Player Matchup

Loki
Loki
Aguirre343
Loki
Level 28
God Stats
8W - 10L
1,404 SR
Queue Stats
72W - 93L
1,283 Elo+
Solo
Zeus
Zeus
Killean12
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,222 Elo+
Solo
Ra
Ra
PVPRoger
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,173 Elo+
Solo
Skadi
Skadi
jaydencrbjl610
Skadi
Level 24
God Stats
3W - 3L
1,149 SR
Queue Stats
50W - 40L
1,205 Elo+
Solo
Fenrir
Fenrir
kallejero_2
Fenrir
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
551W - 638L
1,259 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,228 Elo+

VS

Team Averages
Level 27
1,373 SR
1,325 Elo+
Baron Samedi
Baron Samedi
Dreitos
Baron Samedi
Level 22
God Stats
3W - 3L
1,177 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fl4min EagL3s
Tsukuyomi
Level 29
God Stats
1W - 5L
1,517 SR
Queue Stats
5W - 11L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Helana96
Heimdallr
Level 27
God Stats
17W - 23L
1,260 SR
Queue Stats
59W - 118L
1,130 Elo+
Party 1
Yemoja
Yemoja
Ruru_kaUwu
Yemoja
Level 29
God Stats
10W - 13L
1,511 SR
Queue Stats
334W - 342L
1,296 Elo+
Solo
Cupid
Cupid
ShaunMarcus
Cupid
Level 28
God Stats
16W - 19L
1,399 SR
Queue Stats
88W - 131L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
9,902
707
4,325
6,494
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
3
0 / 2 / 0
4,653
332
0
1,172
263
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 8 / 2
6,084
435
2,952
8,201
2,399
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 2 / 1
7,627
545
6,621
7,185
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
1 / 1 / 0
6,359
454
1,676
7,834
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dreitos
Baron Samedi
5
0 / 3 / 0
4,950
354
313
2,307
639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Fl4min EagL3s
Tsukuyomi
11
5 / 2 / 0
6,928
495
4,289
10,446
3,416
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Helana96
Heimdallr
9
2 / 1 / 1
5,979
427
1,154
3,401
2,291
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Ruru_kaUwu
Yemoja
12
1 / 0 / 5
7,296
521
2,734
3,684
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 5 / 2
7,420
530
7,501
9,500
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
11
Kills
12
13
Deaths
11
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Baron Samedi
Dreitos
Baron Samedi
0
3
0
0
L
Tsukuyomi
Fl4min EagL3s
Tsukuyomi
5
2
0
2.5
L
Heimdallr
Helana96
Heimdallr
2
1
1
2.5
W
Zeus
0
2
0
0
W
0
8
2
0.13
L
Yemoja
Ruru_kaUwu
Yemoja
1
0
5
3.5
L
4
5
2
1
W
4
2
1
2.25
W
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,574
Damage
15,991
30,886
Taken
29,338
10,482
Mitigated
11,792
5,714
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
1,587
0
1,719
6,494
2,997
3,610
433
6,061
0
65,043
L
Baron Samedi
Dreitos
Baron Samedi
313
40
0
181
2,307
639
602
0
2,307
7,450
0
L
Tsukuyomi
Fl4min EagL3s
Tsukuyomi
4,289
1,327
0
4,658
10,446
3,416
645
646
9,800
0
35,019
L
Heimdallr
Helana96
Heimdallr
1,154
867
0
250
3,401
2,291
0
0
3,401
0
11,334
W
Zeus
0
0
0
5
1,172
263
87
0
1,172
831
0
W
2,952
570
0
653
8,201
2,399
240
1,650
6,551
25,771
0
L
Yemoja
Ruru_kaUwu
Yemoja
2,734
367
1,195
1,047
3,684
1,949
806
1,149
2,535
23,320
0
L
7,501
2,277
0
2,265
9,500
3,497
936
1,157
8,343
0
40,744
W
6,621
3,334
0
1,871
7,185
2,334
1,586
0
7,185
0
32,263
W
Fenrir
1,676
749
0
1,466
7,834
2,489
0
964
6,870
0
17,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
32,573
279
Minions Killed
217
0
Camps Cleared
0
1,091,877
Distance Traveled
884,120
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,902
707
150
11
0
276,165
1
L
Baron Samedi
4,950
354
16
1
0
71,893
0
L
Tsukuyomi
6,928
495
67
5
0
221,535
2
L
Heimdallr
5,979
427
24
2
0
127,481
0
W
Zeus
4,653
332
2
0
0
53,542
0
W
Ra
6,084
435
38
3
0
218,723
6
L
Yemoja
7,296
521
41
3
0
257,667
1
L
Cupid
7,420
530
69
5
0
205,544
0
W
Skadi
7,627
545
62
4
0
228,648
2
W
Fenrir
6,359
454
27
2
0
314,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role