Player Matchup

Loki
Loki
Gold III
Majesticwolf82
Loki
Gold III
Level 108
God Stats
10W - 9L
1,678 SR
Queue Stats
388W - 380L
1,525 MMR
Solo
Ra
Ra
Bronze III
Paid Anyways
Ra
Bronze III
Level 103
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 1L
1,457 MMR
Solo
Artio
Artio
Gold IV
PostReally
Artio
Gold IV
Level 85
God Stats
7W - 4L
1,663 SR
Queue Stats
30W - 31L
1,459 MMR
Solo
Skadi
Skadi
Gold III
te4te456789
Skadi
Gold III
Level 144
God Stats
14W - 7L
1,669 SR
Queue Stats
126W - 137L
1,537 MMR
Solo
Hercules
Hercules
Silver II
teodc77-teodc77
Hercules
Silver II
Level 99
God Stats
3W - 0L
1,621 SR
Queue Stats
16W - 20L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,614 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,615 SR
1,488 MMR
Sun Wukong
Sun Wukong
Gold V
Mescalina98
Sun Wukong
Gold V
Level 127
God Stats
7W - 5L
1,768 SR
Queue Stats
65W - 65L
1,535 MMR
Solo
Ymir
Ymir
Silver II
POlSUN
Ymir
Silver II
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 86L
1,462 MMR
Solo
Ravana
Ravana
Gold III
ReZ Viper
Ravana
Gold III
Level 146
God Stats
6W - 8L
1,580 SR
Queue Stats
493W - 491L
1,525 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Thunder_Raptor12
Heimdallr
Gold IV
Level 124
God Stats
12W - 15L
1,537 SR
Queue Stats
142W - 144L
1,466 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ganboa01
Kukulkan
Gold IV
Level 144
God Stats
4W - 4L
1,687 SR
Queue Stats
239W - 233L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,965
519
11,794
19,405
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 1 / 7
13,763
551
22,036
13,261
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
5 / 3 / 11
11,426
457
6,927
26,342
25,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 5 / 8
12,753
510
16,733
20,204
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
20
1 / 0 / 6
12,962
518
6,983
26,192
25,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaSetTiamatGilgameshChaac

VS

Bans
Cu ChulainnSobekCerberusKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mescalina98
Sun Wukong
15
0 / 3 / 0
10,319
413
6,953
13,897
9,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
POlSUN
Ymir
15
1 / 7 / 8
10,599
424
10,549
25,727
27,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
ReZ Viper
Ravana
17
3 / 5 / 3
10,960
438
8,857
19,159
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
18
5 / 3 / 4
11,461
458
14,282
15,237
6,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ganboa01
Kukulkan
20
3 / 3 / 4
12,343
494
26,347
11,919
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
21
Kills
12
12
Deaths
21
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Sun Wukong
Mescalina98
Sun Wukong
0
3
0
0
L
Ymir
POlSUN
Ymir
1
7
8
0.71
W
7
1
7
10.5
W
Artio
5
3
11
3.5
L
Ravana
ReZ Viper
Ravana
3
5
3
0.9
L
Heimdallr
5
3
4
2.33
L
Kukulkan
ganboa01
Kukulkan
3
3
4
1.67
W
4
5
8
1.6
W
Hercules
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,473
Damage
66,988
105,404
Taken
85,939
75,690
Mitigated
59,352
45,167
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,794
2,940
0
960
19,405
9,105
29
4,026
15,000
0
99,833
L
Sun Wukong
Mescalina98
Sun Wukong
6,953
1,128
0
3,987
13,897
9,098
0
2,271
11,557
0
62,105
L
Ymir
POlSUN
Ymir
10,549
1,335
0
2,453
25,727
27,966
0
10,980
14,327
46,872
0
W
22,036
2,623
6,582
7,959
13,261
6,716
1,538
5,116
7,893
112,498
0
W
Artio
6,927
581
4,582
7,856
26,342
25,671
0
11,955
14,027
24,247
0
L
Ravana
ReZ Viper
Ravana
8,857
2,181
0
7,960
19,159
9,828
0
6,769
12,128
0
73,926
L
Heimdallr
14,282
8,047
0
4,572
15,237
6,761
0
3,935
11,186
0
78,606
L
Kukulkan
ganboa01
Kukulkan
26,347
1,186
0
685
11,919
5,699
0
3,933
7,778
110,654
0
W
16,733
9,260
0
5,256
20,204
8,636
7,206
8,719
11,323
0
102,506
W
Hercules
6,983
1,858
0
11,972
26,192
25,562
1,558
5,833
20,265
0
83,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,869
Gold Earned
55,682
706
Minions Killed
630
0
Camps Cleared
0
2,407,254
Distance Traveled
2,098,024
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,965
519
139
6
0
520,735
5
L
Sun Wukong
10,319
413
127
5
0
367,979
6
L
Ymir
10,599
424
68
3
0
398,180
1
W
Ra
13,763
551
188
8
0
511,787
7
W
Artio
11,426
457
36
1
0
491,331
5
L
Ravana
10,960
438
105
4
0
472,204
0
L
Heimdallr
11,461
458
116
5
0
417,084
4
L
Kukulkan
12,343
494
214
9
0
442,577
4
W
Skadi
12,753
510
165
7
0
405,866
0
W
Hercules
12,962
518
178
7
0
477,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role