Player Matchup

Achilles
Achilles
Aceerr
Achilles
Level 65
God Stats
1W - 0L
1,569 SR
Queue Stats
118W - 97L
1,494 Elo+
Party 2
Awilix
Awilix
Coquidiel
Awilix
Level 120
God Stats
3W - 2L
1,265 SR
Queue Stats
55W - 39L
1,608 Elo+
Solo
Hercules
Hercules
Pukichoo
Hercules
Level 58
God Stats
7W - 4L
1,570 SR
Queue Stats
185W - 124L
1,534 Elo+
Solo
Sol
Sol
XLeyowynX
Sol
Level 88
God Stats
7W - 11L
1,452 SR
Queue Stats
178W - 178L
1,417 Elo+
Party 2
Rama
Rama
jack12025
Rama
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
320W - 290L
1,483 Elo+
Solo
Team Averages
Level 86
1,471 SR
1,507 Elo+

VS

Team Averages
Level 85
1,381 SR
1,479 Elo+
Mercury
Mercury
Austeroid
Mercury
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 63L
1,454 Elo+
Party 1
Athena
Athena
ChadTheImpaler
Athena
Level 42
God Stats
59W - 44L
1,548 SR
Queue Stats
69W - 60L
1,452 Elo+
Party 1
Ullr
Ullr
CodeE21
Ullr
Level 87
God Stats
6W - 13L
1,211 SR
Queue Stats
709W - 776L
1,526 Elo+
Solo
Tiamat
Tiamat
aka666-
Tiamat
Level 83
God Stats
2W - 7L
1,144 SR
Queue Stats
538W - 505L
1,461 Elo+
Solo
Guan Yu
Guan Yu
theCrumpmaster
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aceerr
Achilles
11
4 / 1 / 1
6,858
686
6,511
8,131
4,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Awilix
Coquidiel
Awilix
10
3 / 1 / 3
5,972
597
1,797
5,138
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Pukichoo
Hercules
10
3 / 0 / 4
6,109
611
5,573
6,741
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 2
6,387
639
3,656
3,835
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
11
1 / 0 / 4
5,950
595
3,572
2,850
871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Austeroid
Mercury
9
0 / 2 / 0
5,268
527
1,017
5,608
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 0
5,230
523
2,672
8,452
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
CodeE21
Ullr
8
0 / 3 / 0
4,745
475
1,796
5,253
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
aka666-
Tiamat
10
0 / 3 / 1
5,636
564
3,627
5,480
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 1
5,140
514
3,191
8,246
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aceerr
Achilles
4
1
1
4.5
L
Mercury
Austeroid
Mercury
0
2
0
0
L
1
3
0
0.33
L
Ullr
CodeE21
Ullr
0
3
0
0
W
Awilix
Coquidiel
Awilix
3
1
3
4.5
W
Hercules
Pukichoo
Hercules
3
0
4
5
W
4
0
2
5
L
Tiamat
aka666-
Tiamat
0
3
1
0.17
W
Rama
1
0
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
12,303
26,695
Taken
33,039
13,638
Mitigated
14,951
9,695
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aceerr
Achilles
6,511
2,769
0
2,798
8,131
4,833
218
658
7,023
0
34,897
L
Mercury
Austeroid
Mercury
1,017
208
0
125
5,608
1,746
0
1,047
4,465
0
28,974
L
2,672
598
0
1,780
8,452
3,326
0
770
7,602
9,055
0
L
Ullr
CodeE21
Ullr
1,796
582
0
1,413
5,253
1,113
0
0
5,253
0
27,748
W
Awilix
Coquidiel
Awilix
1,797
610
0
1,260
5,138
1,921
0
1,409
3,729
0
28,629
W
Hercules
Pukichoo
Hercules
5,573
1,048
0
2,051
6,741
4,805
0
1,729
4,982
0
21,940
W
3,656
822
0
1,700
3,835
1,208
0
2,136
1,699
29,428
0
L
Tiamat
aka666-
Tiamat
3,627
466
0
1,516
5,480
2,636
8
1,131
4,215
33,607
0
W
Rama
3,572
3,002
0
1,886
2,850
871
0
367
2,483
0
35,113
L
3,191
964
198
2,774
8,246
6,130
0
358
7,848
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
26,019
321
Minions Killed
243
0
Camps Cleared
0
1,009,758
Distance Traveled
997,304
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,858
686
83
8
0
219,869
0
L
Mercury
5,268
527
62
6
0
243,939
3
L
Athena
5,230
523
13
1
0
222,510
1
L
Ullr
4,745
475
57
6
0
170,947
1
W
Awilix
5,972
597
63
6
0
202,561
1
W
Hercules
6,109
611
26
3
0
208,283
4
W
Sol
6,387
639
71
7
0
205,430
1
L
Tiamat
5,636
564
69
7
0
185,563
4
W
Rama
5,950
595
78
8
0
173,615
3
L
Guan Yu
5,140
514
42
4
0
174,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role