Player Matchup

Tyr
Tyr
Gold II
Edvhal
Tyr
Gold II
Level 158
God Stats
27W - 29L
1,524 SR
Queue Stats
642W - 643L
1,569 MMR
Solo
Artio
Artio
Gold IV
IAtropaI
Artio
Gold IV
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 26L
1,573 MMR
Party 1
Neith
Neith
Gold IV
Introvert21
Neith
Gold IV
Level 147
God Stats
5W - 2L
1,275 SR
Queue Stats
140W - 144L
1,548 MMR
Party 1
Ra
Ra
Gold I
PistaletovNach
Ra
Gold I
Level 109
God Stats
12W - 11L
1,753 SR
Queue Stats
746W - 775L
1,584 MMR
Solo
Nemesis
Nemesis
Gold III
Sarmitar
Nemesis
Gold III
Level 68
God Stats
5W - 4L
1,365 SR
Queue Stats
93W - 101L
1,604 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,484 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,564 SR
1,553 MMR
King Arthur
King Arthur
Gold III
chiwaka03
King Arthur
Gold III
Level 66
God Stats
7W - 6L
1,674 SR
Queue Stats
14W - 12L
1,764 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
noiumark
Erlang Shen
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
sirng
Bacchus
Bronze III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
trolemic
Thoth
Gold IV
Level 125
God Stats
1W - 1L
1,644 SR
Queue Stats
55W - 58L
1,499 MMR
Party 2
Jing Wei
Jing Wei
Gold III
Ârchitect
Jing Wei
Gold III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Edvhal
Tyr
11
1 / 0 / 2
6,268
570
5,936
9,476
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
IAtropaI
Artio
9
1 / 0 / 6
5,772
525
2,537
7,773
3,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 0
5,855
532
3,082
4,293
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 5
6,811
619
4,570
5,485
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sarmitar
Nemesis
11
5 / 1 / 4
6,705
610
5,692
7,968
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TiamatAthenaTsukuyomiSetGilgamesh

VS

Bans
ApolloAnhurAphroditeCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
chiwaka03
King Arthur
11
1 / 1 / 0
5,765
524
7,349
10,657
5,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
noiumark
Erlang Shen
10
0 / 2 / 1
5,657
514
3,787
8,490
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
sirng
Bacchus
6
0 / 3 / 0
4,347
395
2,053
5,298
2,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thoth
trolemic
Thoth
9
1 / 5 / 1
5,382
489
5,225
5,250
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Ârchitect
Jing Wei
10
0 / 0 / 1
5,514
501
2,669
4,455
1,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
Edvhal
Tyr
1
0
2
2
W
Artio
IAtropaI
Artio
1
0
6
4
W
1
1
0
1
W
3
0
5
5.5
W
Nemesis
Sarmitar
Nemesis
5
1
4
7
L
King Arthur
chiwaka03
King Arthur
1
1
0
1
L
Erlang Shen
noiumark
Erlang Shen
0
2
1
0.25
L
Bacchus
sirng
Bacchus
0
3
0
0
L
Thoth
trolemic
Thoth
1
5
1
0.3
L
Jing Wei
Ârchitect
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
21,083
34,995
Taken
34,150
13,338
Mitigated
13,351
16,167
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Edvhal
Tyr
5,936
311
0
6,590
9,476
4,090
0
0
9,476
0
40,076
W
Artio
IAtropaI
Artio
2,537
424
715
2,563
7,773
3,956
0
1,948
5,727
17,621
0
W
3,082
1,362
0
1,863
4,293
1,167
536
926
3,327
0
35,524
W
4,570
460
996
2,053
5,485
1,732
212
2,277
2,954
47,585
0
W
Nemesis
Sarmitar
Nemesis
5,692
2,286
0
1,387
7,968
2,393
0
1,543
6,233
0
36,997
L
King Arthur
chiwaka03
King Arthur
7,349
791
0
3,974
10,657
5,120
0
1,563
9,094
0
35,511
L
Erlang Shen
noiumark
Erlang Shen
3,787
1,933
0
1,589
8,490
2,978
0
2,502
5,988
0
36,779
L
Bacchus
sirng
Bacchus
2,053
0
0
410
5,298
2,726
0
1,333
3,965
11,023
0
L
Thoth
trolemic
Thoth
5,225
349
0
90
5,250
1,300
0
1,451
3,799
25,675
0
L
Jing Wei
Ârchitect
Jing Wei
2,669
1,770
0
2,187
4,455
1,227
0
258
4,197
0
32,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
26,665
369
Minions Killed
269
0
Camps Cleared
0
1,151,661
Distance Traveled
1,077,078
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,268
570
80
7
0
246,504
3
W
Artio
5,772
525
34
3
0
202,596
2
W
Neith
5,855
532
78
7
0
196,699
0
W
Ra
6,811
619
105
10
0
253,894
3
W
Nemesis
6,705
610
72
7
0
251,968
1
L
King Arthur
5,765
524
55
5
0
223,931
3
L
Erlang Shen
5,657
514
84
8
0
237,639
1
L
Bacchus
4,347
395
23
2
0
219,042
2
L
Thoth
5,382
489
42
4
0
215,189
2
L
Jing Wei
5,514
501
65
6
0
181,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role