Player Matchup

Cthulhu
Cthulhu
ButtBourbon
Cthulhu
Level 28
God Stats
13W - 5L
1,569 SR
Queue Stats
26W - 17L
1,422 Elo+
Party 1
Zeus
Zeus
CHA_hor
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 53L
1,409 Elo+
Solo
Rama
Rama
CouchyPotato
Rama
Level 27
God Stats
9W - 5L
1,672 SR
Queue Stats
416W - 404L
1,532 Elo+
Solo
Hel
Hel
GreatKingApe
Hel
Level 17
God Stats
10W - 5L
1,724 SR
Queue Stats
17W - 17L
1,163 Elo+
Party 1
Neith
Neith
sorrds
Neith
Level 5
God Stats
4W - 2L
1,820 SR
Queue Stats
7W - 3L
1,782 Elo+
Solo
Team Averages
Level 21
1,657 SR
1,461 Elo+

VS

Team Averages
Level 21
1,480 SR
1,415 Elo+
Fenrir
Fenrir
Dizzy98664
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 358L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Kinetic X Zed
Hou Yi
Level 26
God Stats
13W - 22L
1,703 SR
Queue Stats
19W - 27L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Nomax907
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Serqet
Serqet
SoundShinobi138
Serqet
Level 18
God Stats
9W - 10L
1,214 SR
Queue Stats
53W - 63L
1,252 Elo+
Solo
Neith
Neith
yoocarii
Neith
Level 29
God Stats
40W - 40L
1,481 SR
Queue Stats
102W - 98L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButtBourbon
Cthulhu
18
2 / 1 / 28
10,618
1,062
11,224
12,111
13,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
CHA_hor
Zeus
17
12 / 2 / 16
11,194
1,119
15,166
6,381
2,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
23 / 1 / 15
14,275
1,428
41,336
12,256
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 0 / 29
10,266
1,027
6,477
5,913
2,415
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
sorrds
Neith
17
12 / 4 / 19
11,382
1,138
17,871
8,379
3,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dizzy98664
Fenrir
14
0 / 12 / 4
8,848
885
6,439
22,826
11,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 7 / 4
9,114
911
6,945
15,718
7,081
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Nomax907
Cthulhu
15
1 / 12 / 2
9,049
905
5,469
24,052
24,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 15 / 5
10,203
1,020
10,441
21,769
8,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
yoocarii
Neith
16
3 / 3 / 4
10,671
1,067
11,217
16,688
7,304
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
27
49
Kills
8
8
Deaths
49
107
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ButtBourbon
Cthulhu
2
1
28
16
W
Zeus
CHA_hor
Zeus
12
2
16
10
W
23
1
15
30.5
L
Fenrir
Dizzy98664
Fenrir
0
12
4
0.17
W
0
0
29
14.5
L
1
7
4
0.43
L
Cthulhu
Nomax907
Cthulhu
1
12
2
0.17
L
3
15
5
0.37
W
Neith
sorrds
Neith
12
4
19
5.38
L
Neith
yoocarii
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,074
Damage
40,511
45,040
Taken
101,053
28,128
Mitigated
59,805
11,404
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ButtBourbon
Cthulhu
11,224
1,782
1,002
858
12,111
13,987
0
2,759
8,967
23,863
0
W
Zeus
CHA_hor
Zeus
15,166
2,540
0
271
6,381
2,007
0
331
5,564
24,133
0
W
41,336
26,543
0
2,972
12,256
5,762
0
995
10,753
0
59,018
L
Fenrir
Dizzy98664
Fenrir
6,439
2,558
0
481
22,826
11,783
0
7,200
15,584
0
18,128
W
6,477
2,387
3,613
1,540
5,913
2,415
0
754
5,159
12,441
0
L
6,945
3,421
0
111
15,718
7,081
0
5,297
10,421
0
21,125
L
Cthulhu
Nomax907
Cthulhu
5,469
754
0
0
24,052
24,842
0
9,140
14,707
20,719
0
L
10,441
2,694
0
0
21,769
8,795
0
8,512
13,257
0
17,992
W
Neith
sorrds
Neith
17,871
11,274
0
1,148
8,379
3,957
0
630
7,749
0
29,508
L
Neith
yoocarii
Neith
11,217
3,331
0
1,805
16,688
7,304
0
2,718
13,797
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,735
Gold Earned
47,885
153
Minions Killed
107
7
Camps Cleared
6
826,116
Distance Traveled
830,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,618
1,062
37
4
0
184,970
0
W
Zeus
11,194
1,119
29
3
2
169,318
0
W
Rama
14,275
1,428
44
4
2
165,542
0
L
Fenrir
8,848
885
17
2
5
186,964
0
W
Hel
10,266
1,027
19
2
1
177,451
0
L
Hou Yi
9,114
911
29
3
0
143,946
1
L
Cthulhu
9,049
905
34
3
0
143,643
1
L
Serqet
10,203
1,020
13
1
1
172,207
0
W
Neith
11,382
1,138
24
2
2
128,835
0
L
Neith
10,671
1,067
14
1
0
183,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role