Player Matchup

Gilgamesh
Gilgamesh
Beejaysus
Gilgamesh
Level 26
God Stats
18W - 12L
1,555 SR
Queue Stats
149W - 144L
1,504 Elo+
Solo
Skadi
Skadi
S3NDN00DS
Skadi
Level 31
God Stats
7W - 2L
1,500 SR
Queue Stats
94W - 113L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
YL1SMITEd4TxD
Nu Wa
Level 23
God Stats
51W - 51L
1,513 SR
Queue Stats
112W - 133L
1,487 Elo+
Party 1
Scylla
Scylla
Zaizko
Scylla
Level 17
God Stats
3W - 3L
1,473 SR
Queue Stats
51W - 48L
1,414 Elo+
Solo
Medusa
Medusa
啊啊啊长村长
Medusa
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 24L
1,162 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,392 Elo+

VS

Team Averages
Level 39
1,418 SR
1,455 Elo+
Hel
Hel
Gavnuchella
Hel
Level 25
God Stats
39W - 37L
1,532 SR
Queue Stats
143W - 200L
1,348 Elo+
Solo
Hachiman
Hachiman
GodlyMo
Hachiman
Level 13
God Stats
7W - 10L
1,591 SR
Queue Stats
36W - 28L
1,584 Elo+
Party 2
Izanami
Izanami
ProfessorDaisuke
Izanami
Level 22
God Stats
0W - 1L
1,210 SR
Queue Stats
22W - 18L
1,425 Elo+
Party 2
Mulan
Mulan
Pyromaniac_T-A
Mulan
Level 126
God Stats
0W - 3L
1,540 SR
Queue Stats
27W - 32L
1,461 Elo+
Party 2
Artio
Artio
Simp1e26
Artio
Level 8
God Stats
0W - 2L
1,218 SR
Queue Stats
15W - 11L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beejaysus
Gilgamesh
20
10 / 2 / 24
13,460
1,122
15,742
16,003
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
S3NDN00DS
Skadi
19
9 / 2 / 19
13,165
1,097
20,074
8,730
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 0 / 23
12,040
1,003
11,880
1,807
813
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Zaizko
Scylla
19
10 / 1 / 15
13,937
1,161
39,471
6,926
2,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 4 / 25
12,563
1,047
19,090
10,566
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,425
869
5,634
24,717
22,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GodlyMo
Hachiman
17
3 / 6 / 4
11,433
953
9,408
19,360
7,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 9 / 6
11,410
951
12,257
22,045
8,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 8 / 4
11,851
988
10,510
25,812
20,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Simp1e26
Artio
16
0 / 7 / 5
10,267
856
2,500
21,689
21,341
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
36
Kills
9
9
Deaths
36
106
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beejaysus
Gilgamesh
10
2
24
11
L
0
6
7
0.58
L
Hachiman
GodlyMo
Hachiman
3
6
4
0.83
L
2
9
6
0.56
L
4
8
4
0.75
W
Skadi
S3NDN00DS
Skadi
9
2
19
9.25
L
Artio
Simp1e26
Artio
0
7
5
0.36
W
2
0
23
13.5
W
Scylla
Zaizko
Scylla
10
1
15
17.5
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,257
Damage
40,309
44,032
Taken
113,623
22,011
Mitigated
81,564
5,789
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beejaysus
Gilgamesh
15,742
6,066
0
1,072
16,003
10,358
0
3,098
12,905
0
28,739
L
5,634
454
7,145
4,705
24,717
22,991
0
11,624
13,093
11,417
0
L
Hachiman
GodlyMo
Hachiman
9,408
4,112
0
1,401
19,360
7,660
0
9,462
9,898
0
38,256
L
12,257
8,283
0
382
22,045
8,746
0
10,845
11,200
0
51,040
L
10,510
1,892
1,578
2,222
25,812
20,826
0
12,608
13,204
0
36,302
W
Skadi
S3NDN00DS
Skadi
20,074
8,982
1,155
1,629
8,730
3,880
0
776
7,954
0
36,951
L
Artio
Simp1e26
Artio
2,500
360
318
981
21,689
21,341
0
6,812
14,877
11,604
0
W
11,880
4,373
0
623
1,807
813
0
84
1,723
32,436
0
W
Scylla
Zaizko
Scylla
39,471
3,189
0
0
6,926
2,670
0
2,192
4,734
62,894
0
W
19,090
9,070
0
1,310
10,566
4,290
0
1,984
8,582
0
40,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,165
Gold Earned
55,386
243
Minions Killed
235
6
Camps Cleared
4
1,136,250
Distance Traveled
1,087,892
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,460
1,122
33
3
1
255,904
0
L
Hel
10,425
869
6
1
0
253,793
0
L
Hachiman
11,433
953
52
4
2
205,909
0
L
Izanami
11,410
951
103
9
0
206,446
0
L
Mulan
11,851
988
56
5
2
201,294
0
W
Skadi
13,165
1,097
35
3
2
223,537
0
L
Artio
10,267
856
18
2
0
220,450
2
W
Nu Wa
12,040
1,003
47
4
3
227,648
3
W
Scylla
13,937
1,161
72
6
0
230,965
0
W
Medusa
12,563
1,047
56
5
0
198,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role