Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BunterTheHunter
Khepri
Level 14
God Stats
19W - 23L
1,152 SR
Queue Stats
24W - 37L
1,329 Elo+
Party 1
Ra
Ra
Tewlxal6
Ra
Level 17
God Stats
37W - 47L
1,398 SR
Queue Stats
434W - 499L
1,289 Elo+
Solo
Anubis
Anubis
TrixieBurr
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 1
Achilles
Achilles
yodenody
Achilles
Level 29
God Stats
49W - 43L
1,578 SR
Queue Stats
212W - 256L
1,386 Elo+
Solo
Team Averages
Level 31
1,425 SR
1,351 Elo+

VS

Team Averages
Level 18
1,374 SR
1,366 Elo+
Loki
Loki
ArestheWar
Loki
Level 21
God Stats
0W - 2L
1,262 SR
Queue Stats
30W - 25L
1,264 Elo+
Solo
Ra
Ra
DEILsTEAR
Ra
Level 4
God Stats
1W - 15L
1,295 SR
Queue Stats
1W - 15L
1,500 Elo+
Solo
Persephone
Persephone
IrishPandaBaby
Persephone
Level 18
God Stats
16W - 16L
1,313 SR
Queue Stats
29W - 39L
1,297 Elo+
Solo
Chaac
Chaac
MuteWolf54
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,389 Elo+
Solo
Khepri
Khepri
Zelkden
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 102L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
13 / 0 / 17
14,172
1,090
36,509
9,309
5,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 20
13,719
1,055
11,069
17,847
23,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 6 / 20
12,227
941
19,343
14,900
10,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
TrixieBurr
Anubis
19
1 / 2 / 22
11,672
898
7,991
9,336
5,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
yodenody
Achilles
19
8 / 3 / 19
13,594
1,046
20,809
18,521
24,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 7
11,370
875
8,222
20,594
8,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 11 / 4
10,423
802
3,171
14,592
5,774
Persephone
IrishPandaBaby
Persephone
18
4 / 3 / 5
12,581
968
15,348
12,823
5,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
4 / 3 / 7
12,512
962
27,408
27,518
23,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Zelkden
Khepri
18
2 / 12 / 5
11,286
868
8,816
27,630
28,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
39
36
Kills
11
11
Deaths
36
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
0
17
21.5
L
1
7
7
0.64
W
10
0
20
20
L
0
11
4
0.18
L
Persephone
IrishPandaBaby
Persephone
4
3
5
2.17
L
Chaac
4
3
7
2.5
W
4
6
20
2.33
W
Anubis
TrixieBurr
Anubis
1
2
22
6
L
Khepri
Zelkden
Khepri
2
12
5
0.38
W
Achilles
yodenody
Achilles
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,721
Damage
62,965
69,913
Taken
103,157
69,253
Mitigated
71,894
17,685
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
36,509
3,123
7,408
4,362
9,309
5,850
0
4,498
4,811
62,582
0
L
8,222
1,905
0
0
20,594
8,568
0
13,352
7,242
0
24,249
W
11,069
1,817
0
0
17,847
23,766
0
7,599
10,248
25,435
0
L
3,171
549
727
282
14,592
5,774
0
11,191
3,401
10,344
0
L
Persephone
IrishPandaBaby
Persephone
15,348
1,952
57
2,114
12,823
5,046
0
9,159
3,661
37,682
0
L
Chaac
27,408
7,384
0
7,573
27,518
23,916
0
18,160
9,358
0
60,848
W
19,343
3,811
882
1,872
14,900
10,359
0
6,005
8,895
42,186
0
W
Anubis
TrixieBurr
Anubis
7,991
316
0
1,093
9,336
5,092
0
1,728
7,608
11,934
0
L
Khepri
Zelkden
Khepri
8,816
1,246
0
0
27,630
28,590
0
23,049
4,581
22,042
0
W
Achilles
yodenody
Achilles
20,809
11,272
355
1,713
18,521
24,186
0
7,152
11,016
0
54,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
58,172
228
Minions Killed
209
9
Camps Cleared
4
1,112,256
Distance Traveled
976,076
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,172
1,090
66
5
0
231,020
0
L
Loki
11,370
875
38
3
2
230,241
0
W
Khepri
13,719
1,055
31
2
1
260,481
0
L
Ra
10,423
802
19
1
0
139,390
3
L
Persephone
12,581
968
58
4
1
191,877
0
L
Chaac
12,512
962
78
6
1
248,361
2
W
Ra
12,227
941
55
4
2
179,212
1
W
Anubis
11,672
898
17
1
1
203,350
0
L
Khepri
11,286
868
16
1
0
166,207
0
W
Achilles
13,594
1,046
59
5
5
238,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role