Player Matchup

Yemoja
Yemoja
Charleskiefkill
Yemoja
Level 24
God Stats
4W - 1L
1,867 SR
Queue Stats
75W - 85L
1,308 Elo+
Solo
Anhur
Anhur
ElvisTeck83
Anhur
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
162W - 142L
1,603 Elo+
Solo
The Morrigan
The Morrigan
NOZOMIK
The Morrigan
Level 28
God Stats
1W - 6L
1,298 SR
Queue Stats
161W - 195L
1,381 Elo+
Solo
Mercury
Mercury
crimpyfish
Mercury
Level 16
God Stats
4W - 4L
1,521 SR
Queue Stats
27W - 34L
1,503 Elo+
Solo
Nu Wa
Nu Wa
凯特布兰切特
Nu Wa
Level 18
God Stats
6W - 2L
1,651 SR
Queue Stats
12W - 14L
1,407 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,440 Elo+

VS

Team Averages
Level 26
1,463 SR
1,415 Elo+
Athena
Athena
Drexel92
Athena
Level 27
God Stats
4W - 0L
1,366 SR
Queue Stats
204W - 216L
1,495 Elo+
Solo
Ullr
Ullr
Junichikaizer
Ullr
Level 28
God Stats
17W - 21L
1,434 SR
Queue Stats
74W - 102L
1,289 Elo+
Solo
Tyr
Tyr
MCvergations
Tyr
Level 29
God Stats
10W - 19L
1,426 SR
Queue Stats
25W - 34L
1,169 Elo+
Solo
Nemesis
Nemesis
d3spaireon
Nemesis
Level 29
God Stats
6W - 6L
1,531 SR
Queue Stats
117W - 97L
1,608 Elo+
Solo
Anubis
Anubis
丘丘Cat
Anubis
Level 18
God Stats
18W - 12L
1,558 SR
Queue Stats
107W - 89L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,464
404
2,375
8,842
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 1
9,241
578
8,402
9,854
3,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NOZOMIK
The Morrigan
10
0 / 7 / 2
6,385
399
3,518
9,328
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
crimpyfish
Mercury
15
5 / 2 / 0
8,484
530
4,828
9,649
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 2
7,629
477
8,277
6,895
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drexel92
Athena
12
1 / 2 / 2
7,887
493
3,289
12,223
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
1 / 4 / 1
6,726
420
2,417
11,184
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 1
8,348
522
3,634
10,898
5,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
d3spaireon
Nemesis
17
8 / 0 / 2
9,813
613
12,440
10,319
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
丘丘Cat
Anubis
16
6 / 2 / 3
9,717
607
7,762
8,228
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
18
18
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Athena
Drexel92
Athena
1
2
2
1
L
4
2
1
2.25
W
1
4
1
0.38
W
2
2
1
1.25
L
The Morrigan
NOZOMIK
The Morrigan
0
7
2
0.14
L
Mercury
crimpyfish
Mercury
5
2
0
2.5
W
Nemesis
d3spaireon
Nemesis
8
0
2
9
W
Anubis
丘丘Cat
Anubis
6
2
3
3.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
29,542
44,568
Taken
52,852
16,154
Mitigated
22,926
8,134
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,375
706
362
860
8,842
4,862
238
1,679
7,163
16,003
0
W
Athena
Drexel92
Athena
3,289
587
540
4,055
12,223
5,904
0
1,739
10,372
31,591
0
L
8,402
5,101
0
4,122
9,854
3,231
0
2,397
7,457
0
64,089
W
2,417
685
0
3,162
11,184
2,933
423
2,277
8,769
0
30,270
W
3,634
76
0
4,948
10,898
5,330
899
4,589
5,889
0
45,691
L
The Morrigan
NOZOMIK
The Morrigan
3,518
727
99
1,499
9,328
2,548
741
5,655
3,659
29,780
1,588
L
Mercury
crimpyfish
Mercury
4,828
2,137
0
500
9,649
3,533
0
1,306
8,343
0
53,323
W
Nemesis
d3spaireon
Nemesis
12,440
7,807
0
1,237
10,319
4,561
887
1,543
8,664
0
82,239
W
Anubis
丘丘Cat
Anubis
7,762
935
0
4,543
8,228
4,198
26
3,000
5,092
72,240
0
L
8,277
2,047
0
692
6,895
1,980
0
0
6,895
38,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
42,491
399
Minions Killed
455
0
Camps Cleared
0
1,437,202
Distance Traveled
1,529,261
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,464
404
28
2
0
296,408
2
W
Athena
7,887
493
62
4
0
314,179
2
L
Anhur
9,241
578
126
8
0
274,988
1
W
Ullr
6,726
420
47
3
0
280,273
0
W
Tyr
8,348
522
83
5
0
307,511
0
L
The Morrigan
6,385
399
62
4
0
253,770
0
L
Mercury
8,484
530
104
7
0
348,838
2
W
Nemesis
9,813
613
123
8
0
356,096
5
W
Anubis
9,717
607
140
9
0
271,202
5
L
Nu Wa
7,629
477
79
5
0
263,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role