Player Matchup

Anubis
Anubis
Andreslc88
Anubis
Level 40
God Stats
21W - 28L
1,500 SR
Queue Stats
493W - 468L
1,467 Elo+
Solo
Hou Yi
Hou Yi
DripBayless4665
Hou Yi
Level 48
God Stats
5W - 10L
1,500 SR
Queue Stats
81W - 114L
1,376 Elo+
Party 3
Kuzenbo
Kuzenbo
LegionsOfJon
Kuzenbo
Level 42
God Stats
31W - 29L
1,385 SR
Queue Stats
436W - 427L
1,395 Elo+
Solo
Arachne
Arachne
Sh0tK1Lz
Arachne
Level 90
God Stats
12W - 20L
1,433 SR
Queue Stats
405W - 457L
1,433 Elo+
Party 3
Achilles
Achilles
Tyler9935
Achilles
Level 48
God Stats
3W - 5L
1,277 SR
Queue Stats
237W - 315L
1,277 Elo+
Solo
Team Averages
Level 54
1,419 SR
1,390 Elo+

VS

Team Averages
Level 73
1,364 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
Icarus917
Tsukuyomi
Level 27
God Stats
1W - 5L
1,029 SR
Queue Stats
68W - 72L
1,277 Elo+
Party 1
Yemoja
Yemoja
Lady1Lucifer
Yemoja
Level 82
God Stats
74W - 74L
1,428 SR
Queue Stats
373W - 434L
1,357 Elo+
Party 1
Bellona
Bellona
THE_GIGACHAD_
Bellona
Level 36
God Stats
5W - 4L
1,296 SR
Queue Stats
112W - 88L
1,432 Elo+
Party 2
Loki
Loki
W__Monster
Loki
Level 95
God Stats
4W - 2L
1,476 SR
Queue Stats
215W - 183L
1,417 Elo+
Party 2
Sol
Sol
sonitt
Sol
Level 125
God Stats
26W - 20L
1,590 SR
Queue Stats
419W - 394L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andreslc88
Anubis
15
3 / 5 / 2
8,453
445
8,458
8,737
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 5 / 2
9,021
475
8,353
14,974
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
LegionsOfJon
Kuzenbo
13
1 / 1 / 11
9,448
497
6,339
10,340
13,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Sh0tK1Lz
Arachne
14
7 / 5 / 1
9,397
495
11,045
17,231
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Tyler9935
Achilles
13
0 / 10 / 4
8,225
433
5,581
15,107
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Icarus917
Tsukuyomi
13
2 / 8 / 2
8,712
459
8,495
12,529
6,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
13
2 / 3 / 5
9,213
485
2,684
10,573
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
15
6 / 2 / 7
9,787
515
10,114
13,453
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 2 / 10
10,210
537
10,939
10,820
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
sonitt
Sol
19
10 / 3 / 2
11,968
630
16,317
14,771
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
26
26
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
Andreslc88
Anubis
3
5
2
0.8
L
6
5
2
1.4
W
Tsukuyomi
Icarus917
Tsukuyomi
2
8
2
0.38
W
Yemoja
2
3
5
1.5
L
Kuzenbo
LegionsOfJon
Kuzenbo
1
1
11
6.5
L
Arachne
Sh0tK1Lz
Arachne
7
5
1
1.5
W
Bellona
6
2
7
4.75
L
Achilles
Tyler9935
Achilles
0
10
4
0.2
W
6
2
10
5.5
W
Sol
sonitt
Sol
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
48,549
66,389
Taken
62,146
39,737
Mitigated
32,164
14,080
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Andreslc88
Anubis
8,458
612
0
2,093
8,737
4,389
300
5,766
2,971
43,491
0
L
8,353
6,117
0
3,959
14,974
5,834
642
1,719
13,255
0
44,760
W
Tsukuyomi
Icarus917
Tsukuyomi
8,495
3,221
0
496
12,529
6,755
0
1,422
11,107
0
39,361
W
Yemoja
2,684
919
2,758
4,632
10,573
6,725
0
4,576
5,997
28,070
0
L
Kuzenbo
LegionsOfJon
Kuzenbo
6,339
2,068
0
660
10,340
13,649
112
4,827
5,513
26,476
0
L
Arachne
Sh0tK1Lz
Arachne
11,045
7,167
0
4,720
17,231
8,127
0
5,272
11,959
0
51,227
W
Bellona
10,114
1,197
0
3,864
13,453
9,391
510
1,479
11,974
0
50,644
L
Achilles
Tyler9935
Achilles
5,581
1,334
366
2,282
15,107
7,738
196
1,417
13,690
0
39,036
W
10,939
2,534
0
3,509
10,820
3,892
215
2,229
8,591
0
71,126
W
Sol
sonitt
Sol
16,317
4,338
303
9,511
14,771
5,401
4,190
5,091
9,680
96,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
49,890
327
Minions Killed
512
0
Camps Cleared
0
1,636,836
Distance Traveled
1,721,246
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,453
445
65
3
0
274,852
0
L
Hou Yi
9,021
475
68
4
0
280,220
4
W
Tsukuyomi
8,712
459
58
3
0
335,588
1
W
Yemoja
9,213
485
59
3
0
286,639
3
L
Kuzenbo
9,448
497
39
2
0
348,867
8
L
Arachne
9,397
495
89
5
0
387,483
2
W
Bellona
9,787
515
107
6
0
376,724
0
L
Achilles
8,225
433
66
3
0
345,414
1
W
Loki
10,210
537
115
6
0
414,404
4
W
Sol
11,968
630
173
9
0
307,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role