Player Matchup

Sun Wukong
Sun Wukong
Aertz
Sun Wukong
Level 86
God Stats
3W - 3L
1,619 SR
Queue Stats
246W - 217L
1,516 Elo+
Party 2
Medusa
Medusa
Bananadix
Medusa
Level 59
God Stats
11W - 7L
1,533 SR
Queue Stats
131W - 113L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
Walkers1997
Cthulhu
Level 108
God Stats
11W - 1L
1,636 SR
Queue Stats
87W - 76L
1,567 Elo+
Solo
Yemoja
Yemoja
grumsel
Yemoja
Level 65
God Stats
8W - 8L
1,412 SR
Queue Stats
211W - 196L
1,475 Elo+
Party 2
Chiron
Chiron
nejc12
Chiron
Level 127
God Stats
11W - 4L
2,030 SR
Queue Stats
484W - 442L
1,550 Elo+
Solo
Team Averages
Level 89
1,646 SR
1,533 Elo+

VS

Team Averages
Level 92
1,435 SR
1,573 Elo+
Apollo
Apollo
FatDongLong
Apollo
Level 120
God Stats
0W - 2L
1,290 SR
Queue Stats
17W - 15L
1,520 Elo+
Party 1
Fenrir
Fenrir
Longfatdong
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
Magisteria
Guan Yu
Level 88
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 9L
1,566 Elo+
Party 1
Vulcan
Vulcan
Ulwisch
Vulcan
Level 103
God Stats
2W - 1L
1,595 SR
Queue Stats
12W - 11L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xTekkno
Kumbhakarna
Level 61
God Stats
0W - 1L
1,502 SR
Queue Stats
10W - 6L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aertz
Sun Wukong
20
3 / 7 / 9
14,756
527
13,886
34,675
39,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Bananadix
Medusa
20
4 / 5 / 12
14,640
523
26,226
27,531
13,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Walkers1997
Cthulhu
20
6 / 2 / 8
16,773
599
29,995
38,410
45,694
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
grumsel
Yemoja
19
4 / 3 / 17
14,939
534
12,963
20,965
18,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
nejc12
Chiron
20
10 / 4 / 8
16,618
594
25,510
25,033
11,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 8 / 5
13,968
499
26,244
28,043
11,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
7 / 4 / 6
14,265
509
14,121
28,223
21,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Magisteria
Guan Yu
20
2 / 6 / 5
12,756
456
13,538
32,815
35,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Ulwisch
Vulcan
20
6 / 5 / 9
13,702
489
37,198
18,679
8,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
xTekkno
Kumbhakarna
17
2 / 4 / 7
12,067
431
8,092
28,256
31,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
27
Kills
21
21
Deaths
27
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aertz
Sun Wukong
3
7
9
1.07
W
Medusa
Bananadix
Medusa
4
5
12
2
L
Apollo
4
8
5
0.81
L
Fenrir
7
4
6
2.5
L
Guan Yu
Magisteria
Guan Yu
2
6
5
0.75
L
Vulcan
Ulwisch
Vulcan
6
5
9
2.1
W
Cthulhu
Walkers1997
Cthulhu
6
2
8
5
W
Yemoja
grumsel
Yemoja
4
3
17
4.17
W
Chiron
nejc12
Chiron
10
4
8
3.5
L
Kumbhakarna
xTekkno
Kumbhakarna
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,580
Damage
99,193
146,614
Taken
136,016
128,822
Mitigated
109,127
73,625
Healing
47,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aertz
Sun Wukong
13,886
2,463
0
9,485
34,675
39,256
441
10,976
23,303
0
108,814
W
Medusa
Bananadix
Medusa
26,226
13,299
0
10,406
27,531
13,872
2,472
10,527
16,760
0
136,376
L
Apollo
26,244
20,883
0
13,393
28,043
11,052
0
9,966
17,816
0
128,392
L
Fenrir
14,121
3,535
0
5,950
28,223
21,860
0
7,216
20,404
0
101,633
L
Guan Yu
Magisteria
Guan Yu
13,538
2,578
3,977
14,637
32,815
35,352
0
12,758
18,545
0
74,353
L
Vulcan
Ulwisch
Vulcan
37,198
7,272
0
3,571
18,679
8,893
830
5,251
13,398
120,452
0
W
Cthulhu
Walkers1997
Cthulhu
29,995
2,232
524
19,447
38,410
45,694
1,150
8,820
29,381
108,541
0
W
Yemoja
grumsel
Yemoja
12,963
2,274
14,639
7,936
20,965
18,194
880
9,114
11,571
57,987
0
W
Chiron
nejc12
Chiron
25,510
12,723
2,109
9,079
25,033
11,806
12,458
7,320
17,559
0
148,927
L
Kumbhakarna
xTekkno
Kumbhakarna
8,092
344
0
5,688
28,256
31,970
0
7,390
20,472
22,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,726
Gold Earned
66,758
804
Minions Killed
612
0
Camps Cleared
0
2,570,951
Distance Traveled
2,777,472
25
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,756
527
157
6
0
551,102
1
W
Medusa
14,640
523
164
6
0
510,776
6
L
Apollo
13,968
499
174
6
0
529,019
7
L
Fenrir
14,265
509
121
4
0
592,885
10
L
Guan Yu
12,756
456
125
4
0
551,264
12
L
Vulcan
13,702
489
162
6
0
533,297
13
W
Cthulhu
16,773
599
205
7
0
542,052
7
W
Yemoja
14,939
534
62
2
0
495,127
6
W
Chiron
16,618
594
216
8
0
471,894
5
L
Kumbhakarna
12,067
431
30
1
0
571,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role