Player Matchup

Bellona
Bellona
DaniLp7
Bellona
Level 28
God Stats
4W - 2L
1,611 SR
Queue Stats
92W - 57L
1,615 Elo+
Party 1
Chiron
Chiron
enriqueechevarri
Chiron
Level 44
God Stats
6W - 5L
1,327 SR
Queue Stats
146W - 178L
1,364 Elo+
Solo
Ares
Ares
moiselinho
Ares
Level 27
God Stats
15W - 21L
1,447 SR
Queue Stats
24W - 30L
1,305 Elo+
Party 1
Fenrir
Fenrir
obama-1997
Fenrir
Level 97
God Stats
3W - 1L
1,296 SR
Queue Stats
152W - 156L
1,402 Elo+
Party 1
Olorun
Olorun
winwin_x
Olorun
Level 36
God Stats
9W - 11L
1,460 SR
Queue Stats
304W - 343L
1,393 Elo+
Solo
Team Averages
Level 46
1,428 SR
1,416 Elo+

VS

Team Averages
Level 45
1,428 SR
1,392 Elo+
Fenrir
Fenrir
ArxBg03
Fenrir
Level 40
God Stats
4W - 12L
1,312 SR
Queue Stats
68W - 75L
1,360 Elo+
Party 3
Nike
Nike
Toast234
Nike
Level 22
God Stats
0W - 2L
1,530 SR
Queue Stats
13W - 23L
1,411 Elo+
Party 2
Scylla
Scylla
alfiebooyo
Scylla
Level 86
God Stats
5W - 5L
1,203 SR
Queue Stats
220W - 214L
1,445 Elo+
Party 2
Sol
Sol
petsata
Sol
Level 49
God Stats
9W - 9L
1,472 SR
Queue Stats
92W - 91L
1,388 Elo+
Party 3
Khepri
Khepri
stambata03
Khepri
Level 27
God Stats
8W - 6L
1,626 SR
Queue Stats
48W - 62L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaniLp7
Bellona
17
10 / 2 / 2
10,908
574
13,828
17,460
11,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 6
9,498
500
12,571
12,459
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 3
9,889
520
6,673
10,583
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
obama-1997
Fenrir
19
3 / 5 / 2
11,524
607
14,554
16,962
13,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
winwin_x
Olorun
16
3 / 5 / 7
9,933
523
7,979
16,377
5,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArxBg03
Fenrir
16
6 / 6 / 3
10,161
535
12,089
17,474
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nike
17
5 / 3 / 1
10,934
575
8,185
16,147
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
alfiebooyo
Scylla
15
2 / 8 / 3
9,318
490
7,085
13,775
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
13
4 / 3 / 2
8,201
432
9,702
10,910
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
stambata03
Khepri
13
0 / 5 / 5
7,668
404
3,711
12,872
8,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
25
Kills
17
17
Deaths
25
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArxBg03
Fenrir
6
6
3
1.25
W
Bellona
DaniLp7
Bellona
10
2
2
5.5
L
Nike
5
3
1
1.83
L
Scylla
alfiebooyo
Scylla
2
8
3
0.44
W
3
3
6
2
W
6
2
3
3.75
W
Fenrir
obama-1997
Fenrir
3
5
2
0.8
L
Sol
4
3
2
1.67
L
Khepri
stambata03
Khepri
0
5
5
0.5
W
Olorun
winwin_x
Olorun
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,605
Damage
40,772
73,841
Taken
71,178
43,105
Mitigated
36,027
24,963
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArxBg03
Fenrir
12,089
3,123
0
4,858
17,474
7,344
0
1,146
16,328
0
54,234
W
Bellona
DaniLp7
Bellona
13,828
8,019
0
5,696
17,460
11,375
30
2,317
14,993
0
80,236
L
Nike
8,185
458
0
6,052
16,147
12,275
528
260
15,887
0
61,443
L
Scylla
alfiebooyo
Scylla
7,085
810
0
962
13,775
4,942
1,414
7,323
6,452
52,450
0
W
12,571
4,861
1,045
3,176
12,459
5,077
870
6,394
6,035
0
70,543
W
6,673
35
1,142
2,148
10,583
7,344
230
5,100
5,483
22,978
0
W
Fenrir
obama-1997
Fenrir
14,554
3,188
0
4,750
16,962
13,520
238
622
15,710
1,683
88,323
L
Sol
9,702
2,539
0
4,826
10,910
2,950
664
2,802
8,108
40,353
0
L
Khepri
stambata03
Khepri
3,711
133
270
3,028
12,872
8,516
0
3,381
9,491
26,157
0
W
Olorun
winwin_x
Olorun
7,979
3,795
280
6,726
16,377
5,789
2,724
6,065
10,312
55,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
46,282
565
Minions Killed
410
0
Camps Cleared
0
1,841,596
Distance Traveled
1,741,377
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,161
535
85
4
0
372,601
2
W
Bellona
10,908
574
131
7
0
399,738
6
L
Nike
10,934
575
122
6
0
383,188
3
L
Scylla
9,318
490
87
5
0
325,999
4
W
Chiron
9,498
500
134
7
0
352,158
1
W
Ares
9,889
520
25
1
0
397,677
2
W
Fenrir
11,524
607
175
9
0
363,182
1
L
Sol
8,201
432
69
4
0
317,045
1
L
Khepri
7,668
404
47
2
0
342,544
5
W
Olorun
9,933
523
100
5
0
328,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role