Player Matchup

Rama
Rama
AngelsWakeboard
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,514 Elo+
Solo
Terra
Terra
Rebelnitsuj
Terra
Level 57
God Stats
8W - 13L
1,405 SR
Queue Stats
76W - 106L
1,414 Elo+
Solo
He Bo
He Bo
mayates
He Bo
Level 42
God Stats
1W - 2L
1,676 SR
Queue Stats
223W - 287L
1,424 Elo+
Solo
Team Averages
Level 61
1,527 SR
1,451 Elo+

VS

Team Averages
Level 29
1,501 SR
1,848 Elo+
Fafnir
Fafnir
Dolphiinn
Fafnir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 26L
1,878 Elo+
Party 1
Ravana
Ravana
ThickBick
Ravana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 86L
1,835 Elo+
Party 1
Anhur
Anhur
f0revxr
Anhur
Level 27
God Stats
1W - 1L
1,504 SR
Queue Stats
61W - 15L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
10,553
660
7,787
14,648
5,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 5
11,894
743
7,008
17,451
21,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
mayates
He Bo
13
2 / 9 / 5
10,217
639
11,890
12,763
4,123
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dolphiinn
Fafnir
15
4 / 4 / 15
12,983
811
11,857
21,244
29,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
ThickBick
Ravana
14
4 / 4 / 9
11,214
701
7,355
11,058
5,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
f0revxr
Anhur
16
12 / 1 / 5
14,319
895
19,185
13,759
6,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
20
20
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Fafnir
Dolphiinn
Fafnir
4
4
15
2.88
L
3
4
5
1.38
W
Ravana
ThickBick
Ravana
4
4
9
2.13
W
Anhur
f0revxr
Anhur
12
1
5
14.5
L
He Bo
mayates
He Bo
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
38,397
44,862
Taken
46,061
30,328
Mitigated
41,353
9,272
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,787
6,929
0
1,460
14,648
5,096
0
4,312
10,336
0
26,520
W
Fafnir
Dolphiinn
Fafnir
11,857
3,003
0
6,309
21,244
29,072
120
7,936
13,308
32,240
0
L
7,008
1,407
3,141
4,014
17,451
21,109
0
4,279
13,172
17,731
0
W
Ravana
ThickBick
Ravana
7,355
1,306
0
832
11,058
5,763
326
4,613
6,445
0
57,165
W
Anhur
f0revxr
Anhur
19,185
10,652
0
3,096
13,759
6,518
538
6,703
7,056
0
69,177
L
He Bo
mayates
He Bo
11,890
1,149
0
657
12,763
4,123
0
3,308
9,455
39,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
38,516
105
Minions Killed
175
0
Camps Cleared
0
817,715
Distance Traveled
822,999
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,553
660
38
2
0
233,624
6
W
Fafnir
12,983
811
32
2
0
262,652
3
L
Terra
11,894
743
12
1
0
321,444
1
W
Ravana
11,214
701
52
3
0
300,782
3
W
Anhur
14,319
895
91
6
0
259,565
4
L
He Bo
10,217
639
55
3
0
262,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role