Player Matchup

Cthulhu
Cthulhu
Zeus170
Cthulhu
Level 79
God Stats
0W - 1L
1,466 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 1
Artemis
Artemis
bboyBADBOOM
Artemis
Level 4
God Stats
1W - 4L
1,211 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo
Nu Wa
Nu Wa
miguel98vz
Nu Wa
Level 88
God Stats
1W - 3L
1,541 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 1
Team Averages
Level 57
1,406 SR
1,363 Elo+

VS

Team Averages
Level 73
1,337 SR
1,396 Elo+
Fenrir
Fenrir
Shanyaa
Fenrir
Level 102
God Stats
54W - 27L
1,206 SR
Queue Stats
102W - 70L
1,344 Elo+
Party 2
Artemis
Artemis
ihebxsalyer
Artemis
Level 8
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
onigami76
Nu Wa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 70L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zeus170
Cthulhu
11
1 / 2 / 7
7,830
653
7,679
12,475
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
bboyBADBOOM
Artemis
9
2 / 1 / 4
7,754
646
4,374
5,383
1,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
13
5 / 3 / 3
8,945
745
6,811
6,867
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shanyaa
Fenrir
12
4 / 3 / 2
9,548
796
5,667
12,557
9,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ihebxsalyer
Artemis
7
0 / 4 / 0
6,571
548
2,136
4,671
1,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
onigami76
Nu Wa
13
2 / 1 / 4
8,580
715
10,811
6,399
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
6
6
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Shanyaa
Fenrir
4
3
2
1.67
L
Cthulhu
Zeus170
Cthulhu
1
2
7
2.25
L
Artemis
bboyBADBOOM
Artemis
2
1
4
4
W
Artemis
ihebxsalyer
Artemis
0
4
0
0
L
Nu Wa
5
3
3
2.17
W
Nu Wa
onigami76
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
18,614
24,725
Taken
23,627
13,491
Mitigated
13,782
1,721
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Shanyaa
Fenrir
5,667
1,908
0
2,125
12,557
9,971
457
6,564
5,447
491
17,794
L
Cthulhu
Zeus170
Cthulhu
7,679
323
201
1,000
12,475
9,185
215
5,336
7,139
31,827
0
L
Artemis
bboyBADBOOM
Artemis
4,374
2,230
0
0
5,383
1,681
504
2,872
2,511
0
19,380
W
Artemis
ihebxsalyer
Artemis
2,136
884
0
140
4,671
1,498
190
2,988
1,311
0
9,435
L
Nu Wa
6,811
1,275
0
520
6,867
2,625
1,510
2,759
4,108
34,413
0
W
Nu Wa
onigami76
Nu Wa
10,811
2,453
0
463
6,399
2,313
1,096
3,816
2,287
37,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
24,699
135
Minions Killed
90
0
Camps Cleared
0
622,247
Distance Traveled
499,979
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,548
796
18
2
0
210,527
0
L
Cthulhu
7,830
653
37
3
0
245,746
1
L
Artemis
7,754
646
32
3
0
183,227
1
W
Artemis
6,571
548
16
1
0
93,542
2
L
Nu Wa
8,945
745
66
6
0
193,274
2
W
Nu Wa
8,580
715
56
5
0
195,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role