Player Matchup

Loki
Loki
Bubaluu24
Loki
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 216L
1,327 Elo+
Party 2
Neith
Neith
DV0ID
Neith
Level 129
God Stats
17W - 12L
1,613 SR
Queue Stats
381W - 373L
1,494 Elo+
Solo
Poseidon
Poseidon
GoTs_BUMER
Poseidon
Level 122
God Stats
11W - 3L
1,736 SR
Queue Stats
271W - 334L
1,393 Elo+
Party 2
King Arthur
King Arthur
Gokublack12
King Arthur
Level 69
God Stats
16W - 24L
1,424 SR
Queue Stats
305W - 437L
1,400 Elo+
Party 2
Sobek
Sobek
Willychetto17
Sobek
Level 73
God Stats
2W - 6L
1,500 SR
Queue Stats
70W - 94L
1,413 Elo+
Party 2
Team Averages
Level 88
1,555 SR
1,405 Elo+

VS

Team Averages
Level 60
1,459 SR
1,369 Elo+
Aphrodite
Aphrodite
DaysiaWolfix
Aphrodite
Level 122
God Stats
14W - 8L
1,642 SR
Queue Stats
249W - 290L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
KarolineNeko
Cthulhu
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
52W - 79L
1,349 Elo+
Party 1
Fenrir
Fenrir
Natejon6
Fenrir
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,307 Elo+
Party 1
Eset
Eset
SickMyDucky
Eset
Level 68
God Stats
36W - 23L
1,601 SR
Queue Stats
261W - 268L
1,447 Elo+
Solo
Skadi
Skadi
rivalnutria
Skadi
Level 23
God Stats
5W - 11L
1,297 SR
Queue Stats
240W - 290L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 2 / 3
7,706
550
2,028
6,113
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
DV0ID
Neith
15
10 / 1 / 4
8,844
632
11,252
8,545
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GoTs_BUMER
Poseidon
13
4 / 2 / 1
8,005
572
3,861
6,601
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Gokublack12
King Arthur
13
0 / 2 / 4
7,762
554
4,035
7,775
4,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 13
7,937
567
5,446
8,997
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaysiaWolfix
Aphrodite
12
0 / 3 / 3
7,132
509
3,966
8,271
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
KarolineNeko
Cthulhu
9
0 / 4 / 2
5,876
420
1,997
6,128
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Natejon6
Fenrir
12
3 / 3 / 3
7,242
517
2,952
10,354
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 6 / 1
7,393
528
7,625
8,649
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
5,481
392
2,766
5,837
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
7
8
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
3
2.75
W
Neith
DV0ID
Neith
10
1
4
12
L
Aphrodite
DaysiaWolfix
Aphrodite
0
3
3
0.5
W
Poseidon
GoTs_BUMER
Poseidon
4
2
1
2.25
W
King Arthur
Gokublack12
King Arthur
0
2
4
1
L
Cthulhu
KarolineNeko
Cthulhu
0
4
2
0.25
L
Fenrir
Natejon6
Fenrir
3
3
3
1.5
L
4
6
1
0.75
W
1
1
13
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
19,306
38,031
Taken
39,239
18,226
Mitigated
13,881
10,779
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,028
262
0
2,012
6,113
1,668
0
940
5,106
0
35,458
W
Neith
DV0ID
Neith
11,252
5,032
0
3,466
8,545
2,800
959
3,397
4,990
0
57,232
L
Aphrodite
DaysiaWolfix
Aphrodite
3,966
418
817
3,861
8,271
2,945
620
619
7,652
42,078
0
W
Poseidon
GoTs_BUMER
Poseidon
3,861
208
0
1,647
6,601
2,020
0
2,029
4,362
50,533
0
W
King Arthur
Gokublack12
King Arthur
4,035
259
0
730
7,775
4,103
320
2,860
4,869
0
41,089
L
Cthulhu
KarolineNeko
Cthulhu
1,997
345
237
722
6,128
2,565
0
1,959
4,125
11,839
0
L
Fenrir
Natejon6
Fenrir
2,952
656
0
4,001
10,354
3,708
0
2,404
7,912
0
38,008
L
7,625
539
0
846
8,649
2,909
0
2,451
5,994
37,657
0
W
5,446
545
0
2,924
8,997
7,635
95
3,782
5,116
18,960
0
L
2,766
1,516
0
340
5,837
1,754
0
1,544
4,249
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
33,124
412
Minions Killed
301
0
Camps Cleared
0
1,348,956
Distance Traveled
1,143,677
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,706
550
75
5
0
297,861
3
W
Neith
8,844
632
90
6
0
250,540
8
L
Aphrodite
7,132
509
98
7
0
203,130
3
W
Poseidon
8,005
572
108
8
0
258,554
3
W
King Arthur
7,762
554
103
7
0
282,684
4
L
Cthulhu
5,876
420
19
1
0
225,393
6
L
Fenrir
7,242
517
76
5
0
268,021
0
L
Eset
7,393
528
66
5
0
240,598
4
W
Sobek
7,937
567
36
3
0
259,317
3
L
Skadi
5,481
392
42
3
0
206,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role