla
8,310
554
127
8
0
300,154
5
L
Serqet
7,788
519
123
8
0
336,101
2
W
Geb
7,639
509
24
2
0
318,007
5
W
Ravana
8,076
538
87
6
0
310,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role