Player Matchup

Neith
Neith
FACCHINI
Neith
Level 62
God Stats
28W - 24L
1,522 SR
Queue Stats
226W - 243L
1,434 Elo+
Solo
Olorun
Olorun
MolinaMS95
Olorun
Level 126
God Stats
14W - 8L
1,550 SR
Queue Stats
1,236W - 1,201L
1,476 Elo+
Solo
Fenrir
Fenrir
Nicoacc10
Fenrir
Level 41
God Stats
8W - 6L
1,462 SR
Queue Stats
183W - 218L
1,377 Elo+
Solo
Tyr
Tyr
TheMelkor99
Tyr
Level 44
God Stats
4W - 1L
1,701 SR
Queue Stats
129W - 130L
1,421 Elo+
Solo
Anubis
Anubis
XxdantexXd3
Anubis
Level 48
God Stats
4W - 2L
1,655 SR
Queue Stats
14W - 7L
1,584 Elo+
Solo
Team Averages
Level 64
1,578 SR
1,459 Elo+

VS

Team Averages
Level 50
1,498 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
Loverapplesjack
Cu Chulainn
Level 21
God Stats
1W - 1L
1,717 SR
Queue Stats
30W - 22L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
Pedrin_Pistola
Ne Zha
Level 89
God Stats
2W - 6L
1,256 SR
Queue Stats
149W - 175L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Tatakae_Kira
Danzaburou
Level 13
God Stats
10W - 12L
1,478 SR
Queue Stats
17W - 14L
1,454 Elo+
Party 1
Achilles
Achilles
Toad_Kira
Achilles
Level 85
God Stats
2W - 2L
1,550 SR
Queue Stats
187W - 179L
1,373 Elo+
Party 1
Discordia
Discordia
ZsergiusZ
Discordia
Level 42
God Stats
2W - 2L
1,488 SR
Queue Stats
29W - 29L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FACCHINI
Neith
14
2 / 1 / 3
7,801
600
7,752
8,886
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
MolinaMS95
Olorun
13
5 / 1 / 4
7,999
615
4,579
7,266
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Nicoacc10
Fenrir
14
9 / 0 / 5
8,325
640
4,580
9,728
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 2 / 11
7,308
562
4,711
9,327
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
6 / 3 / 9
8,769
675
6,124
7,937
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Loverapplesjack
Cu Chulainn
12
2 / 3 / 0
6,903
531
7,016
11,654
6,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
6,952
535
4,795
9,446
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tatakae_Kira
Danzaburou
9
0 / 5 / 2
5,138
395
3,372
6,861
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Toad_Kira
Achilles
10
1 / 4 / 2
6,014
463
4,500
8,439
4,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
ZsergiusZ
Discordia
11
2 / 6 / 2
6,786
522
10,044
6,709
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
7
7
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
FACCHINI
Neith
2
1
3
3.5
L
Cu Chulainn
Loverapplesjack
Cu Chulainn
2
3
0
0.67
W
Olorun
MolinaMS95
Olorun
5
1
4
7
W
Fenrir
Nicoacc10
Fenrir
9
0
5
11.5
L
2
5
2
0.6
L
Danzaburou
Tatakae_Kira
Danzaburou
0
5
2
0.2
W
1
2
11
3.25
L
Achilles
Toad_Kira
Achilles
1
4
2
0.5
W
Anubis
6
3
9
3.5
L
Discordia
ZsergiusZ
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
29,727
43,144
Taken
43,109
19,764
Mitigated
17,156
26,034
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FACCHINI
Neith
7,752
3,651
0
5,904
8,886
3,357
1,341
336
8,550
0
46,450
L
Cu Chulainn
Loverapplesjack
Cu Chulainn
7,016
1,040
0
3,698
11,654
6,864
0
96
11,558
2,065
36,915
W
Olorun
MolinaMS95
Olorun
4,579
1,898
209
3,628
7,266
2,392
364
1,013
6,181
52,437
0
W
Fenrir
Nicoacc10
Fenrir
4,580
891
0
6,256
9,728
4,047
0
2,788
6,742
0
38,551
L
4,795
1,417
0
2,859
9,446
2,787
0
2,391
7,055
0
36,783
L
Danzaburou
Tatakae_Kira
Danzaburou
3,372
1,200
0
748
6,861
1,710
0
2,720
4,141
0
18,778
W
4,711
752
0
5,463
9,327
6,266
0
1,289
7,974
0
20,109
L
Achilles
Toad_Kira
Achilles
4,500
850
0
703
8,439
4,094
0
2,109
6,330
0
27,236
W
Anubis
6,124
246
0
4,574
7,937
3,702
119
4,256
3,317
49,373
0
L
Discordia
ZsergiusZ
Discordia
10,044
737
0
437
6,709
1,701
0
3,387
3,322
40,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
31,793
421
Minions Killed
306
0
Camps Cleared
0
1,269,529
Distance Traveled
1,244,995
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,801
600
106
8
0
220,390
0
L
Cu Chulainn
6,903
531
78
6
0
243,435
1
W
Olorun
7,999
615
100
8
0
226,352
7
W
Fenrir
8,325
640
76
6
0
281,526
3
L
Ne Zha
6,952
535
75
6
0
274,225
1
L
Danzaburou
5,138
395
38
3
0
237,377
3
W
Tyr
7,308
562
36
3
0
282,990
3
L
Achilles
6,014
463
46
4
0
255,508
0
W
Anubis
8,769
675
103
8
0
258,271
4
L
Discordia
6,786
522
69
5
0
234,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role