Player Matchup

Ymir
Ymir
deidaraisadodo
Ymir
Level 41
God Stats
3W - 1L
1,497 SR
Queue Stats
4W - 10L
1,266 Elo+
Party 2
Danzaburou
Danzaburou
iManKind
Danzaburou
Level 61
God Stats
1W - 3L
1,674 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 2
Ra
Ra
killerman2020
Ra
Level 15
God Stats
1W - 5L
1,456 SR
Queue Stats
3W - 10L
1,182 Elo+
Party 2
Team Averages
Level 39
1,542 SR
1,270 Elo+

VS

Team Averages
Level 58
1,500 SR
1,248 Elo+
Neith
Neith
Grimmlinn
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,183 Elo+
Party 1
Hel
Hel
Hakzuu
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,378 Elo+
Party 1
Ymir
Ymir
PhillipOntakos
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,668
767
4,789
5,579
4,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
iManKind
Danzaburou
11
6 / 2 / 5
8,508
851
7,852
7,479
2,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 9
8,041
804
6,298
5,423
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grimmlinn
Neith
10
2 / 5 / 1
7,237
724
5,660
6,713
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Hakzuu
Hel
10
1 / 3 / 2
6,884
688
4,173
5,555
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
6,598
660
2,353
10,471
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Grimmlinn
Neith
2
5
1
0.5
L
Hel
Hakzuu
Hel
1
3
2
0.67
L
0
5
2
0.2
W
3
0
9
7.5
W
Danzaburou
iManKind
Danzaburou
6
2
5
4.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
12,186
18,481
Taken
22,739
8,850
Mitigated
9,699
7,337
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Grimmlinn
Neith
5,660
2,975
0
759
6,713
2,095
0
1,965
4,700
0
20,815
L
Hel
Hakzuu
Hel
4,173
117
1,398
1,415
5,555
1,586
0
2,093
3,428
28,385
0
L
2,353
510
0
652
10,471
6,018
0
6,690
3,484
5,854
0
W
4,789
1,565
434
1,223
5,579
4,373
777
2,331
3,248
12,806
0
W
Danzaburou
iManKind
Danzaburou
7,852
4,025
0
2,572
7,479
2,604
944
1,275
6,204
0
35,114
W
6,298
1,373
1,347
1,761
5,423
1,873
1,278
3,213
2,210
25,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
20,719
104
Minions Killed
95
0
Camps Cleared
0
531,610
Distance Traveled
494,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,237
724
45
5
0
160,002
3
L
Hel
6,884
688
44
4
0
177,275
1
L
Ymir
6,598
660
6
1
0
157,444
1
W
Ymir
7,668
767
19
2
0
184,186
3
W
Danzaburou
8,508
851
34
3
0
181,230
2
W
Ra
8,041
804
51
5
0
166,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role