Player Matchup

Ra
Ra
CHANCUED0
Ra
Level 158
God Stats
2W - 0L
1,569 SR
Queue Stats
10W - 7L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
ECHUSON
Gilgamesh
Level 129
God Stats
3W - 3L
1,376 SR
Queue Stats
17W - 15L
1,515 Elo+
Party 2
Fenrir
Fenrir
Pwnâge
Fenrir
Level 148
God Stats
1W - 0L
1,608 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 2
Raijin
Raijin
Sawito
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,543 Elo+
Party 2
Team Averages
Level 149
1,513 SR
1,511 Elo+

VS

Team Averages
Level 137
1,528 SR
1,529 Elo+
Skadi
Skadi
PSYCOTIC_ALUCARD
Skadi
Level 160
God Stats
0W - 1L
1,837 SR
Queue Stats
19W - 22L
1,568 Elo+
Party 1
Ymir
Ymir
TOMTOM_exe
Ymir
Level 97
God Stats
1W - 3L
1,590 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 1
Chaac
Chaac
TruePhantomLord
Chaac
Level 156
God Stats
0W - 1L
1,474 SR
Queue Stats
18W - 32L
1,557 Elo+
Party 1
Chronos
Chronos
wWw_SOULCLEAVER_
Chronos
Level 134
God Stats
1W - 1L
1,209 SR
Queue Stats
29W - 40L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
9,499
950
10,154
8,488
3,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ECHUSON
Gilgamesh
14
3 / 2 / 10
9,382
938
4,761
9,396
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Pwnâge
Fenrir
14
9 / 1 / 9
9,464
946
10,958
11,311
10,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Sawito
Raijin
15
6 / 1 / 7
9,694
969
12,421
8,297
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,933
793
6,730
10,385
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 3
8,467
847
4,017
14,524
11,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 2
7,823
782
8,069
11,128
10,867
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 1
7,013
701
6,353
8,940
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
5
6
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Gilgamesh
ECHUSON
Gilgamesh
3
2
10
4
L
2
7
1
0.36
W
Fenrir
Pwnâge
Fenrir
9
1
9
13.5
W
Raijin
Sawito
Raijin
6
1
7
9.5
L
1
7
3
0.36
L
2
3
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
25,169
37,492
Taken
44,977
23,584
Mitigated
28,787
13,740
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,154
1,316
2,202
3,562
8,488
3,783
2,527
2,816
5,672
36,789
0
W
Gilgamesh
ECHUSON
Gilgamesh
4,761
1,145
0
894
9,396
5,890
1,896
2,197
7,199
0
16,944
L
6,730
3,453
0
970
10,385
3,733
285
5,444
4,941
0
29,024
W
Fenrir
Pwnâge
Fenrir
10,958
3,594
0
3,653
11,311
10,439
993
1,975
9,336
0
22,337
W
Raijin
Sawito
Raijin
12,421
1,566
0
3,429
8,297
3,472
35
3,851
4,446
35,850
0
L
4,017
860
0
770
14,524
11,071
0
7,958
6,566
16,335
0
L
8,069
1,542
206
3,412
11,128
10,867
470
4,022
7,106
0
25,532
L
6,353
1,550
0
378
8,940
3,116
1,527
5,324
3,616
24,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
31,236
174
Minions Killed
152
8
Camps Cleared
6
801,686
Distance Traveled
677,832
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,499
950
65
7
1
200,051
1
W
Gilgamesh
9,382
938
25
3
2
200,650
2
L
Skadi
7,933
793
50
5
3
154,054
2
W
Fenrir
9,464
946
26
3
2
226,080
1
W
Raijin
9,694
969
58
6
3
174,905
3
L
Ymir
8,467
847
31
3
0
165,694
3
L
Chaac
7,823
782
35
4
2
181,205
3
L
Chronos
7,013
701
36
4
1
176,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role