Player Matchup

Sol
Sol
RAIDER_INFAMOUS
Sol
Level 17
God Stats
3W - 2L
1,622 SR
Queue Stats
28W - 34L
1,293 Elo+
Solo
King Arthur
King Arthur
ReFlex_Skino
King Arthur
Level 5
God Stats
3W - 6L
1,519 SR
Queue Stats
25W - 25L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
Safee_11
Sun Wukong
Level 16
God Stats
3W - 9L
1,375 SR
Queue Stats
469W - 507L
1,321 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thiago8661
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 123L
1,261 Elo+
Solo
Pele
Pele
kellstacks
Pele
Level 21
God Stats
37W - 37L
1,405 SR
Queue Stats
597W - 622L
1,317 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,332 Elo+

VS

Team Averages
Level 24
1,523 SR
1,427 Elo+
Achilles
Achilles
AlexCo2FIVETWO5
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,414 Elo+
Solo
Fenrir
Fenrir
Barentoter1945
Fenrir
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 16L
1,171 Elo+
Solo
Bellona
Bellona
CIownDude
Bellona
Level 22
God Stats
2W - 1L
1,462 SR
Queue Stats
2W - 3L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
ClownDrank
Danzaburou
Level 20
God Stats
2W - 0L
1,721 SR
Queue Stats
10W - 14L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Snowhound97
Ah Puch
Level 29
God Stats
8W - 9L
1,431 SR
Queue Stats
62W - 61L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,201
554
4,199
9,186
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ReFlex_Skino
King Arthur
10
1 / 5 / 1
6,148
473
2,961
9,382
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Safee_11
Sun Wukong
10
0 / 3 / 2
5,664
436
4,835
7,927
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Thiago8661
Kumbhakarna
7
0 / 7 / 2
5,128
394
1,825
10,695
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 1
6,193
476
3,492
9,815
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
6 / 3 / 0
7,238
557
6,203
9,059
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 3
7,212
555
4,289
8,975
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
CIownDude
Bellona
10
1 / 1 / 3
6,221
479
3,548
5,322
3,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
ClownDrank
Danzaburou
10
6 / 1 / 2
7,137
549
7,976
7,101
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Snowhound97
Ah Puch
13
6 / 1 / 3
8,253
635
8,449
5,857
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
22
23
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
3
0
2
W
3
2
3
2.25
W
Bellona
CIownDude
Bellona
1
1
3
2.5
W
Danzaburou
ClownDrank
Danzaburou
6
1
2
7
L
4
5
0
0.8
L
King Arthur
ReFlex_Skino
King Arthur
1
5
1
0.3
L
Sun Wukong
Safee_11
Sun Wukong
0
3
2
0.33
W
Ah Puch
Snowhound97
Ah Puch
6
1
3
7.5
L
Kumbhakarna
Thiago8661
Kumbhakarna
0
7
2
0.14
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
30,465
47,005
Taken
36,314
20,630
Mitigated
16,728
9,955
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,203
3,536
0
1,528
9,059
5,924
780
0
9,059
0
28,794
W
4,289
1,646
0
3,788
8,975
3,506
0
1,026
7,949
0
40,918
W
Bellona
CIownDude
Bellona
3,548
1,181
0
1,068
5,322
3,045
0
527
4,465
0
18,242
W
Danzaburou
ClownDrank
Danzaburou
7,976
4,948
0
3,371
7,101
2,218
697
1,126
5,705
0
26,850
L
4,199
1,238
0
3,697
9,186
3,001
350
5,624
3,562
33,309
0
L
King Arthur
ReFlex_Skino
King Arthur
2,961
1,275
0
396
9,382
4,605
261
543
8,839
0
18,661
L
Sun Wukong
Safee_11
Sun Wukong
4,835
805
0
1,461
7,927
4,271
0
452
7,475
0
22,258
W
Ah Puch
Snowhound97
Ah Puch
8,449
350
0
1,814
5,857
2,035
610
3,345
2,512
44,488
0
L
Kumbhakarna
Thiago8661
Kumbhakarna
1,825
242
0
334
10,695
5,742
0
540
10,155
9,056
0
L
3,492
1,193
0
4,067
9,815
3,011
470
1,290
8,525
0
29,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
36,061
226
Minions Killed
290
0
Camps Cleared
0
1,189,732
Distance Traveled
1,149,865
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,238
557
57
4
0
214,758
2
W
Fenrir
7,212
555
90
7
0
239,849
0
W
Bellona
6,221
479
34
3
0
218,491
1
W
Danzaburou
7,137
549
36
3
0
223,793
2
L
Sol
7,201
554
81
6
0
214,839
0
L
King Arthur
6,148
473
45
3
0
233,258
2
L
Sun Wukong
5,664
436
33
3
0
236,722
0
W
Ah Puch
8,253
635
73
6
0
252,974
2
L
Kumbhakarna
5,128
394
7
1
0
263,532
2
L
Pele
6,193
476
60
5
0
241,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role