Player Matchup

Nemesis
Nemesis
C4V4NM4NSNTNL
Nemesis
Level 127
God Stats
5W - 2L
1,948 SR
Queue Stats
593W - 568L
1,499 Elo+
Party 3
Anhur
Anhur
NqlD_69
Anhur
Level 88
God Stats
2W - 2L
1,557 SR
Queue Stats
373W - 368L
1,474 Elo+
Party 1
Achilles
Achilles
iOnizukaa
Achilles
Level 49
God Stats
21W - 15L
1,646 SR
Queue Stats
160W - 158L
1,448 Elo+
Party 1
Hera
Hera
skim2214
Hera
Level 98
God Stats
5W - 4L
1,527 SR
Queue Stats
314W - 321L
1,460 Elo+
Party 1
Chaac
Chaac
wheresmejetpack
Chaac
Level 29
God Stats
16W - 7L
1,697 SR
Queue Stats
171W - 166L
1,479 Elo+
Party 3
Team Averages
Level 78
1,675 SR
1,472 Elo+

VS

Team Averages
Level 76
1,482 SR
1,421 Elo+
Sol
Sol
Dark Zorua555
Sol
Level 66
God Stats
24W - 37L
1,478 SR
Queue Stats
291W - 332L
1,398 Elo+
Party 2
Yemoja
Yemoja
Goat King Jay
Yemoja
Level 29
God Stats
25W - 40L
1,327 SR
Queue Stats
193W - 236L
1,378 Elo+
Party 2
Merlin
Merlin
KFK1166
Merlin
Level 144
God Stats
3W - 5L
1,510 SR
Queue Stats
403W - 429L
1,506 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Lpeckett231
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 116L
1,320 Elo+
Party 4
King Arthur
King Arthur
sharan_k17
King Arthur
Level 121
God Stats
3W - 7L
1,594 SR
Queue Stats
550W - 517L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
5 / 0 / 0
6,945
631
2,689
5,329
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
NqlD_69
Anhur
11
2 / 0 / 3
6,340
576
3,454
4,769
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
iOnizukaa
Achilles
10
1 / 0 / 4
6,283
571
1,912
4,497
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
12
3 / 0 / 1
6,699
609
5,125
3,167
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 0
6,917
629
6,968
8,223
5,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,214
474
1,530
5,416
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,464
497
2,279
4,853
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Merlin
KFK1166
Merlin
11
0 / 1 / 0
5,908
537
1,714
4,923
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Lpeckett231
Tsukuyomi
8
1 / 4 / 0
5,271
479
2,383
6,970
2,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
sharan_k17
King Arthur
11
1 / 4 / 1
6,225
566
4,692
11,013
5,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
0
0
5
L
0
4
0
0
L
0
1
0
0
L
Merlin
KFK1166
Merlin
0
1
0
0
L
Tsukuyomi
Lpeckett231
Tsukuyomi
1
4
0
0.25
W
Anhur
NqlD_69
Anhur
2
0
3
3.5
W
Achilles
iOnizukaa
Achilles
1
0
4
3
L
King Arthur
sharan_k17
King Arthur
1
4
1
0.38
W
Hera
3
0
1
3.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,148
Damage
12,598
25,985
Taken
33,175
12,476
Mitigated
13,574
8,368
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,689
811
0
1,075
5,329
2,441
0
439
4,890
0
42,337
L
1,530
242
0
751
5,416
816
0
392
5,024
29,624
0
L
2,279
368
1,067
2,351
4,853
3,368
0
549
4,304
17,275
0
L
Merlin
KFK1166
Merlin
1,714
42
0
1,991
4,923
1,603
0
2,170
2,753
39,703
0
L
Tsukuyomi
Lpeckett231
Tsukuyomi
2,383
567
0
2,091
6,970
2,010
0
2,014
4,956
0
21,172
W
Anhur
NqlD_69
Anhur
3,454
1,944
0
1,573
4,769
1,408
69
2,271
2,498
0
36,160
W
Achilles
iOnizukaa
Achilles
1,912
494
0
1,415
4,497
2,661
649
1,942
2,555
0
12,754
L
King Arthur
sharan_k17
King Arthur
4,692
765
0
4,169
11,013
5,777
0
0
11,013
0
34,654
W
Hera
5,125
1,098
0
966
3,167
947
0
871
2,296
50,280
0
W
6,968
1,240
0
3,339
8,223
5,019
342
0
8,223
0
40,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
28,082
363
Minions Killed
308
0
Camps Cleared
0
1,124,689
Distance Traveled
986,378
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,945
631
94
9
0
270,622
2
L
Sol
5,214
474
65
6
0
210,630
1
L
Yemoja
5,464
497
29
3
0
167,862
5
L
Merlin
5,908
537
88
8
0
184,389
3
L
Tsukuyomi
5,271
479
48
4
0
232,741
0
W
Anhur
6,340
576
71
6
0
191,526
2
W
Achilles
6,283
571
20
2
0
236,147
0
L
King Arthur
6,225
566
78
7
0
190,756
3
W
Hera
6,699
609
94
9
0
215,180
5
W
Chaac
6,917
629
84
8
0
211,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role