Player Matchup

Ne Zha
Ne Zha
Niculit
Ne Zha
Level 125
God Stats
5W - 0L
1,835 SR
Queue Stats
94W - 62L
1,612 Elo+
Party 3
Zhong Kui
Zhong Kui
RogueSimulant
Zhong Kui
Level 160
God Stats
11W - 11L
1,478 SR
Queue Stats
352W - 334L
1,574 Elo+
Party 2
Artemis
Artemis
nopaaa
Artemis
Level 129
God Stats
285W - 285L
1,544 SR
Queue Stats
323W - 338L
1,532 Elo+
Solo
Chang'e
Chang'e
qTrickster
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
theNati
Amaterasu
Level 160
God Stats
7W - 9L
1,236 SR
Queue Stats
271W - 263L
1,537 Elo+
Party 2
Team Averages
Level 136
1,519 SR
1,551 Elo+

VS

Team Averages
Level 97
1,556 SR
1,482 Elo+
Raijin
Raijin
Fòcus
Raijin
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 54L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
ScielzoSalvo
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,496 Elo+
Party 1
Geb
Geb
ThePureDarkness
Geb
Level 108
God Stats
12W - 4L
1,810 SR
Queue Stats
641W - 659L
1,461 Elo+
Solo
Fenrir
Fenrir
TheRealChop_
Fenrir
Level 65
God Stats
9W - 9L
1,469 SR
Queue Stats
40W - 53L
1,400 Elo+
Party 1
Thor
Thor
sнαđøω
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Niculit
Ne Zha
19
10 / 5 / 13
12,407
591
14,631
16,717
9,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
RogueSimulant
Zhong Kui
18
8 / 4 / 12
11,707
557
16,776
17,098
11,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
nopaaa
Artemis
18
5 / 4 / 16
11,927
568
14,490
15,991
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
qTrickster
Chang'e
16
2 / 7 / 9
10,237
487
9,389
13,533
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
theNati
Amaterasu
19
6 / 2 / 14
12,907
615
16,109
24,195
21,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fòcus
Raijin
17
6 / 6 / 2
11,352
541
14,150
16,619
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScielzoSalvo
Danzaburou
15
4 / 7 / 7
10,310
491
11,094
16,151
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 6 / 6
9,298
443
8,852
20,215
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
5 / 5 / 3
9,907
472
9,072
16,597
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 7 / 5
10,307
491
12,800
18,930
6,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
31
Kills
22
22
Deaths
31
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
Fòcus
Raijin
6
6
2
1.17
W
Ne Zha
Niculit
Ne Zha
10
5
13
3.3
W
Zhong Kui
RogueSimulant
Zhong Kui
8
4
12
3.5
L
Danzaburou
ScielzoSalvo
Danzaburou
4
7
7
1.07
L
5
6
6
1.33
L
Fenrir
5
5
3
1.3
W
Artemis
nopaaa
Artemis
5
4
16
3.25
W
Chang'e
qTrickster
Chang'e
2
7
9
0.93
L
2
7
5
0.64
W
Amaterasu
theNati
Amaterasu
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,395
Damage
55,968
87,534
Taken
88,512
51,043
Mitigated
38,598
35,336
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Fòcus
Raijin
14,150
803
422
1,600
16,619
5,753
0
7,054
9,497
69,264
0
W
Ne Zha
Niculit
Ne Zha
14,631
4,322
0
2,072
16,717
9,798
1,209
2,854
13,733
0
75,124
W
Zhong Kui
RogueSimulant
Zhong Kui
16,776
1,996
0
7,299
17,098
11,022
2,258
6,074
10,594
75,258
0
L
Danzaburou
ScielzoSalvo
Danzaburou
11,094
4,203
0
4,531
16,151
5,493
452
6,663
9,212
0
53,678
L
8,852
1,380
0
1,648
20,215
13,886
256
7,800
12,127
33,177
0
L
Fenrir
9,072
1,141
0
4,168
16,597
6,570
0
4,031
12,522
0
48,141
W
Artemis
nopaaa
Artemis
14,490
7,720
0
4,461
15,991
5,308
2,111
3,189
12,742
0
68,608
W
Chang'e
qTrickster
Chang'e
9,389
974
5,565
4,720
13,533
3,896
701
4,716
8,741
42,864
0
L
12,800
2,562
0
2,810
18,930
6,896
716
3,499
15,431
0
76,381
W
Amaterasu
theNati
Amaterasu
16,109
6,561
0
11,219
24,195
21,019
483
5,329
18,722
19,838
58,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
51,174
529
Minions Killed
502
0
Camps Cleared
0
1,841,934
Distance Traveled
1,807,163
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,352
541
147
7
0
318,959
8
W
Ne Zha
12,407
591
86
4
0
389,650
1
W
Zhong Kui
11,707
557
118
6
0
346,850
9
L
Danzaburou
10,310
491
110
5
0
327,008
1
L
Geb
9,298
443
29
1
0
397,582
5
L
Fenrir
9,907
472
82
4
0
400,316
0
W
Artemis
11,927
568
101
5
0
352,182
6
W
Chang'e
10,237
487
68
3
0
335,301
0
L
Thor
10,307
491
134
6
0
363,298
4
W
Amaterasu
12,907
615
156
7
0
417,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role