Player Matchup

Nemesis
Nemesis
Luvnecrosis
Nemesis
Level 29
God Stats
7W - 8L
1,517 SR
Queue Stats
19W - 24L
1,365 Elo+
Solo
Hera
Hera
Polarnboy67
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,781 Elo+
Party 2
Khepri
Khepri
Rick4566
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 2
Persephone
Persephone
Sheikra18
Persephone
Level 27
God Stats
1W - 1L
1,665 SR
Queue Stats
129W - 176L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
ThorinFullbuster
Gilgamesh
Level 27
God Stats
1W - 2L
1,709 SR
Queue Stats
240W - 251L
1,469 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,542 Elo+

VS

Team Averages
Level 34
1,428 SR
1,439 Elo+
Kukulkan
Kukulkan
BMiLLiii
Kukulkan
Level 22
God Stats
116W - 136L
1,508 SR
Queue Stats
184W - 209L
1,493 Elo+
Solo
Tiamat
Tiamat
BobRoss408
Tiamat
Level 28
God Stats
47W - 33L
1,407 SR
Queue Stats
57W - 56L
1,302 Elo+
Solo
Guan Yu
Guan Yu
OrbitalVswerve
Guan Yu
Level 7
God Stats
3W - 1L
1,749 SR
Queue Stats
91W - 95L
1,484 Elo+
Party 1
Neith
Neith
Scarletvixy
Neith
Level 29
God Stats
85W - 86L
1,219 SR
Queue Stats
308W - 369L
1,397 Elo+
Solo
Cerberus
Cerberus
o E G S D o
Cerberus
Level 83
God Stats
3W - 3L
1,255 SR
Queue Stats
220W - 204L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luvnecrosis
Nemesis
18
6 / 10 / 5
12,688
1,057
22,381
24,670
8,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 4
10,884
907
9,980
11,868
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Rick4566
Khepri
17
0 / 8 / 6
10,446
871
4,893
22,701
21,606
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Sheikra18
Persephone
17
0 / 8 / 9
11,212
934
7,274
16,303
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
18
5 / 4 / 4
12,947
1,079
9,240
23,242
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMiLLiii
Kukulkan
19
9 / 1 / 15
13,122
1,094
20,883
7,808
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
BobRoss408
Tiamat
20
7 / 5 / 19
12,953
1,079
18,351
15,201
12,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 13
10,612
884
8,456
10,606
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 12
12,227
1,019
13,456
8,338
3,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
o E G S D o
Cerberus
20
12 / 2 / 22
14,874
1,240
26,382
16,648
14,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
13
Kills
38
37
Deaths
13
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BMiLLiii
Kukulkan
9
1
15
16.5
W
Tiamat
BobRoss408
Tiamat
7
5
19
3.3
L
Nemesis
Luvnecrosis
Nemesis
6
10
5
0.85
W
2
4
13
2.13
L
2
7
4
0.57
L
Khepri
Rick4566
Khepri
0
8
6
0.38
W
8
1
12
14
L
Persephone
Sheikra18
Persephone
0
8
9
0.56
L
Gilgamesh
5
4
4
1.75
W
Cerberus
o E G S D o
Cerberus
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,768
Damage
87,528
98,784
Taken
58,601
59,874
Mitigated
40,640
10,391
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BMiLLiii
Kukulkan
20,883
2,565
0
110
7,808
4,337
0
433
7,375
40,976
0
W
Tiamat
BobRoss408
Tiamat
18,351
1,665
692
6,002
15,201
12,040
0
8,465
6,504
42,561
0
L
Nemesis
Luvnecrosis
Nemesis
22,381
13,642
0
3,911
24,670
8,748
0
13,928
10,742
0
34,877
W
8,456
4,158
1,157
1,796
10,606
6,259
0
3,338
7,248
0
13,433
L
9,980
2,510
170
311
11,868
3,551
0
11,035
833
28,241
0
L
Khepri
Rick4566
Khepri
4,893
995
0
1,391
22,701
21,606
0
13,429
9,272
17,478
0
W
13,456
9,689
0
1,663
8,338
3,849
0
2,729
5,537
0
36,260
L
Persephone
Sheikra18
Persephone
7,274
1,748
0
1,227
16,303
6,219
0
10,643
5,652
27,084
0
L
Gilgamesh
9,240
1,838
135
3,246
23,242
19,750
0
16,576
6,666
0
27,523
W
Cerberus
o E G S D o
Cerberus
26,382
922
291
5,881
16,648
14,155
0
6,694
9,790
54,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
63,788
176
Minions Killed
260
6
Camps Cleared
3
890,541
Distance Traveled
1,023,500
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,122
1,094
63
5
0
233,147
0
W
Tiamat
12,953
1,079
42
4
1
204,484
0
L
Nemesis
12,688
1,057
25
2
3
218,325
3
W
Guan Yu
10,612
884
9
1
1
167,555
0
L
Hera
10,884
907
40
3
0
138,161
0
L
Khepri
10,446
871
19
2
0
200,278
4
W
Neith
12,227
1,019
52
4
0
181,720
1
L
Persephone
11,212
934
52
4
0
147,062
2
L
Gilgamesh
12,947
1,079
40
3
3
186,715
0
W
Cerberus
14,874
1,240
94
8
1
236,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role