Player Matchup

Ullr
Ullr
Gerald2000
Ullr
Level 121
God Stats
8W - 9L
1,487 SR
Queue Stats
319W - 300L
1,487 Elo+
Party 1
Osiris
Osiris
GuillermoK
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Luschen
Bacchus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,361 Elo+
Party 3
Olorun
Olorun
downsyndrome87
Olorun
Level 47
God Stats
16W - 14L
1,896 SR
Queue Stats
135W - 122L
1,465 Elo+
Party 3
Bakasura
Bakasura
halodanger201
Bakasura
Level 106
God Stats
14W - 15L
1,342 SR
Queue Stats
676W - 636L
1,495 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,462 Elo+

VS

Team Averages
Level 50
1,422 SR
1,431 Elo+
Hercules
Hercules
AlliedPython729
Hercules
Level 42
God Stats
8W - 6L
1,500 SR
Queue Stats
363W - 376L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
Coomer721
Ratatoskr
Level 64
God Stats
32W - 36L
1,474 SR
Queue Stats
142W - 164L
1,433 Elo+
Party 2
Ymir
Ymir
Moonman21
Ymir
Level 27
God Stats
4W - 5L
1,527 SR
Queue Stats
109W - 134L
1,436 Elo+
Party 2
Neith
Neith
TheItalianD
Neith
Level 29
God Stats
20W - 25L
1,532 SR
Queue Stats
42W - 59L
1,444 Elo+
Party 2
Janus
Janus
irkenempire117
Janus
Level 88
God Stats
8W - 19L
1,079 SR
Queue Stats
84W - 108L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
8,611
538
9,343
11,599
4,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
GuillermoK
Osiris
13
1 / 2 / 4
7,865
492
7,905
8,557
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Luschen
Bacchus
13
7 / 1 / 9
8,635
540
10,736
9,164
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 2
8,081
505
6,496
7,334
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
halodanger201
Bakasura
14
4 / 1 / 1
8,064
504
6,754
8,816
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 3 / 4
7,836
490
6,261
16,959
11,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ratatoskr
Coomer721
Ratatoskr
13
5 / 3 / 0
7,939
496
5,309
11,415
3,463
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
0 / 4 / 2
7,510
469
2,160
10,334
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
0 / 8 / 0
6,186
387
4,477
10,215
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
7,602
475
7,465
6,395
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
7
8
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
4
1
L
Ratatoskr
Coomer721
Ratatoskr
5
3
0
1.67
W
7
3
5
3.17
W
Osiris
GuillermoK
Osiris
1
2
4
1.5
W
Bacchus
Luschen
Bacchus
7
1
9
11.5
L
Ymir
0
4
2
0.25
L
0
8
0
0
W
1
1
2
2
W
Bakasura
halodanger201
Bakasura
4
1
1
4.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,234
Damage
25,672
45,470
Taken
55,318
23,743
Mitigated
24,088
15,745
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,261
1,067
0
7,927
16,959
11,117
299
3,063
13,415
0
35,485
L
Ratatoskr
Coomer721
Ratatoskr
5,309
1,621
0
3,537
11,415
3,463
0
4,061
7,094
0
36,940
W
9,343
6,174
0
3,654
11,599
4,278
1,132
1,787
9,728
0
55,909
W
Osiris
GuillermoK
Osiris
7,905
2,849
0
1,663
8,557
6,142
760
1,251
7,248
0
45,752
W
Bacchus
Luschen
Bacchus
10,736
2,120
0
3,799
9,164
6,396
315
2,295
6,801
31,220
0
L
Ymir
2,160
608
0
1,564
10,334
5,544
236
3,557
6,419
27,149
0
L
4,477
2,096
0
1,770
10,215
2,260
773
4,591
5,624
0
33,177
W
6,496
3,420
119
3,725
7,334
2,754
1,458
1,808
5,356
47,525
0
W
Bakasura
halodanger201
Bakasura
6,754
5,409
0
2,785
8,816
4,173
478
2,167
6,449
0
36,653
L
7,465
256
195
1,378
6,395
1,704
575
1,712
4,517
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
37,073
399
Minions Killed
328
0
Camps Cleared
0
1,501,320
Distance Traveled
1,396,223
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,836
490
67
4
0
276,016
4
L
Ratatoskr
7,939
496
77
5
0
333,648
0
W
Ullr
8,611
538
99
6
0
245,266
0
W
Osiris
7,865
492
85
5
0
307,504
3
W
Bacchus
8,635
540
32
2
0
318,596
3
L
Ymir
7,510
469
45
3
0
272,153
0
L
Neith
6,186
387
49
3
0
216,992
1
W
Olorun
8,081
505
83
5
0
286,597
1
W
Bakasura
8,064
504
100
6
0
343,357
2
L
Janus
7,602
475
90
6
0
297,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role