Player Matchup

Ares
Ares
Platinum V
Edzhis
Ares
Platinum V
Level 103
God Stats
9W - 4L
1,729 SR
Queue Stats
315W - 296L
1,631 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Hasunnyy
Sun Wukong
Gold V
Level 36
God Stats
3W - 1L
1,740 SR
Queue Stats
7W - 9L
1,651 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Jose767
Ratatoskr
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
KaptanRS
The Morrigan
Silver I
Level 62
God Stats
8W - 6L
1,720 SR
Queue Stats
75W - 44L
1,644 MMR
Solo
Danzaburou
Danzaburou
Gold II
Quakedan
Danzaburou
Gold II
Level 123
God Stats
32W - 22L
1,707 SR
Queue Stats
240W - 243L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,679 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,663 SR
1,626 MMR
Hercules
Hercules
Platinum V
ElaineG
Hercules
Platinum V
Level 69
God Stats
10W - 16L
1,651 SR
Queue Stats
344W - 337L
1,585 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Nussofr
Cthulhu
Bronze III
Level 51
God Stats
1W - 3L
1,785 SR
Queue Stats
3W - 4L
1,623 MMR
Solo
Cupid
Cupid
Gold I
Röby
Cupid
Gold I
Level 128
God Stats
3W - 4L
1,614 SR
Queue Stats
324W - 328L
1,604 MMR
Party 1
Freya
Freya
Gold III
Sarmitar
Freya
Gold III
Level 68
God Stats
6W - 3L
1,759 SR
Queue Stats
93W - 101L
1,649 MMR
Solo
Thoth
Thoth
Platinum V
andygm14
Thoth
Platinum V
Level 100
God Stats
2W - 10L
1,508 SR
Queue Stats
92W - 93L
1,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Edzhis
Ares
18
8 / 1 / 13
13,343
667
13,708
17,393
12,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Hasunnyy
Sun Wukong
18
0 / 5 / 3
11,638
582
6,316
15,981
10,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Jose767
Ratatoskr
18
6 / 3 / 4
12,042
602
8,760
13,695
6,752
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
KaptanRS
The Morrigan
20
13 / 1 / 8
14,470
724
22,993
7,431
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Quakedan
Danzaburou
20
7 / 2 / 3
13,671
684
11,046
18,682
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaSetGilgameshApollo

VS

Bans
ScyllaAnhurKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElaineG
Hercules
17
5 / 6 / 2
10,346
517
8,748
18,762
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Nussofr
Cthulhu
14
1 / 7 / 4
8,211
411
7,229
15,426
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Röby
Cupid
14
1 / 7 / 3
9,187
459
2,892
16,289
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Sarmitar
Freya
20
5 / 4 / 2
11,403
570
11,863
17,641
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
andygm14
Thoth
13
0 / 10 / 3
8,373
419
7,171
12,073
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
34
Kills
12
12
Deaths
34
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
Edzhis
Ares
8
1
13
14.5
L
Hercules
ElaineG
Hercules
5
6
2
1
W
Sun Wukong
Hasunnyy
Sun Wukong
0
5
3
0.3
W
Ratatoskr
Jose767
Ratatoskr
6
3
4
2.67
W
The Morrigan
KaptanRS
The Morrigan
13
1
8
17
L
Cthulhu
Nussofr
Cthulhu
1
7
4
0.43
W
Danzaburou
Quakedan
Danzaburou
7
2
3
4.25
L
Cupid
Röby
Cupid
1
7
3
0.36
L
Freya
Sarmitar
Freya
5
4
2
1.5
L
Thoth
andygm14
Thoth
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,823
Damage
37,903
73,182
Taken
80,191
39,840
Mitigated
36,928
24,437
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Edzhis
Ares
13,708
721
0
2,221
17,393
12,645
0
5,485
11,522
41,378
0
L
Hercules
ElaineG
Hercules
8,748
2,794
0
6,953
18,762
9,298
0
6,515
12,247
0
70,936
W
Sun Wukong
Hasunnyy
Sun Wukong
6,316
788
0
3,847
15,981
10,527
42
7,845
8,038
0
69,787
W
Ratatoskr
Jose767
Ratatoskr
8,760
2,833
0
4,356
13,695
6,752
0
5,064
8,463
0
71,068
W
The Morrigan
KaptanRS
The Morrigan
22,993
4,687
0
1,272
7,431
2,799
0
2,279
4,842
107,462
9,239
L
Cthulhu
Nussofr
Cthulhu
7,229
1,100
0
1,391
15,426
10,575
360
7,642
7,784
34,137
0
W
Danzaburou
Quakedan
Danzaburou
11,046
7,714
0
12,741
18,682
7,117
3,430
5,234
13,000
0
120,290
L
Cupid
Röby
Cupid
2,892
1,785
24
4,243
16,289
5,013
598
7,650
8,639
0
46,557
L
Freya
Sarmitar
Freya
11,863
3,840
0
9,156
17,641
8,476
100
1,595
16,046
79,158
5,324
L
Thoth
andygm14
Thoth
7,171
181
0
763
12,073
3,566
0
9,609
2,464
55,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,164
Gold Earned
47,520
677
Minions Killed
523
0
Camps Cleared
0
1,973,695
Distance Traveled
1,845,703
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,343
667
41
2
0
419,907
1
L
Hercules
10,346
517
123
6
0
394,441
2
W
Sun Wukong
11,638
582
141
7
0
351,997
9
W
Ratatoskr
12,042
602
125
6
0
427,043
1
W
The Morrigan
14,470
724
216
11
0
418,877
9
L
Cthulhu
8,211
411
52
3
0
388,309
1
W
Danzaburou
13,671
684
154
8
0
355,871
7
L
Cupid
9,187
459
105
5
0
357,259
3
L
Freya
11,403
570
143
7
0
351,364
1
L
Thoth
8,373
419
100
5
0
354,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role