Player Matchup

Nemesis
Nemesis
Masters
Stopps
Nemesis
Masters
Level 59
God Stats
4W - 0L
1,965 SR
Queue Stats
67W - 33L
2,672 MMR
Solo
Aphrodite
Aphrodite
Masters
Trajede
Aphrodite
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
USED_Tissue_
Yemoja
Masters
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 274L
2,493 MMR
Solo
King Arthur
King Arthur
Masters
YoDonzo
King Arthur
Masters
Level 156
God Stats
52W - 39L
1,688 SR
Queue Stats
692W - 667L
2,610 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
aMadeMan
Ao Kuang
Diamond I
Level 69
God Stats
11W - 11L
1,654 SR
Queue Stats
279W - 208L
2,426 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 98
1,661 SR
2,340 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,751 SR
2,577 MMR
Hou Yi
Hou Yi
Masters
Caucasain ASiAN
Hou Yi
Masters
Level 153
God Stats
40W - 36L
1,718 SR
Queue Stats
627W - 536L
2,816 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
DoomedSauce1509
Zhong Kui
Masters
Level 139
God Stats
17W - 8L
1,950 SR
Queue Stats
259W - 180L
2,778 MMR
Party 1
Susano
Susano
Masters
KxSol
Susano
Masters
Level 148
God Stats
4W - 5L
1,719 SR
Queue Stats
159W - 148L
2,380 MMR
Solo
Geb
Geb
Diamond II
Memoriaa
Geb
Diamond II
Level 153
God Stats
18W - 12L
1,603 SR
Queue Stats
196W - 165L
2,331 MMR
Solo
Chaac
Chaac
Masters
llx LEON xll
Chaac
Masters
Level 108
God Stats
122W - 77L
1,768 SR
Queue Stats
852W - 847L
2,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Stopps
Nemesis
18
3 / 3 / 7
11,796
536
14,431
17,432
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Trajede
Aphrodite
19
2 / 3 / 10
11,925
542
12,351
15,232
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
0 / 1 / 8
11,211
510
4,485
14,161
13,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
YoDonzo
King Arthur
20
5 / 2 / 6
13,170
599
20,024
23,631
30,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
aMadeMan
Ao Kuang
20
10 / 0 / 4
13,932
633
16,646
14,984
8,266
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
LokiTiamatTsukuyomiAthenaSet

VS

Bans
GilgameshSobekCerberusAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,167
462
11,449
15,407
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DoomedSauce1509
Zhong Kui
17
2 / 5 / 5
10,631
483
17,922
18,506
11,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
KxSol
Susano
16
2 / 5 / 4
9,934
452
5,693
18,066
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 1 / 2
9,565
435
3,503
11,533
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 4 / 1
11,114
505
13,684
27,867
24,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
9
9
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Zhong Kui
DoomedSauce1509
Zhong Kui
2
5
5
0.9
L
Susano
KxSol
Susano
2
5
4
0.8
L
1
1
2
2
W
Nemesis
Stopps
Nemesis
3
3
7
2.17
W
Aphrodite
Trajede
Aphrodite
2
3
10
2.33
W
Yemoja
0
1
8
4
W
King Arthur
YoDonzo
King Arthur
5
2
6
4
W
Ao Kuang
aMadeMan
Ao Kuang
10
0
4
12
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,937
Damage
52,251
85,440
Taken
91,379
68,460
Mitigated
52,516
39,685
Healing
31,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,449
6,390
0
4,934
15,407
4,469
112
10,172
5,235
0
70,981
L
Zhong Kui
DoomedSauce1509
Zhong Kui
17,922
563
0
7,107
18,506
11,447
0
7,129
11,377
97,056
0
L
Susano
KxSol
Susano
5,693
1,342
0
5,776
18,066
6,236
0
3,639
14,427
0
69,610
L
3,503
231
0
834
11,533
5,916
0
4,574
6,959
13,207
0
W
Nemesis
Stopps
Nemesis
14,431
6,266
0
2,268
17,432
8,600
1,909
6,291
11,141
0
88,634
W
Aphrodite
Trajede
Aphrodite
12,351
1,246
5,436
8,331
15,232
7,666
1,785
6,844
8,388
95,614
0
W
Yemoja
4,485
872
5,085
4,434
14,161
13,169
463
5,215
8,946
20,718
0
W
King Arthur
YoDonzo
King Arthur
20,024
2,941
0
7,682
23,631
30,759
360
1,611
22,020
90
101,027
W
Ao Kuang
aMadeMan
Ao Kuang
16,646
2,481
0
6,449
14,984
8,266
4,826
1,788
13,196
103,171
6,919
L
13,684
2,508
0
12,936
27,867
24,448
330
6,987
20,880
0
84,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,034
Gold Earned
51,411
644
Minions Killed
637
0
Camps Cleared
0
2,179,570
Distance Traveled
1,915,134
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,167
462
128
6
0
350,009
4
L
Zhong Kui
10,631
483
194
9
0
374,499
3
L
Susano
9,934
452
132
6
0
406,711
6
L
Geb
9,565
435
18
1
0
397,003
8
W
Nemesis
11,796
536
112
5
0
474,416
9
W
Aphrodite
11,925
542
165
8
0
429,260
3
W
Yemoja
11,211
510
37
2
0
409,811
4
W
King Arthur
13,170
599
168
8
0
448,420
4
W
Ao Kuang
13,932
633
162
7
0
417,663
4
L
Chaac
11,114
505
165
8
0
386,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role