Player Matchup

Achilles
Achilles
Gold V
Namdu
Achilles
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum V
PsychoPaws
Artio
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Waterboy321
Cernunnos
Platinum V
Level 148
God Stats
4W - 2L
1,734 SR
Queue Stats
768W - 754L
1,641 MMR
Party 1
King Arthur
King Arthur
Silver I
freebaraybar
King Arthur
Silver I
Level 42
God Stats
1W - 2L
1,316 SR
Queue Stats
26W - 22L
1,544 MMR
Solo
Janus
Janus
Gold I
masterlogyc
Janus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,510 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,606 SR
1,530 MMR
Bacchus
Bacchus
Gold I
JOLUDELLA
Bacchus
Gold I
Level 157
God Stats
9W - 13L
1,580 SR
Queue Stats
297W - 310L
1,503 MMR
Solo
Hercules
Hercules
Bronze III
ShoeBdue
Hercules
Bronze III
Level 86
God Stats
2W - 1L
1,458 SR
Queue Stats
30W - 35L
1,520 MMR
Solo
Ravana
Ravana
Gold II
kappanda
Ravana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
weakenthor
Hou Yi
Bronze III
Level 128
God Stats
0W - 1L
1,831 SR
Queue Stats
9W - 9L
1,541 MMR
Solo
Thoth
Thoth
Gold I
xxKAIDOxx
Thoth
Gold I
Level 159
God Stats
9W - 9L
1,661 SR
Queue Stats
245W - 255L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Namdu
Achilles
9
1 / 3 / 1
5,205
521
1,564
6,794
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
9
1 / 0 / 4
5,726
573
3,562
7,737
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
Waterboy321
Cernunnos
12
6 / 1 / 0
7,031
703
4,358
4,976
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
freebaraybar
King Arthur
10
1 / 2 / 1
5,606
561
6,167
9,132
4,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 4
5,470
547
2,576
2,924
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTsukuyomiTiamatGilgameshScylla

VS

Bans
AthenaYmirOdinSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JOLUDELLA
Bacchus
8
0 / 2 / 2
4,753
475
3,028
6,024
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
ShoeBdue
Hercules
9
0 / 3 / 3
5,222
522
5,297
8,832
7,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
kappanda
Ravana
9
3 / 2 / 2
5,595
560
2,895
4,985
1,503
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
weakenthor
Hou Yi
10
1 / 1 / 1
5,446
545
1,334
3,198
886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thoth
xxKAIDOxx
Thoth
9
2 / 1 / 0
5,302
530
4,494
2,482
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
6
6
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JOLUDELLA
Bacchus
0
2
2
0.5
W
Achilles
Namdu
Achilles
1
3
1
0.5
W
Artio
1
0
4
3
L
Hercules
ShoeBdue
Hercules
0
3
3
0.5
W
Cernunnos
Waterboy321
Cernunnos
6
1
0
6
W
King Arthur
freebaraybar
King Arthur
1
2
1
0.75
L
Ravana
kappanda
Ravana
3
2
2
2
W
0
0
4
2
L
Hou Yi
weakenthor
Hou Yi
1
1
1
1.5
L
Thoth
xxKAIDOxx
Thoth
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
17,048
31,563
Taken
25,521
12,842
Mitigated
14,052
13,470
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JOLUDELLA
Bacchus
3,028
417
0
1,532
6,024
3,342
0
2,240
3,784
9,471
0
W
Achilles
Namdu
Achilles
1,564
367
0
2,308
6,794
2,349
0
1,896
4,838
0
23,320
W
Artio
3,562
836
340
4,359
7,737
3,652
0
2,266
5,441
16,596
0
L
Hercules
ShoeBdue
Hercules
5,297
1,615
0
3,554
8,832
7,637
0
780
8,052
0
24,565
W
Cernunnos
Waterboy321
Cernunnos
4,358
1,925
0
2,828
4,976
1,946
912
754
4,222
0
41,769
W
King Arthur
freebaraybar
King Arthur
6,167
528
0
2,134
9,132
4,109
0
565
8,332
0
27,724
L
Ravana
kappanda
Ravana
2,895
843
0
1,901
4,985
1,503
0
1,194
3,791
0
19,967
W
2,576
286
0
1,501
2,924
786
0
2,041
883
31,308
0
L
Hou Yi
weakenthor
Hou Yi
1,334
587
0
1,128
3,198
886
0
895
2,303
0
27,310
L
Thoth
xxKAIDOxx
Thoth
4,494
79
0
500
2,482
684
0
1,029
1,453
32,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
26,318
270
Minions Killed
239
0
Camps Cleared
0
1,020,979
Distance Traveled
947,781
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,753
475
15
2
0
211,010
2
W
Achilles
5,205
521
52
5
0
198,054
2
W
Artio
5,726
573
22
2
0
219,505
3
L
Hercules
5,222
522
53
5
0
161,966
1
W
Cernunnos
7,031
703
87
9
0
186,516
2
W
King Arthur
5,606
561
49
5
0
203,294
2
L
Ravana
5,595
560
52
5
0
204,161
3
W
Janus
5,470
547
60
6
0
213,610
2
L
Hou Yi
5,446
545
55
6
0
176,465
4
L
Thoth
5,302
530
64
6
0
194,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role