Player Matchup

Gilgamesh
Gilgamesh
ItsTehLegend
Gilgamesh
Level 15
God Stats
3W - 3L
1,531 SR
Queue Stats
10W - 10L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Krispy69God
Cthulhu
Level 27
God Stats
4W - 2L
1,689 SR
Queue Stats
19W - 18L
1,449 Elo+
Party 3
Vulcan
Vulcan
Liftty
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 3
Skadi
Skadi
MIlky69God
Skadi
Level 32
God Stats
3W - 3L
1,731 SR
Queue Stats
12W - 13L
1,449 Elo+
Party 3
Tsukuyomi
Tsukuyomi
QueenYuri
Tsukuyomi
Level 44
God Stats
3W - 4L
1,429 SR
Queue Stats
30W - 30L
1,487 Elo+
Party 3
Team Averages
Level 33
1,576 SR
1,405 Elo+

VS

Team Averages
Level 52
1,544 SR
1,447 Elo+
Loki
Loki
ChigChungi
Loki
Level 38
God Stats
8W - 8L
1,301 SR
Queue Stats
504W - 497L
1,406 Elo+
Solo
Anubis
Anubis
DontPanic4t2
Anubis
Level 85
God Stats
92W - 49L
1,605 SR
Queue Stats
173W - 144L
1,464 Elo+
Party 1
Artemis
Artemis
HotTasty
Artemis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
OmegaDragon9002
Ne Zha
Level 67
God Stats
13W - 5L
1,732 SR
Queue Stats
785W - 696L
1,525 Elo+
Party 2
Cerberus
Cerberus
Varek123
Cerberus
Level 36
God Stats
38W - 24L
1,582 SR
Queue Stats
406W - 391L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsTehLegend
Gilgamesh
12
1 / 3 / 0
6,361
489
1,965
9,014
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Krispy69God
Cthulhu
8
0 / 5 / 4
5,487
422
5,014
9,561
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Liftty
Vulcan
9
1 / 5 / 4
6,284
483
7,235
6,321
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
9
0 / 2 / 1
5,663
436
5,964
7,229
1,688
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
QueenYuri
Tsukuyomi
12
5 / 6 / 1
7,983
614
6,569
11,389
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,916
609
5,392
6,876
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
10 / 3 / 2
8,157
627
9,573
10,300
5,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
HotTasty
Artemis
12
1 / 1 / 4
6,783
522
5,405
8,470
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 2
7,611
585
6,526
7,872
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Varek123
Cerberus
10
0 / 1 / 10
6,587
507
3,831
9,940
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
21
21
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Anubis
10
3
2
3.67
W
Artemis
HotTasty
Artemis
1
1
4
3
L
Gilgamesh
ItsTehLegend
Gilgamesh
1
3
0
0.33
L
Cthulhu
Krispy69God
Cthulhu
0
5
4
0.4
L
Vulcan
Liftty
Vulcan
1
5
4
0.6
L
Skadi
0
2
1
0.25
W
4
1
2
5
L
Tsukuyomi
QueenYuri
Tsukuyomi
5
6
1
0.92
W
Cerberus
Varek123
Cerberus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
30,727
43,514
Taken
43,458
15,911
Mitigated
21,642
11,194
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,392
1,300
0
150
6,876
1,835
39
1,354
5,326
0
40,056
W
Anubis
9,573
491
0
5,440
10,300
5,295
390
3,516
6,416
50,300
0
W
Artemis
HotTasty
Artemis
5,405
2,219
0
1,792
8,470
3,380
1,365
1,226
7,124
0
39,168
L
Gilgamesh
ItsTehLegend
Gilgamesh
1,965
435
0
2,831
9,014
4,338
855
0
9,014
0
28,174
L
Cthulhu
Krispy69God
Cthulhu
5,014
318
60
1,398
9,561
4,984
0
4,232
5,329
18,038
0
L
Vulcan
Liftty
Vulcan
7,235
2,345
0
1,329
6,321
1,630
0
3,150
3,171
25,409
0
L
Skadi
5,964
3,437
0
2,459
7,229
1,688
103
2,362
4,867
0
27,008
W
6,526
2,009
0
2,378
7,872
4,256
0
1,278
6,478
0
41,144
L
Tsukuyomi
QueenYuri
Tsukuyomi
6,569
1,948
0
3,117
11,389
3,271
0
3,660
7,729
0
38,169
W
Cerberus
Varek123
Cerberus
3,831
230
0
2,668
9,940
6,876
219
3,679
5,865
19,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
37,054
273
Minions Killed
373
0
Camps Cleared
0
1,158,763
Distance Traveled
1,263,602
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,916
609
84
6
0
291,494
1
W
Anubis
8,157
627
94
7
0
236,289
2
W
Artemis
6,783
522
68
5
0
223,802
1
L
Gilgamesh
6,361
489
66
5
0
213,063
2
L
Cthulhu
5,487
422
30
2
0
217,830
1
L
Vulcan
6,284
483
49
4
0
249,913
6
L
Skadi
5,663
436
54
4
0
236,097
0
W
Ne Zha
7,611
585
73
6
0
256,116
1
L
Tsukuyomi
7,983
614
74
6
0
241,860
0
W
Cerberus
6,587
507
54
4
0
255,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role