Player Matchup

Cthulhu
Cthulhu
Astolfo OwO9134
Cthulhu
Level 12
God Stats
1W - 4L
1,112 SR
Queue Stats
1W - 11L
1,270 Elo+
Party 2
Pele
Pele
Kill Fuzzy1310
Pele
Level 6
God Stats
51W - 54L
1,363 SR
Queue Stats
99W - 134L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ReycoSmite
Tsukuyomi
Level 28
God Stats
15W - 16L
1,555 SR
Queue Stats
280W - 321L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
StandbyIowa664
Sun Wukong
Level 7
God Stats
9W - 14L
1,665 SR
Queue Stats
58W - 97L
1,349 Elo+
Party 2
Chernobog
Chernobog
jumpmanmase
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2
Team Averages
Level 12
1,439 SR
1,345 Elo+

VS

Team Averages
Level 28
1,545 SR
1,349 Elo+
Kuzenbo
Kuzenbo
Gamapc0723
Kuzenbo
Level 26
God Stats
4W - 2L
1,746 SR
Queue Stats
194W - 221L
1,374 Elo+
Solo
Neith
Neith
HotRamens
Neith
Level 48
God Stats
76W - 93L
1,443 SR
Queue Stats
111W - 158L
1,321 Elo+
Party 3
Thanatos
Thanatos
Senpai_Karito
Thanatos
Level 14
God Stats
5W - 4L
1,466 SR
Queue Stats
30W - 47L
1,342 Elo+
Party 3
Merlin
Merlin
iCaIiber
Merlin
Level 27
God Stats
3W - 5L
1,572 SR
Queue Stats
239W - 211L
1,359 Elo+
Party 1
Achilles
Achilles
iFIee
Achilles
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
189W - 175L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,569
330
10,435
33,975
21,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 12 / 0
11,282
434
11,486
25,057
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ReycoSmite
Tsukuyomi
19
7 / 14 / 0
13,259
510
19,821
28,333
8,964
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
StandbyIowa664
Sun Wukong
11
0 / 14 / 1
8,379
322
5,521
22,550
9,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
jumpmanmase
Chernobog
14
0 / 17 / 2
9,185
353
6,084
20,681
5,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gamapc0723
Kuzenbo
17
10 / 2 / 16
12,943
498
20,277
22,301
33,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
HotRamens
Neith
15
8 / 1 / 12
11,693
450
10,251
10,818
3,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thanatos
Senpai_Karito
Thanatos
20
27 / 4 / 8
15,678
603
33,369
27,459
11,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iCaIiber
Merlin
20
11 / 0 / 13
14,822
570
15,396
12,842
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
iFIee
Achilles
20
9 / 3 / 10
13,844
532
13,440
23,191
17,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
124
9
Kills
65
66
Deaths
10
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Kuzenbo
Gamapc0723
Kuzenbo
10
2
16
9
W
Neith
HotRamens
Neith
8
1
12
14
L
2
12
0
0.17
L
Tsukuyomi
ReycoSmite
Tsukuyomi
7
14
0
0.5
W
Thanatos
Senpai_Karito
Thanatos
27
4
8
7.75
L
Sun Wukong
StandbyIowa664
Sun Wukong
0
14
1
0.04
W
Merlin
iCaIiber
Merlin
11
0
13
17.5
W
Achilles
iFIee
Achilles
9
3
10
4.67
L
Chernobog
jumpmanmase
Chernobog
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,347
Damage
92,733
130,596
Taken
96,611
53,942
Mitigated
72,553
21,252
Healing
51,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,435
1,230
0
8,459
33,975
21,331
0
13,827
19,793
39,794
0
W
Kuzenbo
Gamapc0723
Kuzenbo
20,277
6,233
0
6,732
22,301
33,878
803
2,996
18,868
58,957
0
W
Neith
HotRamens
Neith
10,251
5,015
366
5,992
10,818
3,868
2,329
630
10,038
0
43,597
L
11,486
3,302
0
5,352
25,057
8,105
222
4,237
20,734
0
84,494
L
Tsukuyomi
ReycoSmite
Tsukuyomi
19,821
4,366
0
6,920
28,333
8,964
696
9,514
18,693
0
65,597
W
Thanatos
Senpai_Karito
Thanatos
33,369
13,003
0
24,137
27,459
11,536
822
2,793
24,366
0
109,357
L
Sun Wukong
StandbyIowa664
Sun Wukong
5,521
2,048
0
171
22,550
9,878
0
4,646
17,792
0
56,891
W
Merlin
iCaIiber
Merlin
15,396
594
720
5,233
12,842
5,544
2,884
1,974
10,808
125,434
0
W
Achilles
iFIee
Achilles
13,440
4,604
0
8,618
23,191
17,727
3,659
3,439
19,541
0
86,004
L
Chernobog
jumpmanmase
Chernobog
6,084
3,720
0
350
20,681
5,664
0
3,769
16,775
0
47,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
68,980
407
Minions Killed
561
0
Camps Cleared
0
2,078,410
Distance Traveled
2,284,391
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,569
330
50
2
0
435,783
1
W
Kuzenbo
12,943
498
83
3
0
516,329
0
W
Neith
11,693
450
66
3
0
327,480
5
L
Pele
11,282
434
137
5
0
441,278
0
L
Tsukuyomi
13,259
510
77
3
0
395,806
0
W
Thanatos
15,678
603
114
4
0
472,997
0
L
Sun Wukong
8,379
322
67
3
0
408,082
0
W
Merlin
14,822
570
173
7
0
503,494
3
W
Achilles
13,844
532
125
5
0
464,091
1
L
Chernobog
9,185
353
76
3
0
397,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role