Player Matchup

Olorun
Olorun
Dantegorn
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,352 Elo+
Party 2
Horus
Horus
DevilslayerX
Horus
Level 49
God Stats
3W - 2L
1,271 SR
Queue Stats
13W - 9L
1,442 Elo+
Solo
Guan Yu
Guan Yu
JuanseguN
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,400 Elo+
Party 2
Janus
Janus
MINIPINZAO
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Srdito11
Pele
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
86W - 111L
1,513 Elo+
Party 2
Team Averages
Level 39
1,455 SR
1,441 Elo+

VS

Team Averages
Level 85
1,560 SR
1,531 Elo+
Rama
Rama
FCGhost99
Rama
Level 106
God Stats
23W - 22L
1,510 SR
Queue Stats
378W - 358L
1,581 Elo+
Party 1
Hercules
Hercules
Itachiii6738
Hercules
Level 42
God Stats
19W - 13L
1,581 SR
Queue Stats
412W - 385L
1,464 Elo+
Party 1
Bakasura
Bakasura
MakatusiN
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Runcoop4120
Anubis
Level 82
God Stats
1W - 0L
1,602 SR
Queue Stats
351W - 294L
1,572 Elo+
Party 1
Merlin
Merlin
tribE_King_1st
Merlin
Level 109
God Stats
6W - 5L
1,606 SR
Queue Stats
247W - 214L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dantegorn
Olorun
9
0 / 3 / 1
4,795
480
1,639
4,095
873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 1
5,489
549
2,786
7,561
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
JuanseguN
Guan Yu
9
1 / 3 / 0
5,144
514
3,236
5,534
2,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
9
1 / 4 / 0
5,221
522
3,242
4,997
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
8
0 / 4 / 2
4,946
495
1,732
7,246
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
5 / 0 / 3
6,844
684
4,146
4,420
1,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Itachiii6738
Hercules
10
2 / 1 / 1
5,920
592
2,788
5,437
1,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
MakatusiN
Bakasura
11
4 / 0 / 5
6,370
637
2,840
4,822
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
3 / 2 / 8
5,766
577
6,197
5,686
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 2
6,076
608
3,676
3,231
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dantegorn
Olorun
0
3
1
0.17
L
2
4
1
0.63
W
Rama
5
0
3
6.5
W
Hercules
Itachiii6738
Hercules
2
1
1
2.5
L
Guan Yu
JuanseguN
Guan Yu
1
3
0
0.33
L
Janus
1
4
0
0.25
W
Bakasura
MakatusiN
Bakasura
4
0
5
6.5
W
Anubis
3
2
8
3.5
L
Pele
0
4
2
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
19,647
29,433
Taken
23,596
9,801
Mitigated
8,044
5,487
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dantegorn
Olorun
1,639
539
38
505
4,095
873
0
1,247
2,848
26,928
0
L
2,786
1,076
312
1,663
7,561
3,428
15
3,553
3,939
0
7,592
W
Rama
4,146
3,457
0
1,857
4,420
1,263
734
1,373
2,977
0
34,655
W
Hercules
Itachiii6738
Hercules
2,788
911
0
1,860
5,437
1,725
376
139
5,058
0
28,365
L
Guan Yu
JuanseguN
Guan Yu
3,236
1,014
0
1,384
5,534
2,691
0
0
5,114
0
19,476
L
Janus
3,242
96
0
630
4,997
1,278
0
2,342
2,445
26,823
0
W
Bakasura
MakatusiN
Bakasura
2,840
1,939
0
1,808
4,822
1,561
814
536
4,152
0
28,262
W
Anubis
6,197
665
0
2,811
5,686
2,520
0
1,484
4,186
22,887
0
L
Pele
1,732
349
0
955
7,246
1,531
0
2,731
4,515
0
20,622
W
3,676
61
0
750
3,231
975
47
1,131
2,042
29,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
30,976
226
Minions Killed
324
0
Camps Cleared
0
934,277
Distance Traveled
915,953
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,795
480
54
5
0
175,864
1
L
Horus
5,489
549
12
1
0
177,131
0
W
Rama
6,844
684
91
9
0
180,110
0
W
Hercules
5,920
592
62
6
0
182,323
2
L
Guan Yu
5,144
514
49
5
0
203,743
3
L
Janus
5,221
522
62
6
0
184,576
4
W
Bakasura
6,370
637
78
8
0
224,366
3
W
Anubis
5,766
577
31
3
0
154,051
4
L
Pele
4,946
495
49
5
0
192,963
3
W
Merlin
6,076
608
62
6
0
175,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role