Player Matchup

The Morrigan
The Morrigan
CrucialSai
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 384L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
CrucialVixenX
Nu Wa
Level 15
God Stats
9W - 2L
1,485 SR
Queue Stats
95W - 125L
1,357 Elo+
Party 2
Ymir
Ymir
Gator Bait8704
Ymir
Level 16
God Stats
17W - 10L
1,626 SR
Queue Stats
58W - 57L
1,447 Elo+
Party 1
Skadi
Skadi
Qamdone
Skadi
Level 26
God Stats
2W - 1L
1,713 SR
Queue Stats
17W - 12L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Reign_Hav0ic
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 50L
1,366 Elo+
Party 2
Team Averages
Level 40
1,565 SR
1,397 Elo+

VS

Team Averages
Level 6
1,476 SR
1,405 Elo+
Baron Samedi
Baron Samedi
JustCalIMeQ
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
SNKGOD
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
bakasukra
Bakasura
Level 15
God Stats
8W - 10L
1,567 SR
Queue Stats
10W - 12L
1,502 Elo+
Solo
Artemis
Artemis
papamino8
Artemis
Level 5
God Stats
1W - 6L
1,312 SR
Queue Stats
27W - 62L
1,463 Elo+
Solo
Bellona
Bellona
papamino9
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 45L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrucialSai
The Morrigan
20
13 / 3 / 3
13,504
643
13,752
8,123
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 13
10,054
479
9,631
8,405
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 0 / 22
11,240
535
7,155
16,981
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Qamdone
Skadi
16
14 / 4 / 9
11,389
542
13,381
9,890
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Reign_Hav0ic
Cthulhu
15
11 / 4 / 1
11,134
530
8,551
16,325
14,059
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustCalIMeQ
Baron Samedi
8
1 / 5 / 0
6,586
314
1,736
5,091
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SNKGOD
Medusa
14
4 / 16 / 2
8,803
419
8,448
20,837
6,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
bakasukra
Bakasura
19
12 / 7 / 3
12,204
581
24,096
23,057
12,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
papamino8
Artemis
1
0 / 0 / 0
5,440
259
0
1,205
309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
papamino9
Bellona
7
0 / 19 / 2
6,259
298
0
15,453
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
43
Kills
17
17
Deaths
47
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CrucialSai
The Morrigan
13
3
3
4.83
W
4
6
13
1.75
W
1
0
22
12
L
Baron Samedi
JustCalIMeQ
Baron Samedi
1
5
0
0.2
W
Skadi
Qamdone
Skadi
14
4
9
4.63
W
Cthulhu
Reign_Hav0ic
Cthulhu
11
4
1
2.88
L
Medusa
SNKGOD
Medusa
4
16
2
0.31
L
Bakasura
bakasukra
Bakasura
12
7
3
1.93
L
Artemis
papamino8
Artemis
0
0
0
0
L
Bellona
papamino9
Bellona
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,470
Damage
34,280
59,724
Taken
65,643
40,421
Mitigated
30,666
10,679
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CrucialSai
The Morrigan
13,752
4,479
0
3,248
8,123
3,640
1,875
267
7,729
89,022
4,973
W
9,631
2,085
0
250
8,405
2,667
1,496
258
7,899
36,531
0
W
7,155
1,301
0
1,578
16,981
15,999
1,590
326
13,645
39,372
0
L
Baron Samedi
JustCalIMeQ
Baron Samedi
1,736
101
64
219
5,091
1,531
63
2,609
2,174
11,338
0
W
Skadi
Qamdone
Skadi
13,381
7,624
0
1,332
9,890
4,056
5,469
570
8,901
0
48,240
W
Cthulhu
Reign_Hav0ic
Cthulhu
8,551
185
207
4,064
16,325
14,059
815
315
14,063
52,015
0
L
Medusa
SNKGOD
Medusa
8,448
3,652
0
0
20,837
6,814
90
9,557
10,796
0
34,075
L
Bakasura
bakasukra
Bakasura
24,096
14,506
0
4,081
23,057
12,348
0
12,498
9,901
0
73,413
L
Artemis
papamino8
Artemis
0
0
0
0
1,205
309
0
1,047
0
0
0
L
Bellona
papamino9
Bellona
0
0
0
0
15,453
9,664
0
6,495
8,656
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
39,292
471
Minions Killed
188
0
Camps Cleared
0
1,803,483
Distance Traveled
959,352
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,504
643
192
9
0
369,998
3
W
Nu Wa
10,054
479
54
3
0
303,657
4
W
Ymir
11,240
535
52
2
0
388,661
2
L
Baron Samedi
6,586
314
11
1
0
128,476
0
W
Skadi
11,389
542
86
4
0
364,905
2
W
Cthulhu
11,134
530
87
4
0
376,262
2
L
Medusa
8,803
419
42
2
0
266,952
0
L
Bakasura
12,204
581
135
6
0
371,710
5
L
Artemis
5,440
259
0
0
0
16,578
0
L
Bellona
6,259
298
0
0
0
175,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role