Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jixxeus
Nike
Level 147
God Stats
3W - 0L
1,545 SR
Queue Stats
102W - 89L
1,489 Elo+
Party 1
Cerberus
Cerberus
OO jiNXxd
Cerberus
Level 159
God Stats
1W - 0L
1,667 SR
Queue Stats
17W - 17L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
TrevorTHC
Ah Puch
Level 148
God Stats
6W - 5L
1,650 SR
Queue Stats
541W - 561L
1,480 Elo+
Solo
Chang'e
Chang'e
VALE129
Chang'e
Level 62
God Stats
1W - 0L
1,180 SR
Queue Stats
104W - 96L
1,466 Elo+
Solo
Team Averages
Level 132
1,508 SR
1,474 Elo+

VS

Team Averages
Level 107
1,670 SR
1,475 Elo+
Ullr
Ullr
AdvisingCookie0
Ullr
Level 147
God Stats
3W - 7L
1,846 SR
Queue Stats
500W - 495L
1,463 Elo+
Solo
Pele
Pele
Mayrinck
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Merishka5
Kuzenbo
Level 44
God Stats
1W - 1L
1,732 SR
Queue Stats
71W - 86L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
champisa
Baron Samedi
Level 88
God Stats
2W - 1L
1,876 SR
Queue Stats
121W - 107L
1,498 Elo+
Solo
Nox
Nox
zepekenasjp_
Nox
Level 127
God Stats
5W - 15L
1,394 SR
Queue Stats
434W - 452L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
10 / 5 / 12
11,803
908
16,660
9,540
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Jixxeus
Nike
18
2 / 2 / 12
11,776
906
9,421
13,725
11,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
OO jiNXxd
Cerberus
17
5 / 5 / 12
10,416
801
9,182
18,866
15,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
TrevorTHC
Ah Puch
18
7 / 3 / 11
11,147
857
14,313
12,068
5,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
VALE129
Chang'e
16
3 / 2 / 9
9,816
755
7,092
9,815
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
9,095
700
8,357
13,760
5,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
9
2 / 3 / 2
7,229
556
1,232
5,771
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
Merishka5
Kuzenbo
18
5 / 6 / 4
10,278
791
11,216
17,849
28,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
champisa
Baron Samedi
17
4 / 8 / 5
10,026
771
10,693
16,750
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 9
9,374
721
5,588
8,502
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
27
Kills
15
17
Deaths
27
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
5
12
3.2
L
3
6
8
1.17
W
Nike
Jixxeus
Nike
2
2
12
4
L
Pele
2
3
2
1
L
Kuzenbo
Merishka5
Kuzenbo
5
6
4
1.17
W
Cerberus
OO jiNXxd
Cerberus
5
5
12
2.2
W
Ah Puch
TrevorTHC
Ah Puch
7
3
11
4.17
W
Chang'e
VALE129
Chang'e
3
2
9
3.75
L
Baron Samedi
champisa
Baron Samedi
4
8
5
0.81
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,668
Damage
37,086
64,014
Taken
62,632
39,877
Mitigated
47,996
29,637
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,660
3,759
1,365
510
9,540
4,004
864
4,940
4,600
0
29,799
L
8,357
3,040
682
2,691
13,760
5,636
0
5,902
7,858
0
21,965
W
Nike
Jixxeus
Nike
9,421
906
2,544
3,228
13,725
11,077
503
4,446
9,279
0
24,592
L
Pele
1,232
195
783
931
5,771
2,339
0
3,084
2,687
0
3,720
L
Kuzenbo
Merishka5
Kuzenbo
11,216
3,985
656
1,514
17,849
28,905
0
7,915
9,934
16,274
0
W
Cerberus
OO jiNXxd
Cerberus
9,182
560
1,560
3,702
18,866
15,312
1,106
6,148
12,718
21,360
0
W
Ah Puch
TrevorTHC
Ah Puch
14,313
98
1,469
2,144
12,068
5,238
904
5,553
6,515
33,657
0
W
Chang'e
VALE129
Chang'e
7,092
513
8,227
4,888
9,815
4,246
1,932
6,410
3,405
20,066
0
L
Baron Samedi
champisa
Baron Samedi
10,693
298
2,612
5,402
16,750
7,190
0
8,401
8,349
25,018
0
L
5,588
403
0
1,640
8,502
3,926
0
5,285
3,217
18,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
46,002
164
Minions Killed
116
0
Camps Cleared
0
1,176,744
Distance Traveled
856,336
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,803
908
24
2
0
260,908
0
L
Ullr
9,095
700
31
2
0
191,506
0
W
Nike
11,776
906
26
2
0
242,506
0
L
Pele
7,229
556
10
1
0
88,885
2
L
Kuzenbo
10,278
791
15
1
0
229,760
0
W
Cerberus
10,416
801
31
2
0
213,269
0
W
Ah Puch
11,147
857
54
4
0
237,504
1
W
Chang'e
9,816
755
29
2
0
222,557
5
L
Baron Samedi
10,026
771
23
2
0
172,067
0
L
Nox
9,374
721
37
3
0
174,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role