Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Kaerfan
Pele
Level 79
God Stats
3W - 3L
1,310 SR
Queue Stats
80W - 74L
1,466 Elo+
Solo
Fenrir
Fenrir
MaddoG69GR
Fenrir
Level 130
God Stats
10W - 7L
1,666 SR
Queue Stats
127W - 122L
1,545 Elo+
Solo
Sol
Sol
Noffret
Sol
Level 41
God Stats
249W - 262L
1,491 SR
Queue Stats
256W - 272L
1,453 Elo+
Party 2
Zeus
Zeus
Nunki89
Zeus
Level 30
God Stats
204W - 192L
1,510 SR
Queue Stats
218W - 208L
1,445 Elo+
Party 2
Team Averages
Level 61
1,496 SR
1,482 Elo+

VS

Team Averages
Level 47
1,604 SR
1,603 Elo+
Anubis
Anubis
Eraluxios
Anubis
Level 47
God Stats
26W - 21L
1,619 SR
Queue Stats
66W - 102L
1,387 Elo+
Party 3
Da Ji
Da Ji
FiresGunAtKyle
Da Ji
Level 38
God Stats
96W - 25L
1,860 SR
Queue Stats
287W - 151L
1,661 Elo+
Party 1
Rama
Rama
Hguix55
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,782 Elo+
Solo
Geb
Geb
StasMikhailow
Geb
Level 40
God Stats
31W - 11L
1,799 SR
Queue Stats
269W - 157L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
blackstarSS00
Kukulkan
Level 25
God Stats
5W - 4L
1,242 SR
Queue Stats
23W - 28L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 6 / 5
9,379
938
9,963
15,396
6,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Kaerfan
Pele
15
1 / 3 / 6
9,406
941
5,548
8,977
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MaddoG69GR
Fenrir
14
3 / 5 / 3
9,644
964
6,408
14,427
10,269
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
0 / 2 / 5
8,977
898
11,348
13,015
5,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Nunki89
Zeus
14
2 / 9 / 2
8,918
892
8,200
12,032
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

162

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eraluxios
Anubis
15
3 / 1 / 5
9,141
914
8,147
5,613
3,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
17 / 1 / 4
14,062
1,406
19,854
9,698
5,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Hguix55
Rama
17
2 / 2 / 10
10,329
1,033
10,141
9,987
4,189
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 17
10,439
1,044
8,672
13,419
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
blackstarSS00
Kukulkan
16
3 / 3 / 9
9,890
989
10,254
9,683
3,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
8
Kills
25
25
Deaths
8
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
5
0.75
W
Anubis
Eraluxios
Anubis
3
1
5
5.5
W
17
1
4
19
W
Rama
Hguix55
Rama
2
2
10
3.5
L
Pele
Kaerfan
Pele
1
3
6
1.33
L
Fenrir
MaddoG69GR
Fenrir
3
5
3
0.9
L
Sol
0
2
5
1.25
L
Zeus
Nunki89
Zeus
2
9
2
0.33
W
0
1
17
8.5
W
Kukulkan
blackstarSS00
Kukulkan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
57,068
63,847
Taken
48,400
29,544
Mitigated
31,868
6,704
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,963
621
940
1,953
15,396
6,783
0
6,763
8,633
25,952
0
W
Anubis
Eraluxios
Anubis
8,147
50
0
923
5,613
3,230
0
4,445
1,168
19,614
0
W
19,854
9,637
0
1,138
9,698
5,768
0
5,861
3,837
0
33,530
W
Rama
Hguix55
Rama
10,141
7,397
0
3,697
9,987
4,189
0
5,331
4,656
0
33,296
L
Pele
Kaerfan
Pele
5,548
1,791
0
168
8,977
3,227
0
3,328
5,649
0
19,272
L
Fenrir
MaddoG69GR
Fenrir
6,408
1,450
0
480
14,427
10,269
0
4,204
10,223
0
15,000
L
Sol
11,348
2,077
0
2,889
13,015
5,228
0
8,262
4,753
35,456
0
L
Zeus
Nunki89
Zeus
8,200
604
0
274
12,032
4,037
0
4,516
7,516
19,891
0
W
8,672
376
732
1,382
13,419
14,820
0
8,794
4,625
21,459
0
W
Kukulkan
blackstarSS00
Kukulkan
10,254
523
0
1,014
9,683
3,861
0
5,080
4,149
30,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
53,861
174
Minions Killed
184
3
Camps Cleared
14
882,269
Distance Traveled
991,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,379
938
34
3
0
164,916
0
W
Anubis
9,141
914
35
4
0
195,704
0
W
Da Ji
14,062
1,406
25
3
9
200,838
1
W
Rama
10,329
1,033
48
5
4
163,509
1
L
Pele
9,406
941
36
4
0
170,031
0
L
Fenrir
9,644
964
12
1
2
185,549
3
L
Sol
8,977
898
56
6
1
205,070
0
L
Zeus
8,918
892
36
4
0
156,703
0
W
Geb
10,439
1,044
13
1
1
221,040
1
W
Kukulkan
9,890
989
63
6
0
210,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role