Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
K1ngClockWork
Hercules
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
201W - 56L
1,793 Elo+
Party 2
Loki
Loki
ThicccBoiJohnson
Loki
Level 147
God Stats
4W - 2L
1,881 SR
Queue Stats
267W - 161L
1,763 Elo+
Party 2
Team Averages
Level 95
1,627 SR
1,685 Elo+

VS

Team Averages
Level 57
1,802 SR
1,746 Elo+
Kuzenbo
Kuzenbo
AlmightyYerf
Kuzenbo
Level 25
God Stats
34W - 6L
1,909 SR
Queue Stats
405W - 108L
1,884 Elo+
Party 1
Thoth
Thoth
BasedYeshua
Thoth
Level 120
God Stats
8W - 2L
1,768 SR
Queue Stats
320W - 70L
1,899 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Keveception
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,729 SR
Queue Stats
5W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 5
7,890
658
5,390
7,816
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
K1ngClockWork
Hercules
12
4 / 3 / 4
8,692
724
8,228
13,206
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 4 / 4
8,292
691
6,346
11,401
3,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlmightyYerf
Kuzenbo
13
5 / 1 / 5
10,160
847
8,788
9,964
8,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 2 / 5
9,516
793
11,230
5,343
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Keveception
Ah Muzen Cab
10
0 / 6 / 4
7,513
626
3,235
9,028
2,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
10
10
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
5
1.17
W
Kuzenbo
AlmightyYerf
Kuzenbo
5
1
5
7.5
W
5
2
5
3.75
L
Hercules
K1ngClockWork
Hercules
4
3
4
2
W
Ah Muzen Cab
Keveception
Ah Muzen Cab
0
6
4
0.33
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
23,253
32,423
Taken
24,335
14,867
Mitigated
12,982
7,605
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,390
292
0
1,584
7,816
4,192
0
4,994
2,653
34,138
0
W
Kuzenbo
AlmightyYerf
Kuzenbo
8,788
3,778
531
2,212
9,964
8,527
108
2,358
7,284
25,986
0
W
11,230
537
0
1,643
5,343
1,823
225
1,666
3,511
46,849
0
L
Hercules
K1ngClockWork
Hercules
8,228
2,351
0
3,088
13,206
6,971
0
7,795
5,145
0
31,085
W
Ah Muzen Cab
Keveception
Ah Muzen Cab
3,235
958
0
988
9,028
2,632
780
810
8,076
0
21,482
L
6,346
1,000
0
2,933
11,401
3,704
0
6,477
4,535
0
22,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
27,189
165
Minions Killed
155
0
Camps Cleared
0
652,532
Distance Traveled
680,175
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,890
658
73
6
0
203,540
1
W
Kuzenbo
10,160
847
28
2
0
251,762
2
W
Thoth
9,516
793
90
8
0
221,366
2
L
Hercules
8,692
724
57
5
0
222,480
3
W
Ah Muzen Cab
7,513
626
37
3
0
207,047
3
L
Loki
8,292
691
35
3
0
226,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role