Player Matchup

Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
LunairZz
Merlin
Platinum IV
Level 86
God Stats
1W - 0L
1,766 SR
Queue Stats
110W - 89L
1,951 MMR
Party 1
Horus
Horus
Platinum IV
Moose Warrior64
Horus
Platinum IV
Level 155
God Stats
11W - 12L
1,643 SR
Queue Stats
634W - 630L
1,823 MMR
Solo
Awilix
Awilix
Gold I
Op EluSioN
Awilix
Gold I
Level 111
God Stats
1W - 3L
1,307 SR
Queue Stats
88W - 79L
1,775 MMR
Party 1
Freya
Freya
Platinum IV
Purged Phoenix
Freya
Platinum IV
Level 136
God Stats
1W - 1L
1,591 SR
Queue Stats
119W - 117L
1,818 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,561 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,543 SR
1,838 MMR
Tsukuyomi
Tsukuyomi
Gold III
LtPeppercornYo
Tsukuyomi
Gold III
Level 52
God Stats
0W - 2L
1,516 SR
Queue Stats
78W - 62L
1,855 MMR
Solo
Sol
Sol
Platinum III
PSNU
Sol
Platinum III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 164L
1,856 MMR
Solo
Guan Yu
Guan Yu
Platinum III
ShaqWithTheShot
Guan Yu
Platinum III
Level 140
God Stats
5W - 11L
1,479 SR
Queue Stats
365W - 356L
1,806 MMR
Solo
Apollo
Apollo
Platinum III
iGuitxr
Apollo
Platinum III
Level 108
God Stats
3W - 2L
1,752 SR
Queue Stats
66W - 58L
1,831 MMR
Solo
Khepri
Khepri
Platinum II
joseeal1014
Khepri
Platinum II
Level 145
God Stats
33W - 31L
1,471 SR
Queue Stats
337W - 322L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 1 / 3
14,752
590
20,002
25,873
26,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
LunairZz
Merlin
20
5 / 7 / 13
13,442
538
16,161
13,505
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 16
12,257
490
11,522
29,104
27,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Op EluSioN
Awilix
20
6 / 4 / 10
15,039
602
19,398
19,809
11,503
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 4
15,462
618
17,459
24,245
12,760
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Cu ChulainnChang'eTiamatAthenaSet

VS

Bans
GilgameshCabrakanKing ArthurCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LtPeppercornYo
Tsukuyomi
20
6 / 3 / 4
13,832
553
14,398
18,542
12,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
PSNU
Sol
19
5 / 6 / 7
12,849
514
24,700
24,639
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 0
10,213
409
7,974
25,259
23,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
iGuitxr
Apollo
19
5 / 7 / 4
12,663
507
13,908
22,997
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
13
1 / 9 / 4
9,649
386
4,986
21,234
20,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
30
Kills
18
19
Deaths
31
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
3
7.5
L
Tsukuyomi
LtPeppercornYo
Tsukuyomi
6
3
4
2.67
W
Merlin
LunairZz
Merlin
5
7
13
1.64
W
3
4
16
2.75
W
Awilix
Op EluSioN
Awilix
6
4
10
2.75
L
Sol
PSNU
Sol
5
6
7
1.42
W
10
3
4
4
L
1
6
0
0.17
L
Apollo
iGuitxr
Apollo
5
7
4
1
L
Khepri
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,542
Damage
65,966
112,536
Taken
112,671
84,238
Mitigated
74,920
51,852
Healing
33,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,002
6,614
0
14,407
25,873
26,579
4,887
4,437
21,436
0
93,742
L
Tsukuyomi
LtPeppercornYo
Tsukuyomi
14,398
2,718
0
6,625
18,542
12,568
36
3,896
14,646
0
135,946
W
Merlin
LunairZz
Merlin
16,161
755
327
1,823
13,505
5,915
1,672
6,594
6,911
90,805
0
W
11,522
5,540
6,524
11,895
29,104
27,481
1,086
11,174
17,930
0
34,443
W
Awilix
Op EluSioN
Awilix
19,398
7,986
0
4,614
19,809
11,503
1,494
5,971
13,838
0
133,690
L
Sol
PSNU
Sol
24,700
5,410
0
9,738
24,639
9,085
1,129
6,477
18,162
99,024
0
W
17,459
5,238
0
12,262
24,245
12,760
413
5,671
18,574
130,570
0
L
7,974
2,099
500
7,629
25,259
23,246
0
2,082
23,177
0
56,522
L
Apollo
iGuitxr
Apollo
13,908
9,383
0
7,712
22,997
9,076
115
12,876
10,121
0
96,023
L
Khepri
4,986
485
0
1,520
21,234
20,945
0
8,792
12,442
20,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,952
Gold Earned
59,206
674
Minions Killed
674
0
Camps Cleared
0
2,444,514
Distance Traveled
2,205,593
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,752
590
169
7
0
503,810
4
L
Tsukuyomi
13,832
553
215
9
0
524,430
3
W
Merlin
13,442
538
113
5
0
437,774
5
W
Horus
12,257
490
46
2
0
489,742
8
W
Awilix
15,039
602
168
7
0
543,963
2
L
Sol
12,849
514
158
6
0
422,427
3
W
Freya
15,462
618
178
7
0
469,225
4
L
Guan Yu
10,213
409
101
4
0
483,560
0
L
Apollo
12,663
507
174
7
0
404,769
2
L
Khepri
9,649
386
26
1
0
370,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role