Player Matchup

Tiamat
Tiamat
Beabadooby
Tiamat
Level 69
God Stats
26W - 27L
1,551 SR
Queue Stats
56W - 84L
1,388 Elo+
Solo
Ganesha
Ganesha
JROMUNNYDET
Ganesha
Level 27
God Stats
5W - 3L
1,366 SR
Queue Stats
9W - 17L
1,056 Elo+
Party 1
Danzaburou
Danzaburou
oneheartway
Danzaburou
Level 158
God Stats
3W - 1L
1,555 SR
Queue Stats
8W - 11L
1,261 Elo+
Party 1
Team Averages
Level 85
1,491 SR
1,235 Elo+

VS

Team Averages
Level 44
1,571 SR
1,207 Elo+
Zhong Kui
Zhong Kui
Fr0styGun
Zhong Kui
Level 98
God Stats
3W - 1L
1,713 SR
Queue Stats
24W - 23L
1,320 Elo+
Solo
Khepri
Khepri
MILO-SUPER
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,177 Elo+
Party 2
Anhur
Anhur
juariel10
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beabadooby
Tiamat
16
9 / 3 / 13
12,929
718
13,889
11,272
7,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
JROMUNNYDET
Ganesha
15
0 / 0 / 22
12,540
697
9,738
15,014
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
oneheartway
Danzaburou
17
15 / 2 / 5
13,708
762
20,470
8,044
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fr0styGun
Zhong Kui
14
2 / 8 / 1
10,465
581
16,212
20,199
14,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
MILO-SUPER
Khepri
12
1 / 9 / 1
9,911
551
4,901
18,717
18,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
juariel10
Anhur
13
2 / 7 / 1
11,146
619
4,173
13,393
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
24
Kills
5
5
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Beabadooby
Tiamat
9
3
13
5.17
L
Zhong Kui
Fr0styGun
Zhong Kui
2
8
1
0.31
W
Ganesha
JROMUNNYDET
Ganesha
0
0
22
11
L
Khepri
MILO-SUPER
Khepri
1
9
1
0.17
L
Anhur
juariel10
Anhur
2
7
1
0.36
W
Danzaburou
oneheartway
Danzaburou
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
25,286
34,330
Taken
52,309
24,776
Mitigated
37,065
6,696
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Beabadooby
Tiamat
13,889
1,479
0
3,561
11,272
7,574
1,042
7,589
3,683
50,168
0
L
Zhong Kui
Fr0styGun
Zhong Kui
16,212
1,413
993
6,150
20,199
14,686
933
11,074
9,125
56,813
0
W
Ganesha
JROMUNNYDET
Ganesha
9,738
1,009
0
1,909
15,014
14,095
648
9,743
5,271
34,847
0
L
Khepri
MILO-SUPER
Khepri
4,901
872
0
0
18,717
18,279
272
6,869
11,848
20,482
0
L
Anhur
juariel10
Anhur
4,173
2,144
0
1,833
13,393
4,100
48
5,751
7,642
0
43,437
W
Danzaburou
oneheartway
Danzaburou
20,470
12,926
0
1,226
8,044
3,107
941
4,050
3,994
0
53,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
31,522
175
Minions Killed
171
0
Camps Cleared
0
899,245
Distance Traveled
794,445
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,929
718
86
5
0
296,628
1
L
Zhong Kui
10,465
581
83
5
0
252,604
0
W
Ganesha
12,540
697
9
1
0
301,857
4
L
Khepri
9,911
551
22
1
0
265,871
0
L
Anhur
11,146
619
66
4
0
275,970
3
W
Danzaburou
13,708
762
80
4
0
300,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role