Player Matchup

Cupid
Cupid
PatDaddyDougie
Cupid
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 151L
1,428 Elo+
Solo
Hachiman
Hachiman
Skinsnation5255
Hachiman
Level 140
God Stats
4W - 4L
1,460 SR
Queue Stats
209W - 222L
1,508 Elo+
Party 2
Raijin
Raijin
SlimBoiiThicc
Raijin
Level 156
God Stats
2W - 3L
1,479 SR
Queue Stats
129W - 148L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
brokebrouk
Cabrakan
Level 154
God Stats
5W - 5L
1,519 SR
Queue Stats
237W - 269L
1,429 Elo+
Party 2
Terra
Terra
vMuTxLawLesS
Terra
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 97L
1,472 Elo+
Party 2
Team Averages
Level 126
1,491 SR
1,477 Elo+

VS

Team Averages
Level 106
1,539 SR
1,484 Elo+
Tiamat
Tiamat
CushionyStorm62
Tiamat
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
111W - 91L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
EatenBube
Jing Wei
Level 116
God Stats
1W - 3L
1,460 SR
Queue Stats
67W - 77L
1,444 Elo+
Party 1
Fafnir
Fafnir
Nintendojo
Fafnir
Level 111
God Stats
1W - 1L
1,716 SR
Queue Stats
103W - 98L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snappy K4
Tsukuyomi
Level 115
God Stats
1W - 2L
1,463 SR
Queue Stats
92W - 81L
1,501 Elo+
Party 1
Horus
Horus
ZaddyD
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 16
10,918
780
15,628
16,630
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
19
11 / 2 / 13
11,701
836
20,006
16,632
7,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 17
11,711
837
17,672
16,565
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
brokebrouk
Cabrakan
16
3 / 4 / 21
10,261
733
9,559
22,647
31,893
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 19
9,957
711
3,218
21,514
15,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,033
717
18,536
12,774
6,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
EatenBube
Jing Wei
18
3 / 5 / 7
10,969
784
11,058
14,245
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Nintendojo
Fafnir
16
0 / 4 / 10
9,281
663
10,283
18,521
19,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Snappy K4
Tsukuyomi
17
4 / 4 / 6
9,531
681
25,534
14,504
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
ZaddyD
Horus
16
4 / 6 / 2
9,816
701
9,663
15,641
13,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
26
Kills
13
13
Deaths
26
86
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
Jing Wei
EatenBube
Jing Wei
3
5
7
1.3
L
Fafnir
Nintendojo
Fafnir
0
4
10
1.25
W
5
3
16
4.33
W
Hachiman
11
2
13
8.75
W
6
2
17
7.25
L
Tsukuyomi
Snappy K4
Tsukuyomi
4
4
6
1.75
L
Horus
ZaddyD
Horus
4
6
2
0.83
W
Cabrakan
brokebrouk
Cabrakan
3
4
21
3.38
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
75,074
93,988
Taken
75,685
69,082
Mitigated
50,154
58,099
Healing
29,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,536
391
4,365
2,239
12,774
6,785
240
6,101
6,673
33,995
0
L
Jing Wei
EatenBube
Jing Wei
11,058
7,317
2,090
2,751
14,245
4,837
1,894
7,065
7,180
0
28,323
L
Fafnir
Nintendojo
Fafnir
10,283
2,668
1,589
5,440
18,521
19,939
411
5,028
13,493
19,648
0
W
15,628
7,374
11,115
4,317
16,630
7,134
1,730
5,964
10,666
0
34,442
W
Hachiman
20,006
7,971
2,831
3,266
16,632
7,028
2,464
5,321
11,311
0
39,725
W
17,672
1,103
1,170
3,082
16,565
7,314
383
5,483
11,082
41,724
0
L
Tsukuyomi
Snappy K4
Tsukuyomi
25,534
5,574
2,616
3,862
14,504
5,444
859
5,438
9,066
0
39,784
L
Horus
ZaddyD
Horus
9,663
4,179
2,474
2,528
15,641
13,149
493
6,817
8,824
0
18,087
W
Cabrakan
brokebrouk
Cabrakan
9,559
906
2,547
2,832
22,647
31,893
390
7,862
14,785
17,233
0
W
3,218
369
17,702
9,237
21,514
15,713
447
4,189
17,325
9,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
49,630
147
Minions Killed
130
0
Camps Cleared
0
1,244,911
Distance Traveled
1,273,652
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,033
717
25
2
0
235,658
0
L
Jing Wei
10,969
784
50
4
0
250,890
0
L
Fafnir
9,281
663
19
1
0
258,210
1
W
Cupid
10,918
780
41
3
0
235,416
0
W
Hachiman
11,701
836
40
3
0
261,612
1
W
Raijin
11,711
837
43
3
0
246,859
0
L
Tsukuyomi
9,531
681
25
2
0
271,882
1
L
Horus
9,816
701
11
1
0
257,012
1
W
Cabrakan
10,261
733
11
1
0
237,158
2
W
Terra
9,957
711
12
1
0
263,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role