Player Matchup

Apollo
Apollo
Danbear
Apollo
Level 144
God Stats
4W - 4L
1,496 SR
Queue Stats
256W - 253L
1,586 Elo+
Party 2
Xbalanque
Xbalanque
Nickbear
Xbalanque
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 2
Izanami
Izanami
Tenshirøck
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
rataPT
Cerberus
Level 97
God Stats
5W - 3L
1,635 SR
Queue Stats
457W - 416L
1,542 Elo+
Solo
Olorun
Olorun
zetaloop
Olorun
Level 41
God Stats
8W - 2L
1,498 SR
Queue Stats
455W - 469L
1,531 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,562 Elo+

VS

Team Averages
Level 118
1,496 SR
1,526 Elo+
Merlin
Merlin
LegendMeto
Merlin
Level 109
God Stats
8W - 6L
1,280 SR
Queue Stats
216W - 208L
1,481 Elo+
Solo
Bastet
Bastet
OOlga
Bastet
Level 160
God Stats
15W - 11L
1,678 SR
Queue Stats
1,142W - 1,157L
1,547 Elo+
Party 1
Sol
Sol
Silventum
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,545 Elo+
Solo
Ymir
Ymir
Teesuck
Ymir
Level 55
God Stats
13W - 19L
1,396 SR
Queue Stats
1,092W - 979L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
babai152
Jing Wei
Level 160
God Stats
15W - 8L
1,628 SR
Queue Stats
1,118W - 1,161L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danbear
Apollo
16
8 / 1 / 6
8,802
800
9,055
9,203
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Nickbear
Xbalanque
13
2 / 4 / 10
7,947
722
7,414
9,567
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Tenshirøck
Izanami
14
0 / 3 / 13
8,788
799
7,187
10,094
4,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
rataPT
Cerberus
14
4 / 5 / 6
8,269
752
5,470
13,356
14,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
zetaloop
Olorun
15
3 / 4 / 9
8,375
761
6,708
13,696
6,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LegendMeto
Merlin
17
5 / 2 / 10
9,449
859
16,764
7,957
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
OOlga
Bastet
14
2 / 4 / 6
8,801
800
7,234
9,639
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 9
8,978
816
10,121
6,928
2,325
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Teesuck
Ymir
16
4 / 4 / 10
9,088
826
5,960
11,302
12,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
babai152
Jing Wei
16
4 / 5 / 8
9,514
865
10,792
12,150
5,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
17
Kills
17
17
Deaths
17
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
Danbear
Apollo
8
1
6
11
W
Merlin
LegendMeto
Merlin
5
2
10
5
L
Xbalanque
Nickbear
Xbalanque
2
4
10
1.75
W
Bastet
OOlga
Bastet
2
4
6
1.25
W
2
2
9
3.25
W
Ymir
Teesuck
Ymir
4
4
10
2.25
L
Izanami
Tenshirøck
Izanami
0
3
13
2.17
W
Jing Wei
babai152
Jing Wei
4
5
8
1.6
L
Cerberus
rataPT
Cerberus
4
5
6
1.4
L
Olorun
zetaloop
Olorun
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
50,871
55,916
Taken
47,976
32,890
Mitigated
26,924
24,158
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Danbear
Apollo
9,055
5,551
2,193
2,483
9,203
4,120
453
4,473
4,730
0
16,764
W
Merlin
LegendMeto
Merlin
16,764
736
2,705
2,270
7,957
3,410
1,055
1,955
6,002
41,423
0
L
Xbalanque
Nickbear
Xbalanque
7,414
3,322
606
1,239
9,567
3,496
93
4,564
5,003
0
10,638
W
Bastet
OOlga
Bastet
7,234
1,661
914
2,184
9,639
3,644
445
2,694
6,945
0
15,621
W
10,121
2,661
1,117
2,067
6,928
2,325
2,519
2,482
4,446
21,698
0
W
Ymir
Teesuck
Ymir
5,960
174
86
1,592
11,302
12,375
492
3,190
8,112
11,138
0
L
Izanami
Tenshirøck
Izanami
7,187
2,474
2,009
1,917
10,094
4,361
37
6,521
3,573
0
21,780
W
Jing Wei
babai152
Jing Wei
10,792
6,167
913
3,053
12,150
5,170
874
1,857
10,293
0
18,524
L
Cerberus
rataPT
Cerberus
5,470
151
2,683
1,742
13,356
14,269
0
9,306
4,050
11,664
0
L
Olorun
zetaloop
Olorun
6,708
2,593
4,250
5,036
13,696
6,644
336
7,981
5,715
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
45,830
131
Minions Killed
119
0
Camps Cleared
0
992,623
Distance Traveled
1,004,328
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,802
800
31
3
0
238,728
0
W
Merlin
9,449
859
36
3
0
196,433
3
L
Xbalanque
7,947
722
13
1
0
197,529
1
W
Bastet
8,801
800
26
2
0
194,910
2
W
Sol
8,978
816
23
2
0
198,796
2
W
Ymir
9,088
826
10
1
0
195,823
4
L
Izanami
8,788
799
40
4
0
177,924
0
W
Jing Wei
9,514
865
24
2
0
218,366
0
L
Cerberus
8,269
752
14
1
0
193,934
3
L
Olorun
8,375
761
33
3
0
184,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role