Player Matchup

Baron Samedi
Baron Samedi
Breadraven
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
Hera
Hera
ELoy1994
Hera
Level 26
God Stats
44W - 26L
1,607 SR
Queue Stats
177W - 209L
1,520 Elo+
Solo
Anhur
Anhur
Echidnasama
Anhur
Level 28
God Stats
6W - 4L
1,518 SR
Queue Stats
97W - 109L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
L4naRhoades
Gilgamesh
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
undreiik1
Fenrir
Level 3
God Stats
0W - 4L
1,326 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,505 Elo+

VS

Team Averages
Level 25
1,537 SR
1,526 Elo+
Fenrir
Fenrir
DanielSon07
Fenrir
Level 26
God Stats
12W - 5L
1,648 SR
Queue Stats
23W - 18L
1,516 Elo+
Solo
Nike
Nike
Dinotroll616
Nike
Level 25
God Stats
10W - 5L
1,500 SR
Queue Stats
83W - 70L
1,444 Elo+
Solo
Apollo
Apollo
NoroiKenshi
Apollo
Level 29
God Stats
9W - 4L
1,535 SR
Queue Stats
13W - 9L
1,529 Elo+
Solo
Agni
Agni
Zatchkyo
Agni
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 30L
1,552 Elo+
Solo
Athena
Athena
jpramirez63
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breadraven
Baron Samedi
5
0 / 6 / 0
4,031
403
1,910
4,363
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
9
0 / 5 / 1
5,130
513
2,045
5,868
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,113
511
4,264
6,055
1,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
L4naRhoades
Gilgamesh
8
0 / 3 / 0
4,849
485
2,237
7,372
2,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
undreiik1
Fenrir
5
0 / 2 / 0
4,221
422
138
6,097
1,496
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 0 / 3
7,027
703
5,144
7,212
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 3
6,014
601
3,099
4,591
1,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
10
4 / 0 / 2
5,971
597
2,370
3,124
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
11
3 / 1 / 2
6,350
635
5,322
3,913
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
2 / 0 / 5
6,142
614
2,408
6,484
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
19
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Breadraven
Baron Samedi
0
6
0
0
W
Fenrir
9
0
3
10.5
W
0
0
3
1.5
L
Hera
0
5
1
0.1
L
1
3
0
0.33
L
Gilgamesh
L4naRhoades
Gilgamesh
0
3
0
0
W
Apollo
4
0
2
5
W
Agni
3
1
2
4
W
Athena
2
0
5
4.5
L
Fenrir
undreiik1
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,594
Damage
18,343
29,755
Taken
25,324
9,039
Mitigated
8,449
5,074
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Breadraven
Baron Samedi
1,910
481
0
60
4,363
1,488
0
802
3,561
8,955
0
W
Fenrir
5,144
2,182
0
4,161
7,212
2,608
0
1,271
5,909
0
34,726
W
3,099
754
0
650
4,591
1,506
522
13
4,578
0
30,594
L
Hera
2,045
749
0
700
5,868
1,833
0
2,661
2,797
24,069
0
L
4,264
1,685
0
1,674
6,055
1,422
126
1,493
4,546
0
25,448
L
Gilgamesh
L4naRhoades
Gilgamesh
2,237
377
0
2,217
7,372
2,800
0
1,967
5,239
0
21,930
W
Apollo
2,370
1,756
0
1,536
3,124
641
888
564
2,468
0
21,266
W
Agni
5,322
761
0
993
3,913
1,145
606
1,017
2,896
29,078
0
W
Athena
2,408
491
0
2,436
6,484
2,549
0
898
5,518
22,526
0
L
Fenrir
undreiik1
Fenrir
138
55
0
423
6,097
1,496
0
207
5,882
0
11,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
31,504
183
Minions Killed
297
0
Camps Cleared
0
784,631
Distance Traveled
987,149
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,031
403
17
2
0
160,934
1
W
Fenrir
7,027
703
68
7
0
195,908
3
W
Nike
6,014
601
75
8
0
211,658
4
L
Hera
5,130
513
46
5
0
166,736
0
L
Anhur
5,113
511
39
4
0
179,807
1
L
Gilgamesh
4,849
485
52
5
0
151,009
5
W
Apollo
5,971
597
50
5
0
186,207
0
W
Agni
6,350
635
73
7
0
191,528
3
W
Athena
6,142
614
31
3
0
201,848
0
L
Fenrir
4,221
422
29
3
0
126,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role