Player Matchup

Ymir
Ymir
Fingerjoe1312
Ymir
Level 47
God Stats
4W - 2L
1,560 SR
Queue Stats
4W - 2L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
soto1899
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,654 Elo+
Party 1
Persephone
Persephone
steubel92
Persephone
Level 10
God Stats
3W - 3L
1,439 SR
Queue Stats
5W - 5L
1,415 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,541 Elo+

VS

Team Averages
Level 16
1,519 SR
1,432 Elo+
Ra
Ra
CernunnosAlla
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IlSurenHohnlI
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 2
Izanami
Izanami
TTVShadowAlf
Izanami
Level 20
God Stats
28W - 29L
1,556 SR
Queue Stats
40W - 53L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
14,667
543
8,765
33,145
26,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
soto1899
Hou Yi
20
11 / 3 / 2
18,438
683
34,487
20,971
7,222
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
steubel92
Persephone
18
1 / 4 / 10
15,697
581
23,037
17,161
5,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
16,093
596
24,034
19,934
9,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
IlSurenHohnlI
Kumbhakarna
20
5 / 1 / 7
15,648
580
10,734
28,659
37,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
TTVShadowAlf
Izanami
18
3 / 9 / 4
15,928
590
12,561
28,235
11,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
12
12
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
W
1
5
8
1
L
Kumbhakarna
IlSurenHohnlI
Kumbhakarna
5
1
7
8.5
L
Izanami
TTVShadowAlf
Izanami
3
9
4
0.56
W
Hou Yi
soto1899
Hou Yi
11
3
2
4
W
Persephone
steubel92
Persephone
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,289
Damage
47,329
71,277
Taken
76,828
38,619
Mitigated
58,042
27,014
Healing
23,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,034
1,402
3,477
6,591
19,934
9,065
94
12,207
7,727
128,621
0
W
8,765
301
1,392
10,508
33,145
26,014
432
15,393
17,222
54,569
0
L
Kumbhakarna
IlSurenHohnlI
Kumbhakarna
10,734
1,043
961
8,201
28,659
37,967
73
10,377
18,282
37,656
0
L
Izanami
TTVShadowAlf
Izanami
12,561
9,339
0
3,921
28,235
11,010
0
9,592
18,643
0
117,153
W
Hou Yi
soto1899
Hou Yi
34,487
22,505
1,006
9,758
20,971
7,222
3,539
6,721
14,035
0
163,290
W
Persephone
steubel92
Persephone
23,037
1,105
405
3,945
17,161
5,383
397
12,156
4,567
81,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
47,669
314
Minions Killed
349
0
Camps Cleared
0
1,304,088
Distance Traveled
1,331,282
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,093
596
188
7
0
490,560
6
W
Ymir
14,667
543
55
2
0
425,876
0
L
Kumbhakarna
15,648
580
33
1
0
427,307
1
L
Izanami
15,928
590
128
5
0
413,415
1
W
Hou Yi
18,438
683
158
6
0
460,022
2
W
Persephone
15,697
581
101
4
0
418,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role