Player Matchup

Merlin
Merlin
Emerald_triblade
Merlin
Level 12
God Stats
1W - 11L
1,032 SR
Queue Stats
4W - 20L
1,124 Elo+
Solo
Cupid
Cupid
GEMINISOCIALITE
Cupid
Level 26
God Stats
2W - 2L
1,506 SR
Queue Stats
2W - 4L
1,428 Elo+
Solo
King Arthur
King Arthur
PRIMECVIII
King Arthur
Level 16
God Stats
80W - 100L
1,414 SR
Queue Stats
245W - 277L
1,330 Elo+
Solo
Neith
Neith
gameruliz86
Neith
Level 16
God Stats
101W - 108L
1,466 SR
Queue Stats
140W - 174L
1,285 Elo+
Solo
Kukulkan
Kukulkan
mikh8u
Kukulkan
Level 15
God Stats
12W - 15L
1,285 SR
Queue Stats
23W - 30L
1,184 Elo+
Solo
Team Averages
Level 17
1,341 SR
1,270 Elo+

VS

Team Averages
Level 29
1,311 SR
1,366 Elo+
Anhur
Anhur
DirtDogP76
Anhur
Level 28
God Stats
7W - 8L
1,333 SR
Queue Stats
172W - 205L
1,297 Elo+
Solo
Scylla
Scylla
KingKaworu
Scylla
Level 74
God Stats
3W - 1L
1,226 SR
Queue Stats
40W - 23L
1,399 Elo+
Party 1
Bellona
Bellona
Saikxz
Bellona
Level 8
God Stats
2W - 1L
1,277 SR
Queue Stats
21W - 15L
1,417 Elo+
Party 1
Hel
Hel
Valen_FgR
Hel
Level 8
God Stats
3W - 3L
1,218 SR
Queue Stats
43W - 52L
1,247 Elo+
Solo
Vamana
Vamana
suicide_squad811
Vamana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 5
10,589
882
6,900
26,345
15,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 2
11,104
925
6,404
13,575
6,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
PRIMECVIII
King Arthur
18
3 / 5 / 5
11,655
971
19,714
23,933
26,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 8 / 7
11,800
983
10,718
16,736
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
mikh8u
Kukulkan
17
4 / 14 / 2
12,017
1,001
16,979
20,237
7,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
2 / 4 / 18
12,327
1,027
9,084
11,174
4,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
KingKaworu
Scylla
20
17 / 2 / 17
14,953
1,246
29,878
11,484
4,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Saikxz
Bellona
20
10 / 1 / 19
14,407
1,201
24,969
19,194
18,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 4 / 15
11,132
928
5,921
11,727
4,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 1 / 17
13,850
1,154
22,183
18,865
8,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
12
Kills
45
46
Deaths
12
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
4
18
2.75
L
0
13
5
0.19
L
3
6
2
0.67
W
Scylla
KingKaworu
Scylla
17
2
17
12.75
L
King Arthur
PRIMECVIII
King Arthur
3
5
5
1.1
W
Bellona
Saikxz
Bellona
10
1
19
19.5
W
1
4
15
2.13
L
2
8
7
0.69
L
Kukulkan
mikh8u
Kukulkan
4
14
2
0.36
W
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,715
Damage
92,035
100,826
Taken
72,444
62,830
Mitigated
39,835
5,626
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,084
4,928
0
830
11,174
4,288
0
4,525
6,649
0
29,224
L
6,900
1,406
0
2,406
26,345
15,484
0
9,091
17,254
27,529
0
L
6,404
4,091
47
849
13,575
6,194
0
5,408
8,167
0
26,750
W
Scylla
KingKaworu
Scylla
29,878
1,872
0
0
11,484
4,280
0
2,602
8,882
52,082
0
L
King Arthur
PRIMECVIII
King Arthur
19,714
1,791
0
695
23,933
26,185
0
7,635
16,298
3,270
27,451
W
Bellona
Saikxz
Bellona
24,969
15,412
0
2,038
19,194
18,465
0
7,317
11,877
0
41,855
W
5,921
855
1,471
2,027
11,727
4,172
0
5,256
6,471
23,736
0
L
10,718
7,013
0
635
16,736
7,124
0
4,732
12,004
0
22,771
L
Kukulkan
mikh8u
Kukulkan
16,979
1,440
0
994
20,237
7,843
0
8,933
11,304
48,182
0
W
22,183
13,339
149
6,263
18,865
8,630
0
6,086
11,415
0
29,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
66,669
191
Minions Killed
185
5
Camps Cleared
4
854,783
Distance Traveled
1,028,488
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,327
1,027
42
4
3
148,113
0
L
Merlin
10,589
882
34
3
0
139,773
0
L
Cupid
11,104
925
38
3
0
171,424
1
W
Scylla
14,953
1,246
49
4
0
213,709
0
L
King Arthur
11,655
971
29
2
1
214,839
0
W
Bellona
14,407
1,201
52
4
0
257,942
0
W
Hel
11,132
928
31
3
1
176,480
3
L
Neith
11,800
983
24
2
0
176,388
0
L
Kukulkan
12,017
1,001
66
6
4
152,359
0
W
Vamana
13,850
1,154
11
1
0
232,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role