Player Matchup

Neith
Neith
Alterbridge305
Neith
Level 157
God Stats
15W - 18L
1,597 SR
Queue Stats
606W - 575L
1,497 Elo+
Party 2
Discordia
Discordia
RobertTJ
Discordia
Level 109
God Stats
35W - 43L
1,479 SR
Queue Stats
365W - 341L
1,463 Elo+
Party 2
Camazotz
Camazotz
TADrag0n
Camazotz
Level 89
God Stats
3W - 2L
1,861 SR
Queue Stats
523W - 461L
1,600 Elo+
Party 3
Zhong Kui
Zhong Kui
WeaverFever64
Zhong Kui
Level 121
God Stats
87W - 65L
1,642 SR
Queue Stats
463W - 402L
1,606 Elo+
Party 3
Hercules
Hercules
xF3ARtheB3ASTx
Hercules
Level 93
God Stats
3W - 3L
1,554 SR
Queue Stats
473W - 421L
1,498 Elo+
Solo
Team Averages
Level 114
1,627 SR
1,533 Elo+

VS

Team Averages
Level 144
1,632 SR
1,525 Elo+
Pele
Pele
Annihilator593
Pele
Level 142
God Stats
4W - 3L
1,581 SR
Queue Stats
139W - 133L
1,503 Elo+
Party 4
Zhong Kui
Zhong Kui
Dragon Yuko
Zhong Kui
Level 156
God Stats
9W - 5L
1,750 SR
Queue Stats
251W - 227L
1,515 Elo+
Party 4
Hachiman
Hachiman
RobertLP97
Hachiman
Level 149
God Stats
2W - 2L
1,600 SR
Queue Stats
278W - 273L
1,486 Elo+
Party 4
Athena
Athena
TheBlackHawk19
Athena
Level 126
God Stats
6W - 6L
1,622 SR
Queue Stats
51W - 44L
1,551 Elo+
Party 1
Hercules
Hercules
smalcow
Hercules
Level 148
God Stats
6W - 1L
1,608 SR
Queue Stats
142W - 136L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,054
504
8,632
10,420
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
RobertTJ
Discordia
13
2 / 2 / 0
7,748
553
5,569
7,111
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
TADrag0n
Camazotz
12
1 / 4 / 2
7,088
506
3,896
11,033
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
WeaverFever64
Zhong Kui
15
1 / 0 / 0
8,446
603
11,006
6,862
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
11
1 / 4 / 3
7,509
536
5,032
13,446
6,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
8,643
617
10,322
10,228
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Dragon Yuko
Zhong Kui
14
5 / 1 / 3
7,889
564
9,110
9,789
7,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
RobertLP97
Hachiman
13
2 / 2 / 5
7,625
545
6,838
9,791
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 10
7,526
538
2,402
13,311
6,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
smalcow
Hercules
14
0 / 1 / 0
7,725
552
4,654
13,830
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
15
15
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
8
0
2
9
W
Zhong Kui
Dragon Yuko
Zhong Kui
5
1
3
6.5
W
Hachiman
RobertLP97
Hachiman
2
2
5
2.25
L
Discordia
RobertTJ
Discordia
2
2
0
1
L
Camazotz
TADrag0n
Camazotz
1
4
2
0.5
W
0
3
10
1.67
L
Zhong Kui
WeaverFever64
Zhong Kui
1
0
0
1
W
Hercules
smalcow
Hercules
0
1
0
0
L
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,135
Damage
33,326
48,872
Taken
56,949
20,975
Mitigated
26,431
16,071
Healing
26,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,632
3,032
0
2,773
10,420
3,293
0
3,259
7,161
0
47,603
W
10,322
3,026
0
7,643
10,228
3,617
0
869
9,301
0
59,280
W
Zhong Kui
Dragon Yuko
Zhong Kui
9,110
405
0
5,352
9,789
7,069
45
2,506
6,749
42,948
0
W
Hachiman
RobertLP97
Hachiman
6,838
3,478
0
5,229
9,791
2,670
2,019
1,025
8,684
0
50,661
L
Discordia
RobertTJ
Discordia
5,569
189
0
1,576
7,111
2,265
0
2,810
4,301
41,917
0
L
Camazotz
TADrag0n
Camazotz
3,896
1,568
0
3,769
11,033
3,449
0
2,213
8,820
0
42,797
W
2,402
811
271
1,885
13,311
6,779
0
696
12,519
21,819
0
L
Zhong Kui
WeaverFever64
Zhong Kui
11,006
3,405
0
4,153
6,862
5,864
0
0
6,862
58,604
6,074
W
Hercules
smalcow
Hercules
4,654
2,210
0
5,767
13,830
6,296
0
9,876
3,954
0
55,191
L
Hercules
5,032
1,541
0
3,800
13,446
6,104
0
3,230
10,216
0
27,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
39,408
422
Minions Killed
445
0
Camps Cleared
0
1,308,170
Distance Traveled
1,412,034
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,054
504
85
6
0
240,353
1
W
Pele
8,643
617
106
8
0
311,935
6
W
Zhong Kui
7,889
564
90
6
0
270,407
6
W
Hachiman
7,625
545
71
5
0
243,106
3
L
Discordia
7,748
553
99
7
0
269,019
4
L
Camazotz
7,088
506
77
6
0
270,982
4
W
Athena
7,526
538
52
4
0
310,941
3
L
Zhong Kui
8,446
603
119
9
0
232,287
0
W
Hercules
7,725
552
126
9
0
275,645
5
L
Hercules
7,509
536
42
3
0
295,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role