Player Matchup

Sobek
Sobek
Fadxr
Sobek
Level 105
God Stats
30W - 16L
1,780 SR
Queue Stats
167W - 63L
1,698 Elo+
Party 2
Poseidon
Poseidon
Freyuh
Poseidon
Level 104
God Stats
13W - 4L
1,568 SR
Queue Stats
266W - 117L
1,657 Elo+
Party 2
Horus
Horus
Ninope
Horus
Level 120
God Stats
68W - 16L
1,950 SR
Queue Stats
340W - 142L
1,661 Elo+
Party 2
Neith
Neith
VILABAZ
Neith
Level 31
God Stats
2W - 5L
1,556 SR
Queue Stats
266W - 83L
1,702 Elo+
Party 2
Ao Kuang
Ao Kuang
xseshh
Ao Kuang
Level 127
God Stats
14W - 1L
2,007 SR
Queue Stats
159W - 62L
1,695 Elo+
Party 2
Team Averages
Level 97
1,772 SR
1,683 Elo+

VS

Team Averages
Level 66
1,536 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nicky9Doors
Cerberus
Level 46
God Stats
0W - 3L
1,567 SR
Queue Stats
46W - 41L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Roadblokk877
Danzaburou
Level 19
God Stats
3W - 2L
1,700 SR
Queue Stats
4W - 5L
1,534 Elo+
Solo
Mercury
Mercury
yungboosh
Mercury
Level 68
God Stats
8W - 10L
1,578 SR
Queue Stats
78W - 61L
1,553 Elo+
Party 1
Hercules
Hercules
Äjax
Hercules
Level 66
God Stats
1W - 2L
1,337 SR
Queue Stats
56W - 52L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fadxr
Sobek
17
1 / 2 / 22
11,331
755
7,168
15,623
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Freyuh
Poseidon
19
6 / 5 / 15
11,945
796
19,603
10,068
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Ninope
Horus
15
2 / 4 / 13
10,986
732
9,188
13,479
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
VILABAZ
Neith
17
3 / 1 / 15
10,683
712
11,744
5,488
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
xseshh
Ao Kuang
20
17 / 1 / 10
15,176
1,012
18,937
13,530
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 5 / 8
10,156
677
8,993
12,072
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Nicky9Doors
Cerberus
15
1 / 8 / 7
9,872
658
4,181
20,038
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Roadblokk877
Danzaburou
17
4 / 5 / 6
10,830
722
11,454
14,388
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
yungboosh
Mercury
16
2 / 6 / 8
9,994
666
6,638
11,283
4,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Äjax
Hercules
17
4 / 5 / 6
11,672
778
7,342
19,768
18,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
29
Kills
13
13
Deaths
29
75
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
8
1.2
W
Sobek
Fadxr
Sobek
1
2
22
6
W
Poseidon
Freyuh
Poseidon
6
5
15
2.7
L
Cerberus
Nicky9Doors
Cerberus
1
8
7
0.56
W
Horus
Ninope
Horus
2
4
13
2.13
L
Danzaburou
Roadblokk877
Danzaburou
4
5
6
1.4
W
Neith
VILABAZ
Neith
3
1
15
10.5
W
Ao Kuang
xseshh
Ao Kuang
17
1
10
22
L
Mercury
yungboosh
Mercury
2
6
8
1
L
Hercules
Äjax
Hercules
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,640
Damage
38,608
58,188
Taken
77,549
43,391
Mitigated
47,301
17,574
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,993
3,233
0
3,178
12,072
4,128
653
6,841
5,047
30,844
0
W
Sobek
Fadxr
Sobek
7,168
396
0
2,750
15,623
17,627
196
4,697
10,926
19,366
0
W
Poseidon
Freyuh
Poseidon
19,603
2,615
0
680
10,068
4,379
1,177
1,701
8,367
58,848
0
L
Cerberus
Nicky9Doors
Cerberus
4,181
443
0
3,522
20,038
14,829
32
11,087
8,455
20,617
0
W
Horus
Ninope
Horus
9,188
4,805
1,166
3,061
13,479
11,365
203
2,576
10,903
0
18,899
L
Danzaburou
Roadblokk877
Danzaburou
11,454
5,084
0
2,941
14,388
5,674
0
8,006
6,088
0
44,178
W
Neith
VILABAZ
Neith
11,744
6,690
0
2,414
5,488
2,583
1,650
1,288
4,200
0
41,220
W
Ao Kuang
xseshh
Ao Kuang
18,937
3,149
0
7,503
13,530
7,437
1,567
3,329
10,201
42,796
0
L
Mercury
yungboosh
Mercury
6,638
3,650
0
1,353
11,283
4,282
0
7,794
3,147
0
24,710
L
Hercules
Äjax
Hercules
7,342
1,416
0
3,142
19,768
18,388
0
10,479
8,887
197
20,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,121
Gold Earned
52,524
297
Minions Killed
280
8
Camps Cleared
7
1,402,966
Distance Traveled
1,205,413
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,156
677
60
4
2
224,106
2
W
Sobek
11,331
755
22
1
0
298,528
1
W
Poseidon
11,945
796
103
7
1
275,859
0
L
Cerberus
9,872
658
40
3
1
231,630
2
W
Horus
10,986
732
24
2
1
281,835
0
L
Danzaburou
10,830
722
95
6
3
211,752
1
W
Neith
10,683
712
80
5
3
266,521
0
W
Ao Kuang
15,176
1,012
68
5
3
280,223
0
L
Mercury
9,994
666
51
3
1
289,474
0
L
Hercules
11,672
778
34
2
0
248,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role