Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
EllaNovaStrange
Hun Batz
Level 126
God Stats
3W - 0L
1,518 SR
Queue Stats
478W - 464L
1,485 Elo+
Party 3
Janus
Janus
loftiernumber6
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,184 Elo+
Solo
Chiron
Chiron
qarkaneon
Chiron
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
208W - 192L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
xOutlaw Envyx
Kuzenbo
Level 149
God Stats
5W - 2L
1,498 SR
Queue Stats
436W - 418L
1,522 Elo+
Party 3
Team Averages
Level 109
1,503 SR
1,452 Elo+

VS

Team Averages
Level 118
1,516 SR
1,490 Elo+
Anhur
Anhur
BADDOG24567
Anhur
Level 120
God Stats
3W - 3L
1,767 SR
Queue Stats
151W - 147L
1,522 Elo+
Party 2
Neith
Neith
FelipeGaymer1
Neith
Level 122
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 34L
1,517 Elo+
Party 1
Nemesis
Nemesis
Gaston0202
Nemesis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 63L
1,380 Elo+
Solo
Tiamat
Tiamat
Zer0_RebElLioN
Tiamat
Level 119
God Stats
0W - 2L
1,452 SR
Queue Stats
128W - 113L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
qbothree
Hou Yi
Level 101
God Stats
2W - 4L
1,567 SR
Queue Stats
220W - 208L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 3 / 12
9,643
804
10,369
13,209
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
16
6 / 4 / 13
10,270
856
12,049
14,770
16,466
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 12
10,562
880
9,933
9,260
4,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
qarkaneon
Chiron
17
10 / 4 / 11
10,788
899
19,713
13,070
5,681
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
16
3 / 4 / 17
10,833
903
9,736
21,874
33,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
9,290
774
8,998
13,097
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 4 / 10
9,678
807
15,588
14,409
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Gaston0202
Nemesis
12
1 / 9 / 5
7,667
639
7,913
13,602
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 4 / 11
9,128
761
12,258
11,934
7,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
qbothree
Hou Yi
17
6 / 5 / 6
9,953
829
10,822
12,415
5,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
27
Kills
17
17
Deaths
27
65
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
12
3
L
5
5
7
1.7
W
Hun Batz
6
4
13
3.13
L
3
4
10
2
L
Nemesis
Gaston0202
Nemesis
1
9
5
0.39
L
2
4
11
1.88
W
5
2
12
5.5
W
Chiron
qarkaneon
Chiron
10
4
11
3.88
L
Hou Yi
qbothree
Hou Yi
6
5
6
1.8
W
Kuzenbo
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,800
Damage
55,579
72,183
Taken
65,457
65,631
Mitigated
28,966
24,753
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,369
4,267
2,024
1,956
13,209
5,358
1,833
1,556
11,653
0
21,824
L
8,998
4,765
2,196
1,947
13,097
4,781
586
5,362
7,675
0
22,896
W
Hun Batz
12,049
736
1,966
1,598
14,770
16,466
407
1,706
13,064
0
15,574
L
15,588
6,330
2,066
6,019
14,409
6,033
900
3,876
10,323
0
29,700
L
Nemesis
Gaston0202
Nemesis
7,913
1,906
1,380
1,724
13,602
5,215
0
4,165
9,347
0
11,535
L
12,258
179
1,734
3,381
11,934
7,807
203
3,248
8,667
21,219
0
W
9,933
690
1,635
816
9,260
4,666
1,590
733
8,527
31,487
0
W
Chiron
qarkaneon
Chiron
19,713
7,760
2,958
3,705
13,070
5,681
1,055
1,618
11,452
0
37,319
L
Hou Yi
qbothree
Hou Yi
10,822
3,991
1,500
2,396
12,415
5,130
65
3,018
9,157
0
22,569
W
Kuzenbo
9,736
3,321
2,765
5,330
21,874
33,460
141
6,645
15,229
15,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
45,716
122
Minions Killed
122
0
Camps Cleared
0
1,130,431
Distance Traveled
1,010,293
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,643
804
23
2
0
228,695
1
L
Anhur
9,290
774
37
3
0
187,216
2
W
Hun Batz
10,270
856
4
0
0
226,678
0
L
Neith
9,678
807
42
4
0
209,885
2
L
Nemesis
7,667
639
4
0
0
201,511
1
L
Tiamat
9,128
761
20
2
0
215,621
1
W
Janus
10,562
880
53
4
0
225,825
0
W
Chiron
10,788
899
29
2
0
213,446
1
L
Hou Yi
9,953
829
19
2
0
196,060
2
W
Kuzenbo
10,833
903
13
1
0
235,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role