Player Matchup

Sol
Sol
ImSean21
Sol
Level 18
God Stats
4W - 3L
1,721 SR
Queue Stats
76W - 56L
1,709 Elo+
Solo
Pele
Pele
Sanshokiun
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
WaningBlues
Chiron
Level 28
God Stats
8W - 3L
1,821 SR
Queue Stats
49W - 49L
1,587 Elo+
Solo
Ymir
Ymir
iTerminatorVetz
Ymir
Level 6
God Stats
12W - 3L
1,825 SR
Queue Stats
244W - 200L
1,774 Elo+
Party 3
Chaac
Chaac
jpramirez63
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,569 Elo+
Solo
Team Averages
Level 48
1,674 SR
1,628 Elo+

VS

Team Averages
Level 20
1,695 SR
1,650 Elo+
Amaterasu
Amaterasu
FancyM7
Amaterasu
Level 14
God Stats
21W - 26L
1,338 SR
Queue Stats
46W - 50L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shmëat
Tsukuyomi
Level 19
God Stats
1W - 2L
1,754 SR
Queue Stats
124W - 47L
1,711 Elo+
Party 1
Anubis
Anubis
Silverrade
Anubis
Level 29
God Stats
6W - 4L
1,662 SR
Queue Stats
11W - 9L
1,762 Elo+
Solo
Hercules
Hercules
ThatsPhát
Hercules
Level 21
God Stats
8W - 2L
1,947 SR
Queue Stats
104W - 23L
1,881 Elo+
Party 1
Hel
Hel
betabell
Hel
Level 16
God Stats
13W - 22L
1,773 SR
Queue Stats
54W - 81L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,499
900
1,498
1,755
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,691
738
1,223
3,025
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
6
0 / 1 / 1
3,596
719
2,271
3,185
680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 2
3,700
740
499
2,373
807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,418
884
1,873
2,276
843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FancyM7
Amaterasu
6
0 / 1 / 0
3,431
686
1,066
4,271
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Shmëat
Tsukuyomi
7
1 / 0 / 0
3,792
758
1,388
2,910
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Silverrade
Anubis
1
0 / 0 / 0
2,553
511
0
0
0
Hercules
ThatsPhát
Hercules
7
1 / 1 / 1
3,978
796
2,615
4,534
1,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
2,829
566
107
1,984
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FancyM7
Amaterasu
0
1
0
0
W
2
0
0
2
W
0
1
0
0
L
Tsukuyomi
Shmëat
Tsukuyomi
1
0
0
1
L
Anubis
Silverrade
Anubis
0
0
0
0
L
Hercules
ThatsPhát
Hercules
1
1
1
1.5
W
Chiron
0
1
1
0.5
L
0
1
0
0
W
0
0
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,364
Damage
5,176
12,614
Taken
13,699
3,725
Mitigated
4,014
4,735
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FancyM7
Amaterasu
1,066
512
0
2,308
4,271
1,436
0
0
4,271
0
11,899
W
1,498
305
0
887
1,755
360
0
39
1,716
22,104
0
W
1,223
332
0
965
3,025
1,035
0
0
3,025
0
14,584
L
Tsukuyomi
Shmëat
Tsukuyomi
1,388
308
0
1,208
2,910
695
0
244
2,666
0
14,467
L
Anubis
Silverrade
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
ThatsPhát
Hercules
2,615
886
0
1,073
4,534
1,332
0
400
4,134
0
9,341
W
Chiron
2,271
800
241
994
3,185
680
572
0
3,185
0
15,660
L
107
39
0
793
1,984
551
0
1,229
631
4,372
0
W
499
97
0
780
2,373
807
188
68
2,305
7,872
0
W
1,873
338
0
868
2,276
843
0
0
2,276
0
18,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,904
Gold Earned
16,583
183
Minions Killed
100
0
Camps Cleared
0
492,171
Distance Traveled
449,367
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,431
686
27
5
0
107,327
2
W
Sol
4,499
900
52
10
0
98,835
1
W
Pele
3,691
738
40
8
0
106,761
2
L
Tsukuyomi
3,792
758
43
9
0
127,009
2
L
Anubis
2,553
511
0
0
0
0
0
L
Hercules
3,978
796
22
4
0
115,411
1
W
Chiron
3,596
719
35
7
0
106,132
4
L
Hel
2,829
566
8
2
0
99,620
0
W
Ymir
3,700
740
17
3
0
86,827
2
W
Chaac
4,418
884
39
8
0
93,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role