Player Matchup

Janus
Janus
NAAACKEN
Janus
Level 42
God Stats
7W - 3L
1,636 SR
Queue Stats
159W - 104L
1,628 Elo+
Party 1
Thanatos
Thanatos
StevenOsborne
Thanatos
Level 85
God Stats
14W - 12L
1,580 SR
Queue Stats
252W - 266L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
TeRieh
Sun Wukong
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 96L
1,522 Elo+
Solo
Sylvanus
Sylvanus
andioooooop
Sylvanus
Level 69
God Stats
13W - 9L
1,484 SR
Queue Stats
96W - 82L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
morisko25
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,540 SR
1,542 Elo+

VS

Team Averages
Level 86
1,586 SR
1,600 Elo+
Zhong Kui
Zhong Kui
Bloodlyclaw
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 2
Neith
Neith
Forexis
Neith
Level 28
God Stats
4W - 3L
1,633 SR
Queue Stats
12W - 9L
1,550 Elo+
Party 2
Arachne
Arachne
Honza39
Arachne
Level 139
God Stats
7W - 5L
1,644 SR
Queue Stats
136W - 115L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Tormentius
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,712 Elo+
Party 2
Izanami
Izanami
Toronto81
Izanami
Level 151
God Stats
23W - 15L
1,651 SR
Queue Stats
432W - 433L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NAAACKEN
Janus
17
4 / 4 / 16
10,717
536
10,805
9,755
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
StevenOsborne
Thanatos
20
18 / 1 / 8
13,415
671
23,460
20,422
10,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TeRieh
Sun Wukong
18
5 / 1 / 4
11,584
579
12,572
18,799
12,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
andioooooop
Sylvanus
17
6 / 2 / 15
10,683
534
9,774
15,934
15,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
morisko25
Hou Yi
20
6 / 2 / 8
12,826
641
12,555
14,624
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bloodlyclaw
Zhong Kui
16
2 / 6 / 0
10,817
541
17,299
19,287
13,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Forexis
Neith
15
2 / 9 / 1
10,244
512
6,092
15,445
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Honza39
Arachne
16
0 / 7 / 2
10,043
502
6,447
18,701
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Tormentius
Cthulhu
11
1 / 10 / 2
8,602
430
9,452
21,722
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Toronto81
Izanami
17
5 / 7 / 0
11,941
597
15,541
18,554
5,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
39
Kills
10
10
Deaths
39
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bloodlyclaw
Zhong Kui
2
6
0
0.33
L
Neith
Forexis
Neith
2
9
1
0.28
L
Arachne
Honza39
Arachne
0
7
2
0.14
W
Janus
NAAACKEN
Janus
4
4
16
3
W
Thanatos
StevenOsborne
Thanatos
18
1
8
22
W
Sun Wukong
TeRieh
Sun Wukong
5
1
4
7
L
Cthulhu
Tormentius
Cthulhu
1
10
2
0.2
L
Izanami
Toronto81
Izanami
5
7
0
0.71
W
Sylvanus
andioooooop
Sylvanus
6
2
15
6.75
W
Hou Yi
morisko25
Hou Yi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,166
Damage
54,831
79,534
Taken
93,709
48,087
Mitigated
46,989
52,352
Healing
24,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bloodlyclaw
Zhong Kui
17,299
2,515
0
6,466
19,287
13,396
610
2,621
16,592
66,528
0
L
Neith
Forexis
Neith
6,092
2,955
0
2,609
15,445
5,006
1,613
2,558
12,775
0
65,346
L
Arachne
Honza39
Arachne
6,447
4,157
0
5,138
18,701
7,137
0
5,450
13,129
0
69,694
W
Janus
NAAACKEN
Janus
10,805
604
120
1,425
9,755
3,834
1,238
2,857
6,898
51,847
0
W
Thanatos
StevenOsborne
Thanatos
23,460
10,568
0
20,817
20,422
10,001
1,824
6,045
14,377
0
115,496
W
Sun Wukong
TeRieh
Sun Wukong
12,572
3,118
0
9,016
18,799
12,448
993
9,333
9,466
0
77,771
L
Cthulhu
Tormentius
Cthulhu
9,452
813
277
2,872
21,722
15,452
135
5,177
16,359
19,876
0
L
Izanami
Toronto81
Izanami
15,541
10,734
0
6,810
18,554
5,998
2,772
4,489
13,879
0
108,995
W
Sylvanus
andioooooop
Sylvanus
9,774
2,164
4,606
8,268
15,934
15,658
2,066
6,047
9,887
33,662
0
W
Hou Yi
morisko25
Hou Yi
12,555
6,157
0
8,100
14,624
6,146
3,180
2,871
11,753
0
102,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,225
Gold Earned
51,647
622
Minions Killed
574
0
Camps Cleared
0
1,918,152
Distance Traveled
1,732,391
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,817
541
120
6
0
304,600
3
L
Neith
10,244
512
122
6
0
323,004
0
L
Arachne
10,043
502
127
6
0
381,936
4
W
Janus
10,717
536
110
6
0
376,533
0
W
Thanatos
13,415
671
153
8
0
463,527
2
W
Sun Wukong
11,584
579
145
7
0
416,968
2
L
Cthulhu
8,602
430
18
1
0
382,651
4
L
Izanami
11,941
597
187
9
0
340,200
3
W
Sylvanus
10,683
534
45
2
0
337,337
0
W
Hou Yi
12,826
641
169
8
0
323,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role