Player Matchup

Gilgamesh
Gilgamesh
DaJOO
Gilgamesh
Level 108
God Stats
14W - 10L
1,450 SR
Queue Stats
170W - 125L
1,574 Elo+
Party 1
Ganesha
Ganesha
Emireth
Ganesha
Level 89
God Stats
1W - 1L
1,320 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Persephone
Persephone
RottenRism
Persephone
Level 77
God Stats
57W - 51L
1,502 SR
Queue Stats
1,010W - 977L
1,527 Elo+
Party 1
Da Ji
Da Ji
UndeadMaggot
Da Ji
Level 140
God Stats
26W - 19L
1,526 SR
Queue Stats
448W - 417L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
itsDandyStyle
Zhong Kui
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 296L
1,529 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,532 Elo+

VS

Team Averages
Level 134
1,657 SR
1,536 Elo+
Janus
Janus
GyratingPelvis
Janus
Level 140
God Stats
2W - 4L
1,667 SR
Queue Stats
141W - 108L
1,628 Elo+
Party 2
Hera
Hera
Kharine
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kujii
Thanatos
Level 126
God Stats
1W - 3L
1,769 SR
Queue Stats
56W - 57L
1,300 Elo+
Solo
Sylvanus
Sylvanus
Samons1441
Sylvanus
Level 144
God Stats
0W - 1L
1,812 SR
Queue Stats
116W - 93L
1,632 Elo+
Party 2
Chaac
Chaac
TDutchWalker
Chaac
Level 142
God Stats
2W - 2L
1,535 SR
Queue Stats
131W - 110L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaJOO
Gilgamesh
16
6 / 2 / 11
9,648
1,072
8,241
6,540
4,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Emireth
Ganesha
16
0 / 1 / 14
10,026
1,114
6,008
7,668
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
RottenRism
Persephone
14
1 / 1 / 6
8,672
964
4,805
5,503
1,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 2 / 4
10,617
1,180
9,659
5,984
2,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
itsDandyStyle
Zhong Kui
16
3 / 0 / 10
9,746
1,083
6,049
5,069
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

292

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,692
966
6,851
12,931
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Kharine
Hera
15
1 / 8 / 4
9,091
1,010
9,149
10,154
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kujii
Thanatos
14
2 / 3 / 3
8,767
974
4,161
5,105
1,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Samons1441
Sylvanus
11
0 / 0 / 0
7,040
782
0
0
0
14
2 / 2 / 2
9,149
1,017
6,936
10,040
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
22
Kills
6
6
Deaths
22
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaJOO
Gilgamesh
6
2
11
5.75
W
Ganesha
Emireth
Ganesha
0
1
14
7
L
1
9
3
0.28
L
Hera
Kharine
Hera
1
8
4
0.38
L
Thanatos
Kujii
Thanatos
2
3
3
1.17
W
Persephone
RottenRism
Persephone
1
1
6
4
L
Sylvanus
Samons1441
Sylvanus
0
0
0
0
L
2
2
2
1.5
W
12
2
4
7
W
Zhong Kui
itsDandyStyle
Zhong Kui
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
27,097
30,764
Taken
38,230
19,775
Mitigated
15,044
4,251
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaJOO
Gilgamesh
8,241
2,987
0
247
6,540
4,183
0
2,784
3,618
0
16,686
W
Ganesha
Emireth
Ganesha
6,008
159
0
957
7,668
6,520
0
5,036
2,384
26,824
0
L
6,851
202
0
0
12,931
3,472
0
4,313
8,618
31,885
0
L
Hera
Kharine
Hera
9,149
1,130
0
257
10,154
1,934
0
4,410
5,744
26,630
0
L
Thanatos
Kujii
Thanatos
4,161
0
0
1,161
5,105
1,506
0
2,083
3,022
0
10,116
W
Persephone
RottenRism
Persephone
4,805
278
0
157
5,503
1,972
0
3,501
1,739
20,569
0
L
Sylvanus
Samons1441
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
6,936
430
0
2,423
10,040
8,132
0
6,056
3,984
0
27,405
W
9,659
2,573
0
0
5,984
2,609
0
2,146
3,755
0
15,440
W
Zhong Kui
itsDandyStyle
Zhong Kui
6,049
640
0
2,890
5,069
4,491
0
2,114
2,725
38,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
42,739
194
Minions Killed
175
10
Camps Cleared
5
905,517
Distance Traveled
629,736
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,648
1,072
30
3
3
174,495
0
W
Ganesha
10,026
1,114
1
0
0
184,070
1
L
Janus
8,692
966
76
8
0
163,100
1
L
Hera
9,091
1,010
43
5
3
155,251
3
L
Thanatos
8,767
974
15
2
1
136,748
0
W
Persephone
8,672
964
35
4
2
169,842
2
L
Sylvanus
7,040
782
0
0
0
0
0
L
Chaac
9,149
1,017
41
5
1
174,637
0
W
Da Ji
10,617
1,180
20
2
3
214,302
0
W
Zhong Kui
9,746
1,083
108
12
2
162,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role