Player Matchup

Bakasura
Bakasura
TeteuMV7
Bakasura
Level 14
God Stats
18W - 9L
1,448 SR
Queue Stats
25W - 13L
1,539 Elo+
Party 2
Loki
Loki
jo7pedro
Loki
Level 15
God Stats
41W - 50L
1,386 SR
Queue Stats
93W - 111L
1,372 Elo+
Party 2
Chronos
Chronos
josuejiujitsu
Chronos
Level 29
God Stats
13W - 8L
1,764 SR
Queue Stats
131W - 142L
1,444 Elo+
Solo
Izanami
Izanami
rachimaru
Izanami
Level 15
God Stats
11W - 6L
1,447 SR
Queue Stats
22W - 15L
1,508 Elo+
Party 2
Agni
Agni
thewoodpecker
Agni
Level 11
God Stats
6W - 7L
1,442 SR
Queue Stats
13W - 27L
1,317 Elo+
Party 2
Team Averages
Level 17
1,497 SR
1,436 Elo+

VS

Team Averages
Level 19
1,519 SR
1,426 Elo+
Chronos
Chronos
FrancoOrlando
Chronos
Level 18
God Stats
9W - 8L
1,683 SR
Queue Stats
37W - 30L
1,568 Elo+
Solo
Hou Yi
Hou Yi
Melatoninaaaa
Hou Yi
Level 9
God Stats
2W - 4L
1,609 SR
Queue Stats
4W - 12L
1,320 Elo+
Party 1
Loki
Loki
PiChAjE
Loki
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,380 Elo+
Party 1
Ymir
Ymir
andreferrari77
Ymir
Level 29
God Stats
126W - 133L
1,500 SR
Queue Stats
208W - 253L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
fannezinha
Gilgamesh
Level 29
God Stats
20W - 35L
1,301 SR
Queue Stats
340W - 387L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TeteuMV7
Bakasura
11
5 / 2 / 1
6,748
562
5,210
5,037
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
11
2 / 1 / 1
6,428
536
3,228
4,461
1,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
12
4 / 3 / 3
7,371
614
5,538
10,878
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
rachimaru
Izanami
11
2 / 2 / 2
6,895
575
5,670
8,588
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 3
5,312
443
3,189
5,013
1,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 0 / 1
6,807
567
2,769
4,191
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 0
5,481
457
3,000
5,261
1,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
PiChAjE
Loki
8
1 / 7 / 2
5,661
472
4,043
9,359
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 1
6,507
542
3,015
6,104
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
fannezinha
Gilgamesh
11
3 / 4 / 4
6,177
515
9,430
10,418
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
11
11
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
0
1
3.5
L
1
1
0
1
L
Loki
PiChAjE
Loki
1
7
2
0.29
W
Bakasura
TeteuMV7
Bakasura
5
2
1
2.75
L
3
2
1
1.75
L
Gilgamesh
fannezinha
Gilgamesh
3
4
4
1.25
W
Loki
2
1
1
2.5
W
Chronos
4
3
3
1.83
W
Izanami
rachimaru
Izanami
2
2
2
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
22,257
33,977
Taken
35,333
11,181
Mitigated
12,046
10,267
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
2,769
773
0
1,224
4,191
1,338
0
591
3,600
35,988
0
L
3,000
1,219
0
1,561
5,261
1,259
203
0
5,220
0
18,242
L
Loki
PiChAjE
Loki
4,043
1,667
0
1,996
9,359
2,581
0
2,361
6,677
0
24,135
W
Bakasura
TeteuMV7
Bakasura
5,210
3,739
135
1,544
5,037
2,135
46
1,305
3,732
0
23,430
L
3,015
577
0
943
6,104
2,823
204
0
5,828
25,487
0
L
Gilgamesh
fannezinha
Gilgamesh
9,430
3,127
123
2,739
10,418
4,045
0
5,775
4,369
0
30,874
W
Loki
3,228
1,026
258
552
4,461
1,359
0
1,161
3,300
0
27,444
W
Chronos
5,538
3,084
123
2,811
10,878
3,780
1,112
688
10,190
40,464
0
W
Izanami
rachimaru
Izanami
5,670
4,166
0
4,414
8,588
2,635
1,120
1,394
7,194
0
42,244
W
3,189
549
0
430
5,013
1,272
182
1,236
3,777
13,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
30,633
304
Minions Killed
246
0
Camps Cleared
0
1,102,377
Distance Traveled
1,139,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,807
567
80
7
0
220,014
0
L
Hou Yi
5,481
457
27
2
0
238,912
2
L
Loki
5,661
472
46
4
0
231,614
0
W
Bakasura
6,748
562
70
6
0
249,105
0
L
Ymir
6,507
542
54
5
0
206,289
1
L
Gilgamesh
6,177
515
39
3
0
242,625
1
W
Loki
6,428
536
54
5
0
239,324
0
W
Chronos
7,371
614
79
7
0
187,105
2
W
Izanami
6,895
575
84
7
0
195,924
2
W
Agni
5,312
443
17
1
0
230,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role