Player Matchup

Anubis
Anubis
Hydro Gemini
Anubis
Level 120
God Stats
15W - 16L
1,621 SR
Queue Stats
171W - 137L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Hydro Majestics
Danzaburou
Level 86
God Stats
5W - 1L
1,511 SR
Queue Stats
30W - 31L
1,606 Elo+
Party 2
Achilles
Achilles
KremeFiII
Achilles
Level 56
God Stats
15W - 22L
1,547 SR
Queue Stats
86W - 90L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
Nycxa
Ao Kuang
Level 69
God Stats
1W - 2L
1,314 SR
Queue Stats
81W - 74L
1,488 Elo+
Party 2
Athena
Athena
SpacedOutGmr
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,511 Elo+
Party 2
Team Averages
Level 71
1,499 SR
1,527 Elo+

VS

Team Averages
Level 112
1,559 SR
1,475 Elo+
Scylla
Scylla
CDJason520
Scylla
Level 160
God Stats
17W - 11L
1,644 SR
Queue Stats
921W - 918L
1,473 Elo+
Solo
Khepri
Khepri
Conwynn
Khepri
Level 66
God Stats
5W - 7L
1,392 SR
Queue Stats
162W - 150L
1,518 Elo+
Party 1
Bastet
Bastet
FIFTY_DIGO_KR
Bastet
Level 145
God Stats
4W - 7L
1,348 SR
Queue Stats
224W - 207L
1,465 Elo+
Solo
Artemis
Artemis
FiendishGibbon
Artemis
Level 62
God Stats
10W - 5L
1,733 SR
Queue Stats
70W - 61L
1,467 Elo+
Party 1
Eset
Eset
sequeira
Eset
Level 127
God Stats
14W - 5L
1,678 SR
Queue Stats
244W - 220L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 7 / 0
8,746
460
3,011
12,301
5,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Hydro Majestics
Danzaburou
13
3 / 4 / 1
8,698
458
11,508
14,169
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
KremeFiII
Achilles
17
1 / 2 / 0
10,222
538
4,941
9,198
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Nycxa
Ao Kuang
16
2 / 3 / 1
9,223
485
3,416
16,343
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
0 / 10 / 1
6,690
352
4,010
17,001
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CDJason520
Scylla
19
7 / 0 / 1
11,153
587
7,543
5,054
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Conwynn
Khepri
13
3 / 3 / 6
9,098
479
6,460
12,391
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 0 / 6
11,810
622
10,539
12,061
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 7
9,606
506
13,449
11,160
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
19
5 / 1 / 3
11,529
607
9,948
7,690
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
26
26
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
CDJason520
Scylla
7
0
1
7.5
W
Khepri
Conwynn
Khepri
3
3
6
2
W
7
0
6
10
W
4
2
7
3.75
L
Anubis
0
7
0
0
L
Danzaburou
Hydro Majestics
Danzaburou
3
4
1
0.88
L
Achilles
KremeFiII
Achilles
1
2
0
0.5
L
Ao Kuang
Nycxa
Ao Kuang
2
3
1
0.83
L
Athena
0
10
1
0.05
W
Eset
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
47,939
69,012
Taken
48,356
33,662
Mitigated
26,502
16,442
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CDJason520
Scylla
7,543
138
0
2,211
5,054
1,864
846
476
4,578
68,849
0
W
Khepri
Conwynn
Khepri
6,460
1,118
801
1,956
12,391
11,668
126
3,439
8,952
31,307
0
W
10,539
3,316
0
7,917
12,061
4,836
2,298
2,270
9,791
0
96,292
W
13,449
7,850
0
4,769
11,160
5,170
225
1,724
9,436
0
54,947
L
Anubis
3,011
97
0
3,396
12,301
5,525
320
7,548
4,305
64,148
0
L
Danzaburou
Hydro Majestics
Danzaburou
11,508
3,995
0
6,000
14,169
5,091
330
3,401
10,726
0
54,458
L
Achilles
KremeFiII
Achilles
4,941
1,541
0
1,405
9,198
7,465
0
3,032
5,958
0
58,989
L
Ao Kuang
Nycxa
Ao Kuang
3,416
332
243
3,391
16,343
5,716
0
3,955
12,168
72,314
0
L
Athena
4,010
1,749
0
2,007
17,001
9,865
285
5,013
11,904
16,604
0
W
Eset
9,948
715
0
2,569
7,690
2,964
2,858
2,528
5,162
83,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
53,196
477
Minions Killed
594
0
Camps Cleared
0
1,602,198
Distance Traveled
1,713,662
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,153
587
145
8
0
334,772
0
W
Khepri
9,098
479
35
2
0
347,516
0
W
Bastet
11,810
622
156
8
0
408,451
1
W
Artemis
9,606
506
98
5
0
262,686
2
L
Anubis
8,746
460
114
6
0
313,015
5
L
Danzaburou
8,698
458
78
4
0
292,380
3
L
Achilles
10,222
538
135
7
0
343,834
5
L
Ao Kuang
9,223
485
126
7
0
348,678
1
L
Athena
6,690
352
24
1
0
304,291
4
W
Eset
11,529
607
160
8
0
360,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role