Player Matchup

Ra
Ra
DemyDevy
Ra
Level 27
God Stats
3W - 1L
1,734 SR
Queue Stats
17W - 6L
1,549 Elo+
Party 1
Medusa
Medusa
Macabro1989
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,668 Elo+
Party 1
Odin
Odin
Oraxizs
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,359 Elo+
Solo
Cthulhu
Cthulhu
RobyTheKiller94
Cthulhu
Level 16
God Stats
19W - 6L
1,576 SR
Queue Stats
78W - 75L
1,464 Elo+
Party 1
Scylla
Scylla
SanytzChan
Scylla
Level 16
God Stats
9W - 9L
1,382 SR
Queue Stats
81W - 75L
1,453 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,499 Elo+

VS

Team Averages
Level 19
1,490 SR
1,517 Elo+
Camazotz
Camazotz
Dynamic_Joker21
Camazotz
Level 24
God Stats
0W - 1L
1,281 SR
Queue Stats
86W - 87L
1,490 Elo+
Solo
Olorun
Olorun
Jeanmisstou
Olorun
Level 28
God Stats
14W - 9L
1,604 SR
Queue Stats
232W - 156L
1,596 Elo+
Solo
Bellona
Bellona
Paperwave
Bellona
Level 5
God Stats
19W - 6L
1,811 SR
Queue Stats
19W - 7L
1,656 Elo+
Solo
Bacchus
Bacchus
jzcampbell11
Bacchus
Level 22
God Stats
0W - 2L
1,071 SR
Queue Stats
14W - 24L
1,267 Elo+
Solo
Skadi
Skadi
thepythonhand
Skadi
Level 15
God Stats
2W - 2L
1,683 SR
Queue Stats
10W - 5L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 27
12,680
1,153
20,259
14,437
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
13 / 4 / 19
13,691
1,245
22,873
11,420
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Oraxizs
Odin
20
11 / 1 / 23
13,524
1,229
16,290
12,223
6,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
9 / 1 / 20
13,336
1,212
12,896
13,759
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SanytzChan
Scylla
19
4 / 3 / 24
11,594
1,054
14,117
8,712
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
5 / 10 / 1
11,421
1,038
8,787
23,582
8,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
18
2 / 9 / 4
11,433
1,039
22,117
23,179
10,484
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Paperwave
Bellona
17
6 / 11 / 3
12,259
1,114
20,729
24,860
25,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jzcampbell11
Bacchus
16
0 / 9 / 2
9,835
894
3,583
18,825
16,748
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 1
8,816
801
2,095
4,640
1,390
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
24
44
Kills
13
13
Deaths
44
113
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
27
5.13
L
Camazotz
5
10
1
0.55
L
Olorun
2
9
4
0.44
W
Medusa
13
4
19
5.63
W
Odin
Oraxizs
Odin
11
1
23
22.5
L
Bellona
Paperwave
Bellona
6
11
3
0.68
W
9
1
20
19
W
Scylla
SanytzChan
Scylla
4
3
24
5.33
L
Bacchus
jzcampbell11
Bacchus
0
9
2
0.11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,435
Damage
57,311
60,551
Taken
95,086
36,692
Mitigated
62,772
14,253
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,259
1,183
3,460
4,287
14,437
6,785
0
5,768
8,669
36,040
0
L
Camazotz
8,787
2,329
756
4,433
23,582
8,764
0
10,854
12,378
0
28,619
L
Olorun
22,117
11,667
381
4,291
23,179
10,484
0
11,987
10,806
47,914
0
W
Medusa
22,873
15,799
0
650
11,420
4,704
0
3,624
7,796
0
50,931
W
Odin
Oraxizs
Odin
16,290
6,669
0
2,455
12,223
6,038
0
7,625
4,598
0
26,385
L
Bellona
Paperwave
Bellona
20,729
5,982
0
1,996
24,860
25,386
0
12,308
11,860
8,113
29,837
W
12,896
878
0
3,401
13,759
15,682
0
8,037
5,567
21,246
0
W
Scylla
SanytzChan
Scylla
14,117
2,432
0
0
8,712
3,483
0
3,629
5,083
32,892
0
L
Bacchus
jzcampbell11
Bacchus
3,583
189
0
0
18,825
16,748
0
9,078
9,446
15,125
0
L
2,095
771
0
0
4,640
1,390
0
1,262
3,324
0
5,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,825
Gold Earned
53,764
222
Minions Killed
171
6
Camps Cleared
5
1,078,562
Distance Traveled
772,185
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,680
1,153
46
4
3
228,105
0
L
Camazotz
11,421
1,038
50
5
3
209,271
0
L
Olorun
11,433
1,039
55
5
1
171,025
0
W
Medusa
13,691
1,245
66
6
2
189,932
1
W
Odin
13,524
1,229
30
3
0
233,032
1
L
Bellona
12,259
1,114
35
3
0
193,155
0
W
Cthulhu
13,336
1,212
26
2
1
241,149
0
W
Scylla
11,594
1,054
54
5
0
186,344
0
L
Bacchus
9,835
894
24
2
0
151,569
1
L
Skadi
8,816
801
7
1
1
47,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role